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CRIONYK

addonMaker.bio2s

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hi all

i have 65 p3d to relocate into a new pbo and i dont want to do it manually. Also i know the "addonMaker.bio2s" script can do it automatically (ex : test.pbo into CWM_Weapons and moving all textures, rvmats, configs into new folder).

any one know how to use it ?

or could anyone create a program who can convert a folder into a new one with all p3d and materials ?

thanks in advance

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how far did you get with the o2 script?

you need to add it first and then run it.

you will get a dialog.

yet i think you want to adapt the texture path in the p3d.

mikero has made a tool for that. you can easily mass rename

any string in a p3d. it is called fred.exe.

contact mikero via ofpec or the BIKI.

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i tried many differents way but each time the script change the path "test\tex\texture.paa" to "p:\armawork\CWM_Weapons\data\texture.paa".

is the fred.exe work with arma mlod ?

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yes (maybe even ODOL. not sure now)

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There is the 'Mass Texture & Material Renaming' tool within O2 itself, however that only does it for one model at a time. That would be handy if you only had a few models, but doing that for ~65 models would become a little tedious, I got tired of it after 15 models wink_o.gif

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well its even one texture at a time in 2 isnt it?

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You can use wildcards in O2 mass renaming tool. For example:

Old Texture Name: \myAddon\data\*.tga

New Texture Name: \new\path\*.tga

This would change all at once.

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