soul_assassin 1750 Posted November 12, 2008 I thought I'd post it here since it would be easier to find for everyone interested. I'm proud to release my texturing tutorial. This 'how-to' will explain my texturing workflow abit with some techniques I use. Durring the tutorial I will be making normal, color and specular map for a tank armor plate. You can grab the file here. It is a PDF file of about 3MB. Hope its usefull to somebody! Regards, Alex ARMEDASSAULT.INFO MIRROR ->> HERE ARMAHOLIC.COM MIRROR ->> HERE EPRISON MIRROR ->>HERE Thnx for the mirrors! Â Share this post Link to post Share on other sites
M9ACE 0 Posted November 12, 2008 Thanks for your efforts Soul_Assassin. Â Share this post Link to post Share on other sites
Panda-PL- 0 Posted November 12, 2008 Pretty nice. Quite clear and simple. I do not put details in blue channel of SMDI however, it has low quality by default because it is supposed to be used to define materials, rather than adding details. You get bricks in it if you cave as SMDI. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted November 22, 2008 I very much appreciate this. I'm struggling with the process of texturing at the moment so this is a great help. Share this post Link to post Share on other sites
[aps]gnat 28 Posted November 23, 2008 Lovely job! FYI, saving a texture file as _as from TexView2 will also give you a SPECULAR map. Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 7, 2008 I use 64bit vista and TexView dont work for me Share this post Link to post Share on other sites
Guest RKSL-Rock Posted December 7, 2008 I use 64bit vista and TexView dont work for me Really? It works fine for me? Do you get any sort of error? Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 7, 2008 I use 64bit vista and TexView dont work for me Really? It works fine for me? Do you get any sort of error? just CTDs as soon as I press the open button or go to File>Open Share this post Link to post Share on other sites
Jackal326 1181 Posted December 8, 2008 I have a similar issue with TexView2 on 32bit Vista. While the problem I have isn't as extreme as yours is Soul_Assassin, its still a pain in the buttocks. When I open a file and try to save it, I can only save it to the same directory from which I opened the original file. Everytime I try to browse to a different folder (either by using the 'Up' button or manually typing the entire path into the field and hitting enter), the program just closes with no error at all. Its not too difficult to save the file, and then just cut & paste it where I need it, but it would be far simpler to just save it where it needs to go in the first place. Share this post Link to post Share on other sites
VXR 9 Posted December 12, 2008 I use 64bit vista and TexView dont work for me Really? It works fine for me? Do you get any sort of error? just CTDs as soon as I press the open button or go to File>Open That is strange, same as Rock I'm also using 64bit Vista and its working perfect. Could you post some more details about your system, drivers, install paths (BI Tools)? Share this post Link to post Share on other sites
soul_assassin 1750 Posted January 20, 2009 I got TexView to work but i still cant use the Open command or Save in any folder than the folder of the original texture. I get around the opening by just dragging the source file into TexView. Share this post Link to post Share on other sites
VXR 9 Posted January 24, 2009 I got TexView to work but i still cant use the Open command or Save in any folder than the folder of the original texture. I get around the opening by just dragging the source file into TexView. What happens when you set the Sourcefiles (Tga) To use Texview as the standart program to open those files? Share this post Link to post Share on other sites
soul_assassin 1750 Posted January 26, 2009 I got TexView to work but i still cant use the Open command or Save in any folder than the folder of the original texture. I get around the opening by just dragging the source file into TexView. What happens when you set the Sourcefiles (Tga) To use Texview as the standart program to open those files? dunno, will check Share this post Link to post Share on other sites