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bennie1983nl

Half-Life Marines

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Hi to all!

http://content.answers.com/main....oon.jpg

I was a little bit bored with all ww2 stuff so

I created this within a week:

hlx1px5.jpg

hlx2ov9.jpg

Marines based of the Game Half-Life (1 or Classic)

I will use SJB weapon pack for this addon.

And i am Sanctuary very greatfull for his MP5GL

Half-Life based Soldiers

*Soldier with MP5SD-GL

*Soldier with ShotGun - Spas 12

*Soldier with MG SAW

*Soldier with M4-GL

I am thinking to give them a sidearm like a Clock17 or beretta.

Gasmask model is form Farmland NBC units i tried to contact MIG. Where can i find him (or her)?

Burner (Dennis) give a no-flee script.

Is there a way to make these units "Pain-in-the-ass"?

I know that there are mods like SLX and ECP

Some small modifications and it is done.

PS Something else; i am looking for a Osprey Plane/helicopter.

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THX [APS]Gnat!

I got these units on West-side. I was thinking about to change the config and put them on RES -side and then it is possible to make changes in the mission-editor. Like RES friendly to West, East or NOBODY pistols.gif

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I see but don't believe crazy_o.gif

That would be great to add in these units! notworthy.gif

How do i get in contact with the VME / PLA mod?

But something else

I have seen that melee (CQB) is possible for OFP.

SLX use a knive option is it possible that a unit can kick some one? (by script?)

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Quote[/b] ]That would be great to add in these units!  

How do i get in contact with the VME / PLA mod?

Scripts can be found in VME_Events.pbo in this Hotfix for VME/PLA v2. I haven't quite figured out how you could apply them to your units.

Quote[/b] ]But something else

I have seen that melee (CQB) is possible for OFP.

SLX use a knive option is it possible that a unit can kick some one? (by script?)

I haven't seen how it's done, but the units apparently have a selection (presumably one leg) on the models that can be animated - defined as a rotation in the config.

};

 class MARINESG:SoldierWB

 {

   displayName="MARINE ShotGun";

   model="\HL_MARINES\SPETS3.p3d";

   vehicleClass="HALF-LIFE MARINES";

   weapons[]={"DRG_SPAS12","NVGoggles","Throw","Put","SJB_

TOS_Glock17C"};

   magazines[]={"DRG_Spas12mag","DRG_Spas12mag","DRG_Spas12mag","DRG_S

pas12mag","SJB_TOS_Glock17C_Mag","SJB_TOS_Glock17C_Mag","SJB

_TOS_Glock17C_Mag"};

   HERE-->>huh.gif    class EventHandlers

{

        init = "[_this select 0] exec {\HL_MARINES\Script\noflee.sqs}";

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