Jump to content
Sign in to follow this  
Mattoso

Better weather in Warfare.

Recommended Posts

Hello ArmA brothers!

Does anyone knows which script manipulate the weather in Warfare? I'm modifying it for my own usage, but couldn't find where it is defined. I want a blue sky, no fog and no clouds. I've edit the .sqm but that just affects the first minutes of the game.

Share this post


Link to post
Share on other sites

Mattoso,

Quite sure you would have to unpack the Warfare map and edit it from in the "Mission.sqm" file.

Look for:

startWeather=x.xxxxxx;

forecastWeather=x.xxxxxx;

Change "x" to whatever you feel like.

I have mine at:

startWeather=6.230000;

forecastWeather=6.230000;

Nice and overcast, rainy, stormy fun. :D

forcastWeather will indicate the progressive weather.

keep it the same as startWeather.

Works fine for me.

Hope this helps.

StingerMeGood

Edited by StingerMeGood

Share this post


Link to post
Share on other sites

There's a script I do that I use every time, and is very simple to implement.

For example in a init.sqs folder of your mission you can put like this:

#INIT

_rand = random 900

~(random 10800) // between 0 and 3 hours

180 setOvercast 0.9

~180

_rand setRain 1

~3

~_rand

180 setOvercast 0.2

180 setRain 0

goto "INIT"

Exit

But you could also use other scripts like the wind sand storm, etc. ... ( setWind [_vent,_vent, true] with _vent = random 50 for example )and always with a random duration + / - estimated your mission.

With that, you never know weather he will make in your missions!

a+

Edited by Carbone

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×