eenter 0 Posted May 27, 2009 Here's a nice full map image of chernarus: http://arma2base.de/content/images/southzagoria.jpg Share this post Link to post Share on other sites
bravo 6 0 Posted May 27, 2009 Here's a nice full map image of chernarus:http://arma2base.de/content/images/southzagoria.jpg very nice indeed. Im very curious to see ingame how BIS handled the borders with elevations :D Share this post Link to post Share on other sites
sic-disaster 311 Posted May 27, 2009 I guess this applies to this thread as well. TangoDown.nl has just put up online an interview with one of the developers of ArmA 2 and we got 4 exclusive screenshots to go with it. Go have a look: http://www.tangodown.nl/forum/thread-398.html Share this post Link to post Share on other sites
avibird 1 154 Posted May 27, 2009 I guess this applies to this thread as well.TangoDown.nl has just put up online an interview with one of the developers of ArmA 2 and we got 4 exclusive screenshots to go with it. Go have a look: http://www.tangodown.nl/forum/thread-398.html Hello gentleman, can anyone tell me what language this interview is with this developer. Thank you for your assist. Share this post Link to post Share on other sites
Guest RKSL-Rock Posted May 27, 2009 Hello gentleman, can anyone tell me what language this interview is with this developer. Thank you for your assist. Its Dutch mate. Share this post Link to post Share on other sites
Beagle 684 Posted May 27, 2009 Hello gentleman, can anyone tell me what language this interview is with this developer. Thank you for your assist.It's dutch! Share this post Link to post Share on other sites
maxqubit 1 Posted May 27, 2009 Nothing on 360 though;) Share this post Link to post Share on other sites
eenter 0 Posted May 28, 2009 Great looking interior. Share this post Link to post Share on other sites
De_little_Bubi 1 Posted May 28, 2009 yes nothing else has such front windows Share this post Link to post Share on other sites
Balschoiw 0 Posted May 28, 2009 Pictures coming with bert´s review: Land´s end (german version): Shooting tires: Pic larger than 100KB After firing shots at the engine (no real bulletholes): Damage texture swap HMMV on fire after taking too much damage: Full album with more pics here First gameplay impressions here. Share this post Link to post Share on other sites
nodunit 397 Posted May 28, 2009 new damage texture is an improvement over the old one, and I'm curious if the tire shootout pops /dissapears on serious damage because I see another with the tire lowered OFP style. Share this post Link to post Share on other sites
whisper 0 Posted May 28, 2009 Yup, Balschoiw omitted to present the pic with the lowered tire ala OFP. I guess the missing tire is coming from shotting a bit more than just once or twice on it Share this post Link to post Share on other sites
Alex72 1 Posted May 28, 2009 Hope that when you do shoot a tire when a vehicle is at speed that it will swirl out of the road. That would be cool for marksmen etc. Miss the driver from the front? Take out the tire from behind and then get the driver as he jumps out of the vehicle. :) Alex Share this post Link to post Share on other sites
nodunit 397 Posted May 28, 2009 http://i649.photobucket.com/albums/uu220/arma2/arma2_27_5_09/arma22009-05-2720-12-23-20.jpgGreat looking interior. And amazingly accurate. Yes that would certainly make driving much scarier Alex, sounds fun and I hope the tire doesn't really go "pop" with light damage Share this post Link to post Share on other sites
OChristie 0 Posted May 28, 2009 Here is a Enlarged Version of Chernarus. (South Zagoria) Image Located Here Share this post Link to post Share on other sites
Alex72 1 Posted May 28, 2009 Yes that would certainly make driving much scarier Alex, sounds fun and I hope the tire doesn't really go "pop" with light damage From 2 images i saw there seem to be degree of damage to tires. I saw a shot with bit less air and one with all air out. So hopefully a big caliber makes a tire go boom. :) Share this post Link to post Share on other sites
Balschoiw 0 Posted May 28, 2009 From 2 images i saw there seem to be degree of damage to tires. I saw a shot with bit less air and one with all air out. So hopefully a big caliber makes a tire go boom. The tires are just sunk into ground when shot upon until the tire dissapears completely when destroyed. You can see it in the album I linked to above. Share this post Link to post Share on other sites
Alex72 1 Posted May 28, 2009 Do you mean that no matter what caliber the air go out slowly Balschoiw? Have you test how it affects a driving car? If it steers when tire is hit. Would be interesting to know. I dont care much if it sinks into the ground, thats ok. but the effect of tire being hit at speed is interesting. Alex Share this post Link to post Share on other sites
Steakslim 1 Posted May 28, 2009 Alex. From what I saw yesterday with Bert's feed, I cannot comment on the driving ability of a damaged tire, but he did sit there and shoot the back tire out of of a vehicle and each shot dropped the air pressure of the tire (that corner of the car kept sinking down with just about every shot) until the tire finally expoded. I'm gonna assume when driving that there'll be varying degrees of control and traction issues with damaged tires until they are finally destroyed, then everything is tits-up from there. Share this post Link to post Share on other sites
Jorge.PT 10 Posted May 28, 2009 (...)but he did sit there and shoot the back tire out of of a vehicle and each shot dropped the air pressure of the tire (that corner of the car kept sinking down with just about every shot) until the tire finally expoded(...) There goes the physics knowledge from BI... the tyre is flat and it explodes? Share this post Link to post Share on other sites
Steakslim 1 Posted May 28, 2009 Well there isn't much in the form of physics in the ArmA series to begin with, and this was after multiple shots. It's posslbe the tire would just flatten over time after one or two hits without shredding. Share this post Link to post Share on other sites
Recta DP 10 Posted May 28, 2009 (edited) Over 150 new "professional" screenshots! Weapons: http://www.gamestar.de/screenshots/81038/arma_2_die_waffenkammer.html Training: http://www.gamestar.de/screenshots/81037/arma_2_das_training.html Editor: http://www.gamestar.de/screenshots/81039/arma_2_editor_und_erste_schlacht.html Options: http://www.gamestar.de/screenshots/81036/arma_2_die_optionen.html Edited May 28, 2009 by Recta DP Share this post Link to post Share on other sites
egwal 0 Posted May 28, 2009 Over 150 new "professional" screenshots! Those galleries bug like hell, cant see half of the screens. Share this post Link to post Share on other sites
Fred DM 0 Posted May 28, 2009 Those galleries bug like hell, cant see half of the screens. they're probably still uploading. i take it GameStar is preparing for their own review... Share this post Link to post Share on other sites