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Airplane behaviour in the editor/MP

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Hey all,

I'm making a co-op mission where a small team calls in CAS from a nearby A10. When I test it in the editor everythings works fine; the plane flies by, lighting up all enemy armour it sees. However, when I test the mission in MP, the plane plows into the first hill it encounters, despite the fact that the skill is set to 1. I tried fiddling with flyinheight but that prevents the A10 from engaging targets with its cannon. Am I overlooking something? Why the difference in behaviour?

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