Karaya1 0 Posted August 3, 2008 No its not, sorry 'bout that... I had to disable them temporarily because when testing the binarized RPGs I had weird things happening (models deforming). So now I've updated the pack with non-binarized xtra_munitions.pbo (still signed though) which works for some reason. Everything else is bin'ed and signed. Here ya go: Xtra Mods v1.05 Dunno what happened there... Share this post Link to post Share on other sites
big 0 Posted August 3, 2008 Armaholic mirror updated: - Xtra Mods v1.05 Share this post Link to post Share on other sites
Karaya1 0 Posted August 3, 2008 Btw, if anybody knows why my RPG models get fecked up by binarizing them, please let me know! Share this post Link to post Share on other sites
.kju 3245 Posted August 3, 2008 @ Karaya1 Either you don't have a model.cfg at all for the models or it is broken. Try adding one like this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSkeletons { class ace_magazine_default { isDiscrete = 1; skeletonInherit = ""; skeletonBones[] = {}; }; class ace_magazine_skeleton: ace_magazine_default { skeletonInherit = "ace_magazine_default"; skeletonBones[]={}; }; }; class CfgModels { class ace_magazine_default { sectionsInherit=""; sections[] = {}; skeletonName = ""; }; class 100Rnd_762x51_M240: ace_magazine_default {}; class 100Rnd_762x54_PK: ace_magazine_default {}; class 10Rnd_127x99_m107: ace_magazine_default {}; class 10Rnd_762x54_SVD: ace_magazine_default {}; class 15Rnd_9x19_M9: ace_magazine_default {}; class 200Rnd_556x45_M249: ace_magazine_default {}; class 20Rnd_556x45_Stanag: ace_magazine_default {}; class 30Rnd_545x39_AK: ace_magazine_default {}; class 30Rnd_556x45_G36: ace_magazine_default {}; class 30Rnd_556x45_Stanag: ace_magazine_default {}; class 30Rnd_9x19_MP5: ace_magazine_default {}; class 556x45: ace_magazine_default {}; class 5Rnd_127x108_KSVK: ace_magazine_default {}; class 5Rnd_762x51_M24: ace_magazine_default {}; class 8Rnd_9x18_Makarov: ace_magazine_default {}; class 9mm: ace_magazine_default {}; class Granat: ace_magazine_default {}; class HandGrenade: ace_magazine_default {}; class HandGrenadeTimed: ace_magazine_default {}; class Javelin: ace_magazine_default {}; class M136: ace_magazine_default {}; class Mine: ace_magazine_default {}; class MineE: ace_magazine_default {}; class SmokeShell: ace_magazine_default {}; class SmokeShellGreen: ace_magazine_default {}; class SmokeShellRed: ace_magazine_default {}; class SmokeShellViolet: ace_magazine_default {}; class SmokeShellYellow: ace_magazine_default {}; class Stinger: ace_magazine_default {}; class Strela: ace_magazine_default {}; class ACE_25Rnd_1143x23_B_UMP45: ace_magazine_default {}; class RPG7_TBG: ace_magazine_default {}; class RPG7_VL: ace_magazine_default {}; class RPG7_OG7: ace_magazine_default {}; class RPG7_VR: ace_magazine_default {}; }; Share this post Link to post Share on other sites
Stavanger 0 Posted August 3, 2008 Mirror updated from ePrison.de. Regards, Stavanger Share this post Link to post Share on other sites
miller 49 Posted August 3, 2008 Thanks Karaya1 Â ArmABase.de Mirror and News : Mirror: XtraMod for ArmA v1.14 by Karaya1 Update 1.05 Kind regards Miller Share this post Link to post Share on other sites
Karaya1 0 Posted August 4, 2008 Thanks guys, and Q, yea I dont have one thank you for pointing this out! Share this post Link to post Share on other sites