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brit~XR

Too many virtual memory blocks requested

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Just wondering if any one from bis can tell me what too many virtual memory blocks requested means?

The XR Sahrani life server Keeps geting this message from 2 hours to 700min into game then the server would just freeze up but von would work then i check server desktop and i see that message.

This is what it says on the arma.rpt file

ErrorMessage: Too many virtual memory blocks requested

NetServer::finishDestroyPlayer(1523437746): DESTROY immediately after CREATE, both cancelled

NetServer::finishDestroyPlayer(1549114705): DESTROY immediately after CREATE, both cancelled

NetServer::finishDestroyPlayer(1770761882): DESTROY immediately after CREATE, both cancelled

And this is most of the data

Server: Object 152:74 not found (message UpdateDamageVehicleAI)

 found in (0,0).

Error in expression <<NULL-object>>

 Error position: <<NULL-object>>

 Error Invalid number in expression

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

Server: cannot send message - player 1812858756 is not known.

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

Server: cannot send message - player 1357654108 is not known.

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

Server: cannot send message - player 1512003720 is not known.

 found in (0,0).

 found in (0,0).

 found in (0,0).

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1357654108 is not known.

civ7 (Civilian 7): Unknown action GetOut, target civ7

Server: cannot send message - player 1512003720 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1357654108 is not known.

Server: cannot send message - player 1474912410 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1357654108 is not known.

Server: cannot send message - player 1512003720 is not known.

Server: Object 130:109 not found (message UpdateDamageVehicleAI)

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1357654108 is not known.

Server: Object 206:28 not found (message UpdateDamageVehicleAI)

civ13 (Civilian 13): Unknown action GetOut, target civ13

Server: cannot send message - player 1512003720 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1512003720 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: Object 143:55 not found (message UpdateDamageVehicleAI)

Server: cannot send message - player 1512003720 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1512003720 is not known.

Server: cannot send message - player 1812858756 is not known.

NetServer::SendMsg: cannot find channel #633662901, users.card=25

NetServer: users.get failed when sending to 633662901

Message not sent - error 0, message ID = ffffffff, to 633662901 (CheRiTTo)

NetServer::SendMsg: cannot find channel #633662901, users.card=25

NetServer: users.get failed when sending to 633662901

Message not sent - error 0, message ID = ffffffff, to 633662901 (CheRiTTo)

Client: Remote object 243:1 not found

Client: Remote object 2:4176 not found

Client: Remote object 2:4177 not found

Client: Remote object 2:4178 not found

Server: cannot send message - player 1512003720 is not known.

Server: cannot send message - player 1812858756 is not known.

Supply action on civ18 - missing action

Server: cannot send message - player 1474912410 is not known.

Server: cannot send message - player 633662901 is not known.

Server: cannot send message - player 1812858756 is not known.

Supply action on civ18 - missing action

Server: cannot send message - player 1474912410 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1474912410 is not known.

Server: cannot send message - player 1812858756 is not known.

Client: Remote object 130:2 not found

Server: cannot send message - player 1512003720 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1474912410 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1474912410 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1474912410 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1512003720 is not known.

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 830996968 is not known.

Server: cannot send message - player 1474912410 is not known.

NetServer::SendMsg: cannot find channel #1538475261, users.card=24

NetServer: users.get failed when sending to 1538475261

Message not sent - error 0, message ID = ffffffff, to 1538475261 (Mike)

NetServer::SendMsg: cannot find channel #1538475261, users.card=24

NetServer: users.get failed when sending to 1538475261

Message not sent - error 0, message ID = ffffffff, to 1538475261 (Mike)

NetServer::SendMsg: cannot find channel #1538475261, users.card=24

NetServer: users.get failed when sending to 1538475261

Message not sent - error 0, message ID = ffffffff, to 1538475261 (Mike)

NetServer::SendMsg: cannot find channel #1538475261, users.card=24

NetServer: users.get failed when sending to 1538475261

Message not sent - error 0, message ID = ffffffff, to 1538475261 (Mike)

Server: cannot send message - player 1812858756 is not known.

Server: cannot send message - player 1474912410 is not known.

WARNING: Function 'name' - [iBT] KrAziKilla is dead

WARNING: Function 'name' - [iBT] KrAziKilla is dead

WARNING: Function 'name' - [iBT] KrAziKilla is dead

WARNING: Function 'name' - [iBT] KrAziKilla is dead

WARNING: Function 'name' - [iBT] KrAziKilla is dead

Server: cannot send message - player 1474912410 is not known.

Server: cannot send message - player 830996968 is not known.

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

 found in (0,0).

ErrorMessage: Too many virtual memory blocks requested

NetServer::finishDestroyPlayer(1523437746): DESTROY immediately after CREATE, both cancelled

NetServer::finishDestroyPlayer(1549114705): DESTROY immediately after CREATE, both cancelled

NetServer::finishDestroyPlayer(1770761882): DESTROY immediately after CREATE, both cancelled

=====================================================================

== C:\Program Files\Bohemia Interactive\ArmA\arma_server.exe

=====================================================================

Exe version: Tue Jul 01 08:24:52 2008

build 1.14.5256

Cannot evaluate 'ReadOnlyVerified' - no file

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Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

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Cannot evaluate 'ReadOnlyVerified' - no file

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Cannot evaluate 'ReadOnlyVerified' - no file

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Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

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Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

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Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

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Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Cannot evaluate 'ReadOnlyVerified' - no file

Item STR_03s01 listed twice

Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/House/

Updating base class ->Default, by ca\anims\characters\config.bin/CfgMovesBasic/DefaultDie/

Updating base class ->Default, by ca\anims\characters\config.bin/CfgMovesMaleSdr/States/Crew/

Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/

Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/

Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/Launcher/

Updating base class ->MissileLauncher, by ca\weapons\config.bin/cfgWeapons/HellfireLauncher/

Updating base class ->Soldier, by vilas_npl\config.cpp/CfgVehicles/SoldierWB/

Updating base class ->Man, by ca\characters\config.bin/CfgVehicles/CAManBase/

Updating base class Soldier->CAManBase, by ca\characters\config.bin/CfgVehicles/SoldierWB/

Updating base class ->CAManBase, by ca\characters\config.bin/CfgVehicles/SoldierEB/

Updating base class Car->UAZMG, by ca\wheeled\config.bin/CfgVehicles/UAZ/

Updating base class Car->Landrover_Closed, by ca\wheeled\config.bin/CfgVehicles/Landrover/

Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/

Updating base class ->Helicopter, by ca\air\config.bin/CfgVehicles/Mi17_MG/

Updating base class ->Mi17_MG, by ca\air\config.bin/CfgVehicles/Mi17/

Updating base class ->Extended_EventHandlers, by extended_eventhandlers\config.bin/CfgVehicles/Helicopter/EventHandlers/

Updating base class ->Extended_EventHandlers, by extended_eventhandlers\config.bin/CfgVehicles/Plane/EventHandlers/

Updating base class ->Extended_EventHandlers, by extended_eventhandlers\config.bin/CfgVehicles/ParachuteBase/EventHandlers/

Updating base class ->Extended_EventHandlers, by extended_eventhandlers\config.bin/CfgVehicles/AV8B/EventHandlers/

Updating base class ->ViewGunner, by trueheadmovement\config.bin/CfgVehicles/UH60MG/Turrets/MainTurret/ViewGunner/

Updating base class ->ViewGunner, by trueheadmovement\config.bin/CfgVehicles/Mi17_MG/Turrets/MainTurret/ViewGunner/

Updating base class ->ViewGunner, by trueheadmovement\config.bin/CfgVehicles/RHIB/Turrets/MainTurret/ViewGunner/

Updating base class ->ViewOptics, by trueheadmovement\config.bin/CfgVehicles/RHIB/Turrets/MainTurret/ViewOptics/

Updating base class ->ViewOptics, by trueheadmovement\config.bin/CfgVehicles/HMMWVTOW/Turrets/MainTurret/ViewOptics/

Updating base class ->ViewPilot, by trueheadmovement\config.bin/CfgVehicles/BRDM2/ViewPilot/

Updating base class ->ViewOptics, by trueheadmovement\config.bin/CfgVehicles/BRDM2/Turrets/MainTurret/ViewOptics/

Updating base class ->ViewGunner, by trueheadmovement\config.bin/CfgVehicles/M113/Turrets/MainTurret/ViewGunner/

Updating base class ViewPilot->ViewPilot, by trueheadmovement\config.bin/CfgVehicles/M113Ambul/ViewPilot/

Updating base class ViewPilot->ViewPilot, by trueheadmovement\config.bin/CfgVehicles/Vulcan/ViewPilot/

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support@bistudio.com

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Just wondering if any one from bis can tell me what too many virtual memory blocks requested means?

The XR Sahrani life server Keeps geting this message from 2 hours to 700min into game then the server would just freeze up but von

@brit~XR

Did you get an answer to this?

I am getting a similar error on my gaming machine way too often and am interested in any answer you may have gotten.

Thanks

Styxx

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Just wondering if any one from bis can tell me what too many virtual memory blocks requested means?

The XR Sahrani life server Keeps geting this message from 2 hours to 700min into game then the server would just freeze up but von would work then i check server desktop and i see that message.

This is what it says on the arma.rpt file

ErrorMessage: Too many virtual memory blocks requested

Virtual memory used for higher level "object" caches is allocated in 64 MB blocks in ArmA. There are at most 16 such blocks allowed. I guess for the sake of dedicated server, which is not exhausting its memory space by allocating textures and other D3D resources, we should perhaps extend the limit.

However, I guess you should be able to work around this by using something like -maxmem=256 in your server command line - I guess performance impact should be negligible, and it should make the server stable.

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Ondrej, we have similar crahses as XR-Server and we both are playing the same mission which uses 1GB of addons. Only difference is we using Linux (debian) and as soon as the server process allocates between 1.3GB and 1.5GB of RAM it locks/crashes.

Sometimes all will be written instantly into swap partitions which had sometimes locked the whole physical machine...

Is the advice with the maxmem command the same here=

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However, I guess you should be able to work around this by using something like -maxmem=256 in your server command line - I guess performance impact should be negligible, and it should make the server stable.

Note: -maxmem is not implemented on Linux dedicated server.

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However, I guess you should be able to work around this by using something like -maxmem=256 in your server command line - I guess performance impact should be negligible, and it should make the server stable.

Note: -maxmem is not implemented on Linux dedicated server.

Any Solutions for Linux here?

With the next patch/dedicated-server maybe?

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Any Solutions for Linux here?

With the next patch/dedicated-server maybe?

OK.

-maxmem=nn is prepared now for Linux Dedicated Server.

(for the next patch)

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Any Solutions for Linux here?

With the next patch/dedicated-server maybe?

OK.

-maxmem=nn is prepared now for Linux Dedicated Server.

(for the next patch)

Thats great to hear, thanks!

Will there be any other improvements in handling of larger addon-packs? Maxmem isn't the cure for everything, right?

I mean we tried one and the same mission with ~1GB of addons and without.

Conclusion is, with addons the Server FPS is around half as high as without addons + the server crashes very often with big addons.

And we have a 4GHZ E8400 with 4GB ram, so thats not the issue here tounge2.gif

I mean i'm just curios because there are a lot of very big MODs in the Pipelines (ACE or Project 85' for instance) and it would be a shame if the servers couldn't handle them....

EDIT: And for the love of God, please please please please give us more DEBUG options! More thing to be written into the LOGFILES.

We want to see why it is dying and crashing, not only a odd entry like:

"WATCHDOG (29468): [Fr 18. Jul 18:51:07 CEST 2008] Server died, waiting to restart...

WATCHDOG (29468): [Fr 18. Jul 18:51:12 CEST 2008] Starting server (port 2302)..." icon_rolleyes.gif

Please give us more debug options, this is really mandatory for every Server-Admin!

Best Regards, Christian

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Oh please fix this! Its so annoying thats its crashing all time, i cant stand it. We have such a good games, and then it crashes and crashes again. Please fix this!

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