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anguis

Texture_Heap and File_Heap

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Hi, folks,

What are Texture_Heap and File_Heap? I've looked and only found advice about them, not explanations. Why is it recommended in some posts that these be brought to 0? Why does Autodetect in Preferences max them out? Is there any benefit in increasing them from 16 to, say, 128 in flashpoint.cfg?

Thanks for any info that can shed some light on these!

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