Jump to content
Sign in to follow this  
bravo 6

List of soundEnviron

Recommended Posts

I've been looking in wiki but did not found a list for these soundEnviron.

I know these:

<ul>soundEnviron = "drygrass";

soundEnviron = "sand";

soundEnviron = "grass";

soundEnviron = "rock";

soundEnviron = "wood";

I know there are more but i don't know the exact names for the rest.

Can anyone help me complete this list?

Share this post


Link to post
Share on other sites

I got this from another thread, have not tried to implement it yet.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSurfaces {

...

...

class Grass : Default {

access = ReadOnly;

files = "trava_*";

rough = 0.1;

dust = 0.1;

soundEnviron = "grass";

character = "GrassClutter";

};

class GrassSouth : Default {

access = ReadOnly;

files = "travajih*";

rough = 0.1;

dust = 0.2;

soundEnviron = "drygrass";

character = "GrassSouthClutter";

};

class ForestLeaves : Default {

access = ReadOnly;

files = "leslist*";

rough = 0.2;

dust = 0.2;

soundEnviron = "wood";

character = "ForestLeavesClutter";

};

class ForestNeedles : Default {

access = ReadOnly;

files = "lesjeh*";

rough = 0.2;

dust = 0.2;

soundEnviron = "forest";

character = "ForestNeedlesClutter";

};

class RockSouth : Default {

access = ReadOnly;

files = "skalajih*";

rough = 0.5;

dust = 0.2;

soundEnviron = "rock";

character = "RockSouthClutter";

};

class RockNorth : Default {

access = ReadOnly;

files = "skalas*";

rough = 0.5;

dust = 0.2;

soundEnviron = "rock";

character = "Empty";

};

class Mud : Default {

access = ReadOnly;

files = "blato*";

rough = 0.3;

dust = 0.3;

soundEnviron = "mud";

character = "Empty";

};

class CityGround : Default {

access = ReadOnly;

files = "mesto*";

rough = 0.01;

dust = 0.05;

soundEnviron = "gravel";

character = "Empty";

};

class DryGround : Default {

access = ReadOnly;

files = "mesto2*";

rough = 0.05;

dust = 0.05;

soundEnviron = "gravel";

character = "Empty";

};

class Field1 : Default {

access = ReadOnly;

files = "pole1*";

rough = 0.3;

dust = 0.25;

soundEnviron = "mud";

character = "SparseWeedsClutter";

};

class SandGeneral : Default {

access = ReadOnly;

files = "pisek_*";

rough = 0.1;

dust = 0.5;

soundEnviron = "sand";

character = "SandGeneralClutter";

};

class SandDesert : Default {

access = ReadOnly;

files = "pisekpoust*";

rough = 0.2;

dust = 0.8;

soundEnviron = "sand";

character = "Empty";

};

class SandBeach : Default {

access = ReadOnly;

files = "pisekplaz*";

rough = 0.1;

dust = 0.5;

soundEnviron = "sand";

character = "Empty";

};

};

Share this post


Link to post
Share on other sites

ArmA\bin\config

Quote[/b] ]

...

class SoundEnvironExt {

normalExt[] = {{"", db-100, 1}};

normal[] = {{"", db-100, 1}};

road[] = {{"", db-100, 1}};

rock[] = {{"", db-100, 1}};

water[] = {{"", db-100, 1}};

gravel[] = {{"", db-100, 1}};

sand[] = {{"", db-100, 1}};

drygrass[] = {{"", db-100, 1}};

grass[] = {{"", db-100, 1}};

forest[] = {{"", db-100, 1}};

mud[] = {{"", db-100, 1}};

wood[] = {{"", db-100, 1}};

metal[] = {{"", db-100, 1}};

snow[] = {{"", db-100, 1}};

hallway[] = {{"", db-100, 1}};

fallbody[] = {{"", db-100, 1}};

laydown[] = {{"", db-100, 1}};

standup[] = {{"", db-100, 1}};

crawl[] = {{"", db-100, 1}};

};

...

Share this post


Link to post
Share on other sites
Quote[/b] ]I know there are more but i don't know the exact names for the rest.

Can anyone help me complete this list?

Technically, you can write anything here. There just needs to be a corresponding value in a person's config to match what you write.

For example, you could make snow troops, who have footstep sounds configured for "snow". Then, you could make a snow map with surface sounds for "snow".

But, of course, 99% of people addons are going to use the default BIS sounds listed.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×