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Entelin

Will Arma2's flight dynamics be better?

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Arma's choppers fly pretty well, but the planes fly horribly. Actually the problem is that the planes I think borrow a lot of logic from the chopper code, they don't turn right, if you dive and then pull up they sink way too much, just like if you did the same with a chopper. The wings just don't feel at all connected with the air.

I would also like to see wind impact flying, and adding in volumetric clouds would be a huge bonus both on land and in the air for overall appearance. I love the fact that in arma you have working instruments in vehicles, thats a huge leg up over other games like bf2 for example, your flight dynamics just suck it really needs to be fixed.

Lastly, parachutes do *not* fly like arma portrays... lol I mean seriously... what the heck are they doing? tilting this way and that youd think you were in the middle of a tornado or something. In reality the parachutes in arma are supposed to be very maneuverable, smooth flying airfoils they don't tilt all over the place. The circular canopy parachutes used in mass low altitude drops, and vehicle drops are not as controllable but are still very smooth.

Flying a parachute is a rather anti-climatic experience, they are slow and smooth. So lets get rid of the crazy wobbling and crap. Wind effecting parachute drops would be cool too. Having a button you can push to deploy the chute would be great too so we can do halo drops.

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