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ajbo

Making a soldier sit down

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OK, now i have searched for this for over 1 hour, so, does anybody know how to make an AI soldier sit down (and other positions)?

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this is taken from an old command reference manual

Command :

SwitchMove

Description :

Tells a unit to instantly move to a new character animation.

Syntax :

unitName switchmove "animation"

unitName is the name of the unit to modify

animation is the character animation to change to. See the Character Animations List for a list of possible animations.

Example :

aP switchmove "EffectStandSitDown"

Appendix E : Character Animations

Here are different character animations you can use with the playmove or switchmove commands.

5TCoDriverV1

5TCoDriverDead

5TCoDriverDying

5TDriver

5TDriverV1

5TDriverDead

5TDriverDying

A10Pilot

A10PilotV1

A10PilotDead

A10PilotDying

AH1Gunner

AH1GunnerV1

AH1GunnerDead

AH1GunnerDying

AH1Pilot

AH1PilotV1

AH1PilotDead

AH1PilotDying

BinocCrouchToCrouch

BinocLyingToLying

BinocStandToStand

BinocToCombat

BMPCommander

BMPCommanderV1

BMPCommanderOut

BMPCommanderOutV1

BMPCommanderOutDead

BMPCommanderOutDying

BMPDriver

BMPDriverV1

BMPDriverOut

BMPDriverOutV1

MPDriverOutDead

MPDriverOutDying

BMPGunner

BMPGunnerV1

BMPGunnerOut

BMPGunnerOutV1

BMPGunnerOutDying

BMPGunnerOutDead

Cargo

CargoDead

CargoDying

CargoVer1

CargoVer2

CargoVer3

CargoVer4

CargoVer5

CesnaCargo

CesnaCargoV1

CesnaCargoDead

CesnaCargoDying

CesnaPilot

CesnaPilotV1

CesnaPilotDead

CesnaPilotDying

CivilDead

CivilDeadVer2

CivilDying

CivilDyingVer2

CivilLying

CivilLyingCrawlF

CivilLyingCrawlL

CivilLyingDying

CivilLyingNoAim

Unofficial Operation Flashpoint Command Reference Manual

http://www.concept-5.com/ofp/tutorials/CMREFv103.htm (85 of 99) [09/09/2001 09:50:59]

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hope this helps

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