AtStWalker 0 Posted January 22, 2008 @MehMan: Wrong usage of texture, wrong usage of polygons. You could make it 12 triangles, instead of 28. ok so.. atm i'm haking my "4 boxes" to have only one (ye.. i dont understand a bit about the new one uvmap tool ) EDIT I changed the screenshot about my ammo crates w a new one pic about the restyling of the infamous crate.. Share this post Link to post Share on other sites
AtStWalker 0 Posted January 23, 2008 I grasped permission from vilas to release a modified version of his Panzerschreck addon ! I play w panzerschreck !! (XVID 7.7 mb) or I hacked his panzerschreck to have a new one proned Rocket launcher fire position cause i cant use this baby on our tobruk pits (i mean the default crouched ArmA RL position). Share this post Link to post Share on other sites
Shadow NX 1 Posted January 23, 2008 Intresting, but i guess to achive the standing fire you had to configure it like a grenade launcher, right? Looks like it in the video. Damn i hope one day we finally are able to fire a normal launcher from the shoulder or when laying down, cant be too hard to add for BIS. Share this post Link to post Share on other sites
AtStWalker 0 Posted January 23, 2008 Intresting, but i guess to achive the standing fire you had to configure it like a grenade launcher, right? u're right Shadow NX, that's a GL based model Share this post Link to post Share on other sites
Col. Faulkner 0 Posted January 25, 2008 Just curious; why did you do it as a grenade launcher? Wouldn't configuring it as a big one-shot rifle have represented the rocket's trajectory a bit better? Of course, ideally we'd be able to launch "proper" rockets from any stance in the game - maybe in ArmA II? Share this post Link to post Share on other sites
AtStWalker 0 Posted February 24, 2008 Hello, i'm back ^^ @Col. Faulkner: i make the rPz53 as a grenade launcher to have a curved rocket trajectory ^^ so.. i'm happy cause i finished the r58c "tobruk" and the 1st step of the panzermauer. I'm going to release the first part of "Festung" but, first, i'll make the website where to post all the previ|n|ews about this project (no panic, i'm a webmaker ) The tobruk pit has an usable wooden door, a concreted roof and a basement. It work as LEGO®: r58c/d f.M.g.: r58c/d f.M.g. (interior view): r58c/d Beob. (a covered tobruk used as observationpost): Share this post Link to post Share on other sites
AtStWalker 0 Posted February 24, 2008 r58c/d Beob. (interior view): "Fort Apache" (a r58c/d Beob + two r58c/d f.M.g. + panzermauer 3m, 6m, 16m and 36m types AND four BI tents ) AT Share this post Link to post Share on other sites
ArmaVidz 0 Posted February 25, 2008 ~nice PS: Walker, could you check your e-mail? Share this post Link to post Share on other sites
AtStWalker 0 Posted February 25, 2008 i checked i replied w a YES I like to broadcast a clip, about the tobruk, taken ingame: - - High quality: 33mb XVID Share this post Link to post Share on other sites
blackgrain 0 Posted March 10, 2008 Looks great!! Any release?? Thanks!! Share this post Link to post Share on other sites
FriketMonkey 0 Posted March 20, 2008 Hi, I don't know how mod teams work together, or that some mod teams from different games have contact with each other. I was thinking... Would it be possible to use models from other mods/games with asking their premission? For instance would it be possible to discuss with the Forgotten Hope team, to use some of their BF1942 plane models, for an ARMA mod? Do you think that is feasable? It would be really awesome if it was feasable... But I understand that maby their modders are not happy with this, because they put so much time in their mod... Share this post Link to post Share on other sites
AtStWalker 0 Posted March 31, 2008 HI, i'm back. About FH.. i don't know, i'm a 3d modeller.. btw.. the first pack of this minimod is under beta testing and i maked 3 things: Wegsperre: Beton tetraedr: Hemmbalken: AT Share this post Link to post Share on other sites
AtStWalker 0 Posted April 1, 2008 I changed the texture applied to the tobruk pit making that a little bit bright Spikes !! AT Share this post Link to post Share on other sites
sparks50 0 Posted April 1, 2008 very cool, and that spike strip could come in use in Sahrani life too Share this post Link to post Share on other sites
AtStWalker 0 Posted April 12, 2008 i'm stupid i forgot to wrote here about this new: Festung. Pack I. Version 1.0., An Operation WW2 minimod Download Festung. Pack I. Version 1.0. HERE Quote[/b] ]This pack contains many WW2 Defensive positions such as bunkers and anti-tank barriers for use within Armed Assault. Panzermauer Tobruk 58c/d fMG Tobruk 58c/d Beob. Schildwachthut (schw.) Hemmbalken Wegsperre Share this post Link to post Share on other sites
AtStWalker 0 Posted April 17, 2008 We're making a panzer/flakkuppel pack (aka Festung. Pack II. Version 1.0. ). That's a Ringstand 80 für 2cm flak (john's flak38 ) AT Share this post Link to post Share on other sites
AtStWalker 0 Posted May 8, 2008 Hi, i am working on a ww2 Liberator pistol. That's my first UVmapped weapon for ArmA The FP-45 Liberator was a crude single-shot, smooth bore .45 calibre pistol manufactured for the US Army. The Liberator was designed to be scattered about occupied Europe to be used by Resistance groups as disposable assassination weapons or to enable resisters to kill an Axis soldier and then take his weapon. Maximum effective range was only about less than 8 m. In Europe only a handful were ever distributed. Only the Chinese and resistance forces in the Philippines received the Liberator in any significant quantity. Most Liberators were destroyed after the war. More infos here: Wikipedia And now a clip taken ingame: AT Share this post Link to post Share on other sites
belgerot 33 Posted May 9, 2008 Awesome job so far! I never thought anything of this sort would be introduced into game, but as usual the team comes up with a lot of interesting addons! I can't wait to see more updates Share this post Link to post Share on other sites
AtStWalker 0 Posted August 20, 2008 Hi, after some (big) troubles w my left elbow, i'm back in business finishing our new one bunker, a Regelbau 633, the only standarized regelbau for the M19 Maschinengranatwerfer. Atm it's under beta testing.. some pics: - pic 1 / pic 2 / pic 3 / pic 4 / pic 5 - Stay tuned ! We're going to release our Waffen pack  Share this post Link to post Share on other sites
bazooka_boy 0 Posted August 20, 2008 I have quite a few pictures from the inside of this M19 bunker on Jersey if you would like them and have somewhere for me to upload them too. I have picutres from other bunkers as well if you're building more. Share this post Link to post Share on other sites
AtStWalker 0 Posted August 21, 2008 tysm PS: about the m19, i think to add this bunker as "lock=true" to avoid lamerz because it's too powerful.. Share this post Link to post Share on other sites
AtStWalker 0 Posted August 27, 2008 The abwehrflammenwerfer 42 re-maked from scratch. The previous version was weird so i erased it. - Big Size Share this post Link to post Share on other sites
belgerot 33 Posted August 28, 2008 I'm very glad to see there is still work being done! Is the Schweres Wurfgerät 41 in the plans for ArmA? Share this post Link to post Share on other sites
AtStWalker 0 Posted August 31, 2008 I have not id cause it need to be retextured and rescripted :-/ .. Ingame =) Clip: Share this post Link to post Share on other sites