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Kyle_K_ski

Charred, smoldering & burning corpses, how to make

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How would I go about generating corpses that have the following appearance:

(1) Charred, but not on fire.

(2) Charred and smoldering.

(3) Charred and on fire with small flames.

(4) Charred and on fire with normal sized flames.

(5) Is it possible to spawn a model with charring effects applied to its skin?

(6) All of the above but with the option of adding blown away limbs that are sitting nearby, as if the body part had been blown off?

I want to make it clear that I'm only trying to be this gruesome because that's what war is.

The SLX mod occasionally generates a horrific corpse who's parts are decapitated, I wouldn't mind using said corpse if I knew how to "call it up" to be placed on a map. Also, it'd be nice if I could control the extent of its blown apart demise, as the corpses I want to generate are mostly intact.

How would I go about controlling the orientation of the bodies? I don't want them all to be spawned face-up for example, as the lack of randomness would take the player out of the sense of immersion that I'm going for. I'd like bodies tilted on their sides, back-up, face-up, what have you.

If there are any suggestions for other such corpse models then please feel free to recommend them.

I'm also wondering if there's a script for higher caliber weapons, such as a .50 cal, that blows off the body part that's actually struck by the round? I'm trying to avoid the over-the-top fountain spurting effects that were used in the Y2K3 mod. I want the effect more localized than that.

Come to think of it, the timing of this mod seems a bit ironic, with Halloween coming up and all.

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