mr_centipede 31 Posted January 19, 2008 i ran on 1.09 beta patch, cant even load the mission. CTD with memory error. with 1.08, it can load fine.. just lag as hell. and experience lock-up ( or maybe its still loading) P4 3ghz 2gb ram x1600 radeon 256mb AGP will test again later... which is very much later later later Share this post Link to post Share on other sites
mazza 1 Posted January 19, 2008 It runs fine on my machine. I'm actually running with FROMZ sounds and 6th Sense enhancements. It great Pent dual core E6600 2.4Ghz 2 Gig RAM 8600 GT Nvidia Arma Patch 1.09 All settings low, blood on VD 2.7km Share this post Link to post Share on other sites
wrloomis 0 Posted January 19, 2008 On the 1.09 CTD memory error, I got that too. You have to run the 1.09 beta with the -vm108 setting and you will not get that error. Share this post Link to post Share on other sites
Mogley 0 Posted April 4, 2009 I have just downloaded this and it looks like its going to be fun! Any updates on the PVP version? Share this post Link to post Share on other sites
kingnl 0 Posted April 16, 2009 How did you make this mission with the guard waypoint? Did you make a lot of different groups of units and gave them all guard waypoints pointing to guard the same position? Share this post Link to post Share on other sites
walker 0 Posted April 30, 2009 (edited) Hi KingNL There is an editable version of the mission in the Zip! So you can have a look and see. The secret is to place lots of units at varying distances and of vaying types with guard waypoints. Then place a few Guarded by (side) Triggers over the objectives. Then chuck in a few scout units on move waypoints and maybe a deliberate assault unit in this case the Parchute team to initiate contact. . The Guard units then move in to "Defend" the targets. Finaly some sentry units to guard against your assaults. Kind Regards walker Edited April 30, 2009 by walker Share this post Link to post Share on other sites