ArmaVidz 0 Posted August 30, 2007 Thank you DarkGiver and Isone. Generally, on these forums and given that you are releasing a free-product that you personally worked hard on, I take the information you provide 'at face value.' Also, thanks for the info about seperate PBO's, didn't know that! The only problem I have with .EXE's and installer packages is keeping my gaming system perfectly clean of everything. I was a little taken-a-back by the XAM mod in that it added Uninstall registry entries and who-knows-what else that I was not prepped to audit before installing. They also wouldn't reply about exactly what changes the installer made via post or PM. Oh well  Thank you sincerely for the information, can't wait to try out the mod!!! Share this post Link to post Share on other sites
nastros 0 Posted August 30, 2007 any plans for a helicopter for the swiss army in the next update Share this post Link to post Share on other sites
DarkGiver 0 Posted August 30, 2007 any plans for a helicopter for the swiss army in the next update The Super Puma is planned of course... but i can't confirm for the next update... the one after certainly. Because as you know.. we are only a few in the team.. and we cannot do everything at the same time, so be patient Share this post Link to post Share on other sites
nastros 0 Posted August 30, 2007 sorry if i came across a bit aggressive i understand and you are doing a great job and since ye did such a could job on the weapons and everything in this mod i can only imagine how good a job ye will do with the puma keep up the good work Share this post Link to post Share on other sites
stingfish74 0 Posted August 31, 2007 hey guys, i may have found a bug... when i have your mod running, if i board a mh6 or boat, my weapons are invisible.... check it out. when playing with any unit and you have this mod folder running, board a boat or mh6 and note the weaps are missing. then, try it w/out running the mod and note the weaps are there. Share this post Link to post Share on other sites
DarkGiver 0 Posted August 31, 2007 hey guys, i may have found a bug...when i have your mod running, if i board a mh6 or boat, my weapons are invisible.... check it out. Â when playing with any unit and you have this mod folder running, board a boat or mh6 and note the weaps are missing. then, try it w/out running the mod and note the weaps are there. That's not a bug.. but.. a feature a temporary fix for a bigger bug. Try the version 1.1 of swiss weapons addon... take a weapon with aimpoint or reflex... and go inside a vehicle.. like a stryker... look around.. and you will understand why the weapons are not in hand of players when inside vehicles in SWM 1.2 Maybe a radical method.. but that was the only way to fix that : The problem is the "invisible alpha cone" used to hide the aimpoint red-dot/reflex chevron/eotech reticle when you dont aim. It cause a visual bug. And the invisible cone area also hide the inside of vehicles. So actually we must choose betwheen the realistic aimpoint/reflex with paralax effect without any bug or the ability to see the weapons in hand when you're inside vehicle... But if you want to disable this temp fix, simply unpbo the 1.2 swm_swissarms.pbo and in the config.cpp and remove those lines (or change the 1 in 0 ) : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class All { hideWeaponsCargo = 1; }; in "class CfgVehicles" Share this post Link to post Share on other sites
DarkGiver 0 Posted September 3, 2007 Download it Here CHANGES SINCE 1.2 : SWM_SwissArms ------------- - FIXED: White crosshair visible with a few laser red dot weapons. - REQUEST: zoomin/out for ironsigh/relfex/aimpoint is back. SWM_Infantery ------------- - FIXED: AAD MEDIC use wrong ammo for his pistol. - FIXED: Some error in the group team urban night team,(groups reworked). - FIXED: some grens use wrong NMap to. - FIXED: Group Face system doesn't works. - ENHANCED: the MPSD Recon,Assault TAZ was to Yello. - ENHANCED: redraw those pink flip-flops.all 3 civilians with flip-flops edited - ENHANCED: CH_CIVILIAN_1-3 face group added,(FUS_CAMO) SWM_VEHICLES ------------ - ENHANCED: CH Sedan with dark windows now. - ENHANCED: a bit darker and optimized color, for Specop Humwv. - FIXED: sound loop for V8 better.that click is reduced to something. Missions -------- - FIXED: Sierra -> Heli drop area changed, to avoid wounds on yours soldiers Share this post Link to post Share on other sites
william1 0 Posted September 3, 2007 thanks fot the hard work ! ( although saying that this version has no bugs is a little intrepid ) Share this post Link to post Share on other sites
DarkGiver 0 Posted September 3, 2007 thanks fot the hard work !   ( although saying that this version has no bugs is a little intrepid  ) I agree with that i updated the image  Share this post Link to post Share on other sites
manzilla 1 Posted September 3, 2007 I fouind a bug.(I think) The reflex crosshair shows up along with something that looks like a spotlight beam. I took a screen shot but I dont know how to put it on the forum. Should I email it to you so you can post it? Share this post Link to post Share on other sites
DarkGiver 0 Posted September 3, 2007 Quote[/b] ]I fouind a bug.(I think) The reflex crosshair shows up along with something that looks like a spotlight beam. I took a screen shot but I dont know how to put it on the forum. Should I email it to you so you can post it? It's not really a bug :P And what you're talking about is only visible in rare circumstance/light condition. It's the invisible alpha cone used to hide the reflex/aimpoint dot for realistic paralax effect. Share this post Link to post Share on other sites
manzilla 1 Posted September 3, 2007 Just a blemish then. The proverbial ArmA zit. Share this post Link to post Share on other sites
Mr Opteron 0 Posted September 14, 2007 great detail this is gun porn. Only thing I dislike is the rifle sounds they dont go bang as if you can only hear the mechanical sounds,and some of the sniper rifles have a bolt reload sound thats as loud as the bang even a mile away. The Minimi sound I really like. Will the sounds of the Sig 550 rifles ever be updated with more of a loud bang noise similar to the FDF sound mod M4 sounds? Share this post Link to post Share on other sites
schroeder 0 Posted December 23, 2007 Hi AllI would like to still point out that the individual components are available not until tomorrow, for the moment am only the whole SWM Mod available. -------------------------------------------------------------- GD MAST: Quote[/b] ]Are you still thinking of putting in the Stgw-57 in a future release?  That's still one of my favorite assault rifles (and very expensive here in the U.S. if you can find one (Pe-57 version)). It will give a STGW 57, but I cannot to you yet say when, this however rather a Goody will be, for fan `s of the old STGW 57 like u and me, lol. I made my military time partially with the STGW 57. It is an old, but exzellent weapon. And here in Switzerland we have modified Versions with new Ironsights and Optic`s. REGARDS HD_Läppli I am very interested in the STGW 57 as well (I made the recruit scholl with it, Fass57 in french). I changed textures of eastern soldiers to paint them 'taz83', removed unwanted accessories, but I am not able to create a gun at all (stgw57). I can't modify the soldier model enough to get a 'taz75' soldier, either. It would be so fun to play with a (small) 'army 61' mod, wouldn'it? Share this post Link to post Share on other sites
DarkGiver 0 Posted December 23, 2007 Yes.. the fass57 was planned in future version as "bonus" collector weapon with a few others like the K31.. but actually our priority is to release an updated version for the upcoming Arma 1.09 patch including new custom characters models, weapons enhancements, some fix and maybe a first custom working swm vehicle.... But first we must solve our main problem : actually we have no more host for our website and our files (we were hosted by armed-assault.de...) and first we must find a solution. (finding a free host with 5gb space and unlimited traffic is really hard) But we will be back soon.. we are not dead Share this post Link to post Share on other sites
.kju 3244 Posted December 23, 2007 contact armaholic admins Share this post Link to post Share on other sites
Guest Posted December 23, 2007 contact armaholic admins  Or we contact you @DarkGiver I sent you a PM. Share this post Link to post Share on other sites
DarkGiver 0 Posted December 23, 2007 contact armaholic admins  Or we contact you @DarkGiver I sent you a PM. Yes and answered.. thank you... Share this post Link to post Share on other sites
naash 0 Posted December 23, 2007 Your mod is really great ! And your weapons are among the best ones. Share this post Link to post Share on other sites
echo1 0 Posted December 24, 2007 Any links to the new mirror up? Share this post Link to post Share on other sites
manzilla 1 Posted December 24, 2007 Any links to the new mirror up? If by "new" you mean their latest/current release, here's the Armaholic.com link for SWMv1.21: http://www.armaholic.com/page.php?id=1196 Now, I could easily be mistaken here but I believe that is the most recent public release. If this wasn't what you were looking for then my apologies. I know of no other version nor mirror. Merry Xmas, Happy Holidays, and everything else to ya. Share this post Link to post Share on other sites
lugiahua 26 Posted January 19, 2008 there is a bug in SWM_SwissArms.pbo if you have this file all your soldiers will not display their weapons in a vehicle or a chopper you will see soldiers hold empty stuff in their hands.... Share this post Link to post Share on other sites
twisted 127 Posted April 11, 2008 oh no. tried to use this under new beta patch and got error messages. one about VONId and one about a shader. pity as this is a fantastic mod Share this post Link to post Share on other sites