wipman 1 Posted July 17, 2007 Hi, forget about what i said of steal the M14's/M21's or the M1911, the WinPBO tool made for the OFP don't open this .pbo's; so i can't steal nothing to try to improve it. Let's C ya Share this post Link to post Share on other sites
G_H_Play_AKA_BOSS 0 Posted July 17, 2007 Ok sickboy what the hell am i doing wrong then, as you said i dont need any other of your addons to use the m14 & m21 plz tell. Plus glad to say want have that problem with my addons when released lol. And also would like to point out that,that was the link on armaholic for discussion to do with this topic should tell them to be more clear next time lol. Share this post Link to post Share on other sites
sickboy 13 Posted July 17, 2007 @Screenshots requests: I'll quote myself from the first post: Quote[/b] ]If anyone wants to shoot some pictures/vids... I would be grateful and add them to the post @Boss Thanks, I'll contact ArmAholic to ask them to update their post. But what is exactly the problem? Just use the demo mission or unpbo it and open it in the editor to find where the ammo boxes are hiding etc? @Jerry: Thanks mate! @2 Weapon Carrying: Might be possibility for future. @Sights problems: The sights are kinda a hack, and the current hack does seem a bit weird but does work on every card as we tested, while the other hack was nicer, but didn't work properly on Geforce 8800 and some other cards :S @M14 Textures & Models: Garlay will probably revise the M14 Model as it was one of the first models he made for ArmA and in the meantime he made a lot of progress from back then :P @WIPman; And now I thought to remember that WinPBO is an OFP pbo utility. Also, I do not understand your word choice "Stealing". @ViperShiva: Big thanks for your informational contribution, will see what we can do. @Barely-Injured: ATM one must reload when switching sights depending on the rifle. You can use the same magazine on different Muzzles/FireModes inside the same rifle We might research other options. @Other problems/reports: The WeaponPack is not a number 1 priority. The main reason it was released was the numerous pm's and requests I received to get the M14's out of the 6thSenseMod. However, as with every 6thSense.eu Release we try to take as much care as possible, so you can expect updates, just don't expect them as fast as the Pack1 Development Updates etc Share this post Link to post Share on other sites
G_H_Play_AKA_BOSS 0 Posted July 17, 2007 Sorry bud its my fault, its called screaming baby syndrome it was a miss type & yes i feel crap & shame trully sorry. they are trully sweet awsome weapons dude i like the m14 silenced now thats cool. Share this post Link to post Share on other sites
kasrkin85th 1 Posted July 17, 2007 hi, is it possible to edit the weaponsounds? Share this post Link to post Share on other sites
Freshman 0 Posted July 17, 2007 This Pack is so f***ing great! The M14Sopmod is my absolute favorite rifle at all and you really did a great job on that! If you add all the other features from the SLX weapons (anims instead of zasleh) it is perfect. Share this post Link to post Share on other sites
wipman 1 Posted July 17, 2007 Hi, well Sickboy, every time that took an addon to make any improvement on it... appeared someone to say that i stolen it, so anouncing it in a begining will save time. And about the WinPBO... as there isn't any real compression/decompression tool for ArmA yet, that's the only compress/decompress tool that i have, so i can only use that one. The released tools until the date aren't real tools, they don't offer options of compression, like which files you want to compress or don't, the level of compression, in which folder you want to extract or pack the files, which to pack or unpack or anything like that; in fact... most of the released tools don't even open all the .pbo files. So that's not something that i want in my HD; and until some one don't do a real tool that packs/unpack .pbo's i can't work on any addon or improve those addons that i think that i could improve. So for me the ArmA is just a game where the only thing that i can do with it is play, i can't add any new content to the game without the required tools begining by the pack/unpack tools. Let's C ya Share this post Link to post Share on other sites
Maddmatt 1 Posted July 17, 2007 ... Eliteness works just fine, packs and unpacks all ArmA files. You can get it here. Share this post Link to post Share on other sites
Al Simmons 0 Posted July 17, 2007 Good work The only thing i dont like is the config for the M32: - missing explosion sounds for the shells - not working optics - no full auto And you could have invested more time in making your inventory pics and infos Share this post Link to post Share on other sites
CRIONYK 0 Posted July 17, 2007 @ wipman : you can use cpbo. it's an kegetys tool which can decompress your pbo. i use it on sickboy addon and it works fine. @ all thanks for help about cqb sights ^^ it's an interesting thing @sickboy : about m14 models are they from drill sergeant models packs ? Share this post Link to post Share on other sites
ck-claw 1 Posted July 17, 2007 @sickboy : about m14 models are they from drill sergeant models packs ? He was credited in the Docs folder if i remember correctly Share this post Link to post Share on other sites
CRIONYK 0 Posted July 17, 2007 yes (i'm a noob ) now i just want to know how he textured the models ***errr..... hem.... ahem...... ) Share this post Link to post Share on other sites
sickboy 13 Posted July 17, 2007 @WIPman, you can edit anything you want, but not release anything without permission, not even when you announce you are going to "Steal" anything. PBO Compression is afaik not possible with ArmA anymore or unwanted. BIS Pbo's aren't either. And as noted, cpbo and eliteness work fine, but to each his own opinion; im not the one who limits himself @AL Simmons Quote[/b] ]And you could have invested more time in making your inventory pics and infosWas already noted in the readme.Also, it's just the way you look at it; Ppl wanted the m14's etc outside the 6thsensemod, here they got it. As written earlier, the WeaponPack has little priority for us. "Not working optics", how do you mean that? Only the fact that they look a bit weird when not in iron-sight mode? Thanks for the other bug reports, will resolve them. @CRIONYK: All Models are by Garlay. Except some scopes/sights as noted in the Readme. Share this post Link to post Share on other sites
Skaven 0 Posted July 17, 2007 Congrats for the release and ty for your hard work Share this post Link to post Share on other sites
kroky 1 Posted July 18, 2007 For gods sake anybody please make screenshots of the new ironsights of the scoped weapons and post it here! I´m on holiday and can´t test it ingame. Please! Share this post Link to post Share on other sites
zootia 0 Posted July 18, 2007 - no full auto The m32 isn't full auto Share this post Link to post Share on other sites
Freshman 0 Posted July 18, 2007 I just recognized that you actually did the whole anim stuff but the timing of the bolt is not right. If you shoot f/a it stays open all the time. Share this post Link to post Share on other sites
4 IN 1 0 Posted July 18, 2007 i notice that the alpha chennel red dot is visible in 1st persion, i also have this problem in SLX testing XMS and the SWM reflex which DarkGiver hide it with a sorts of alpha chennel "tube" if my guess is correct, down side is that its more visible under night time with NVG, but i can live with it, can i expect these kind of "fix" on the next release? Share this post Link to post Share on other sites
wolfsblut_ 0 Posted July 18, 2007 For gods sake anybody please make screenshots of the new ironsights of the scoped weapons and post it here!I´m on holiday and can´t test it ingame. Please! Agree. Please give us some screenshots. Share this post Link to post Share on other sites
Panda-PL- 0 Posted July 18, 2007 Agree. Please give us some screenshots. Ok, from gallery: http://www.6thsense.eu/vbulletin/gallery/showimage.php?i=8353&c=14 http://www.6thsense.eu/vbulletin/gallery/showimage.php?i=8349&c=14 http://www.6thsense.eu/vbulletin/gallery/showimage.php?i=8348&c=14 And as a sidenote, a WIP pic on the M14s. http://img105.imageshack.us/img105/6281/m14wipfz4.jpg Some parts are not textured yet (bolt) other have missing details (writtings etc). But the cammo is ready. Share this post Link to post Share on other sites
Yossarian 0 Posted July 19, 2007 I think the CQB scope mode is conflicting with some other addon. Maybe the WeaponSight (windage+elevation) one or the TrueView mod maybe? I still can't get it to work by pressing f to go through the fire modes. CQB mode never shows up. Share this post Link to post Share on other sites
wipman 1 Posted July 19, 2007 Hi, this CQB scopes mode is really a great addition, i wish that BIS will include this pimp and usefull feature to the default ACOG sighted weapons. Let's C ya Share this post Link to post Share on other sites
kroky 1 Posted July 19, 2007 @PandaPL Thanks mate for posting the pics. (At last a Polishman had mercy with a Polishman, he he....pozdrawiam z Lodzi, jestem tu na urlopie) Looks good. Will definitely try when back home. Share this post Link to post Share on other sites
sickboy 13 Posted July 19, 2007 Arghh not those horrible shots LOL :-) I actually forgot we had those laying around, though they're not much of promotional material. It's sad really that people don't want to supply some cool screenshots, even when you ask nicely Oh well, if noone comes up with better screenshots I might add some at the next release myself @Yossarin: CQB Firemodes are only available on ACOG and Elcan scoped M14 SopMods. You tested with those? Share this post Link to post Share on other sites
Yossarian 0 Posted July 19, 2007 Thanks for the tips Sickboy. Yup, I was testing with those. It turned out to be something in my own ODA addon that was messing with it. Great mod as always! ty Share this post Link to post Share on other sites