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ck-claw

Set Captive/Waypoint help?

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K guys i got a captive setpos'd on the 1st floor!

With a trigger sync'd to a waypoit so that when an enemy next to him is killed he is,- 'set captive false'

Then he goes on his way to an on-route to a convoy pick up!

Trouble is the sync'd waypoint next to him does not recognise that he on the 1st floor and the captive decides to go for a stroll to the ground beneath him!

not sure if u can setpos the sync'd waypoint-well i couldnt work it out?

any ideas ?

Thanks ck

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Anyone?

Or is it just not possible?

Or another way to do it? smile_o.gif

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Have you tryed useing the standard positions in the house, you can make a waypoint on the house then in the waypoint screen you can select a position number.

You can find out where each pos is by makeing yourself a leader then select the ai and move the command pointer over the house positions number sould be given to you then.

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Right you my friend are a genius!+(my stupidity)

You wont believe the amount of times (i have told ppl how to place ppl in house positions with waypoints)! crazy_o.gif

lol 24 positions in this house but found the one i wanted/needed!

Many Thanks notworthy.gifnotworthy.gifnotworthy.gif

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