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Captain_Yarr

something that should be simple

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im trying to get a helicopter to land (which i can do), wait until some people have boarded, then fly to the next waypoint, unload then fly home

i can do all the take offs and landings, but i cant seem to get it to wait while people board, it lands, then takes off to the next way point

any ideas?

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Try using the "in vehicle" condition xmas_o.gif

http://community.bistudio.com/wiki/in_vehicle

so it would look like this in the condition field

unit1 in choppername AND unit2 in choppername...

You might have to use

dostop choppername;choppername land "land"

To make it stop, with

choppername dofollow choppername

In the activation on trigger that you used the "in vehicle" condition on.  

Probably an easier way, but I manage by with this smile_o.gif

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sorry, im tired, and being wooden, but i dont think im fully understanding

what waypoints should say what, and what should the triggers do?

example:

helicopter goes to waypoint 1, picks up civilians, then flies to waypoint 2, unloads the civilians, then flies to waypoint 3

what needs to be in the waypoint fields, and where should the triggers go?

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wp 1 pickup make it a loadwp set an inviseble H add "chopper" land "Getin" on act field

wp 2 unload

wp 3 move

your civil give them  a get in waypoint and synchronize with wp1 off chopper

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Don`t forget to give the AI team an get out waypoint synced with an unload for the helicopter. The waypoints have to be at the same spot, so zoom in the the map when you place the waipoints.

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