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Yossarian

Help With New Units

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I want to create new units using existing models. My textures work fine, but I'd like to create a non-overwriting addon. My config seems to be working. I can select my group and class and place the character on the map, but when I go to play, the game crashes. Something about "ran out of memory"

I'm thinking it's probably something to do with the way I edited the p3d. I used HxD to "find and replace" textures and paths. But I'll be honest, I didn't really know what I was doing.

**So how do you take a p3d and edit it's texture and texture path? huh.gif

thanks for any help.

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Searching was the first thing I tried. But I wasn't looking for the right stuff. I found some usefull p3d editing help.

But I'm still getting a CTD. The new p3d should be fine, the replaced directory/file are the same length as the old ones. But I still get a CTD.... no error report either... confused_o.gif

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Then the paths aren't fine and/or you're doing something wrong with the hex-editing. If the models with your new textures are crashing the game, its either the hex-edited models, or the textures (though the issue being caused by the textures is unlikely).

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Hi guys,

Thanks for the suggestions. The hex editing was fine, and the textures work when they overwrite the old ones. The problem was messed up mod folder/.pbo names and that stuff didn't match up in the config. Fixed now.

So I've got a full squad of SF ODA operators, but the Medic isn't acting like a Medic. The AT soldier shows up as an AT soldier, but the medic doesn't show up as a medic. I've tried a few things in the config, but can't get him to work.

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