bennie1983nl 0 Posted November 29, 2008 wrong colour .. i know BUT i made a mistake.... it schoot the wrong direction..... and if i am the "gunner"... the canon rotate and rotate... (spinning) commander view "looks" good..... Share this post Link to post Share on other sites
bennie1983nl 0 Posted December 3, 2008 Hello everyone! I know to make a model and i know the basics of skinning. But can some one help me with selections ? to make the model work? who has time left? Share this post Link to post Share on other sites
bennie1983nl 0 Posted December 16, 2008 Youtube Same movie who you can download a few post above BUT DeadParrot and I will work further on this mod and will work on a new part. Grebbeberg Battle between Dutch troops and German Wehrmacht and Waffen SS group "Der Fürher" Info about the Grebbeberg battle in english! Plan *Update the Grebbeberg map/island *Make artillery *AT-canons *Bunkers with MG's *Other defence stuff And on this project are just 2 persons working ..... We can alwasy use help from addons builders And for i forget Happy Holidays! Share this post Link to post Share on other sites
bennie1983nl 0 Posted January 7, 2009 How do we solve this? <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">#define TEast     0 #define TWest     1 #define TGuerrila   2 #define TCivilian   3 #define TSideUnknown 4 #define TEnemy    5 #define TFriendly   6 #define TLogic    7 #define true  1 #define false 0 #define private  0 #define protected 1 #define public   2 #define WeaponNoSlot     0 #define WeaponSlotPrimary  1 #define WeaponSlotSecondary 16 #define WeaponSlotItem    256 #define WeaponSlotBinocular 4096 #define WeaponHardMounted  65536 #define CanSeeRadar  1 #define CanSeeRye   2 #define CanSeeOptics  4 #define CanSeeEar   8 #define CanSeeCompass 16 #define CanSeeRadarC  CanSeeRadar+CanSeeCompass #define CanSeeAll   31 class CfgPatches {  class iohstaticmg  {   units[]={};   weapons[]={};   requiredVersion=1.96;   requiredAddons[]={};  }; }; class CfgModels {  class default {};  class Weapon:default {};  class iohstaticmgah:Weapon{}; }; class CfgWeapons {  class default {};  class MGun:default {};  class MachineGun7_6:MGun {};  class iohstaticmgmag:MachineGun7_6  {   ammo="Bullet7_6";   displayName="Machinegun";   displayNameMagazine="Machinegun";   shortNameMagazine="MG";   count=250;  }; }; class CfgVehicles {  class All {};  class AllVehicles:All {};  class Land:AllVehicles {};  class LandVehicle:Land {};  class Tank:LandVehicle {};  class APC:Tank {};  class M113:APC {};  class M2StaticMG: M113 {};  class iohstaticmgah: M2StaticMG  {   displayName="MG Schwarzlose";   model="\IOH_MG\iohstaticmgah";   vehicleclass="IOH MG";   picture=m2;   crew ="IOH_DP";   gunnerOpticsModel="optika_pk";   gunnerAction="ManActT80Gunner";   gunnerInAction="ManActT80Gunner";   side=1;   cost=1000;   weapons[]={"iohstaticmgmag"};   magazines[]={"iohstaticmgmag","iohstaticmgmag","iohstaticmgmag"};   class Turret   {    gunAxis="OsaHlavne";    turretAxis="OsaVeze";    soundServo[]={};    gunBeg="usti hlavne";    gunEnd="konec hlavne";    minElev=-20;    maxElev=+20;    minTurn=-60;    maxTurn=+60;    body="OtocVez";    gun="OtocHlaven";  }; }; //class CfgNonAIVehicles //{ //  class ProxyWeapon{}; //  class Proxytpillbox: ProxyWeapon{}; //}; // //class CfgVehicleActions //{ //  m2pGunner="LyingToBinocLying"; //}; Share this post Link to post Share on other sites
stgn 39 Posted January 7, 2009 Seems like your proxy is missing/having a rong selection attached. Or maby the proxy its placed too low(can't see if its showing the animation). STGN Share this post Link to post Share on other sites
bennie1983nl 0 Posted January 7, 2009 Seems like your proxy is missing/having a rong selection attached. Or maby the proxy its placed too low(can't see if its showing the animation).STGN proxy:M113gunner.01 ? Share this post Link to post Share on other sites
stgn 39 Posted January 8, 2009 Well I have never made a static MG, was merly trying to guess based on my previous expirence with modding in OFP. And a man in the ground usualy means somthing wrong in the selection department have you made sure that only that only the needed selections are attached to the proxy? Have you tried to lift up the proxy? STGN Share this post Link to post Share on other sites
DeadParrot 0 Posted January 8, 2009 The model of the machinegun was designed with the gunner lying down. You did put a standing tank crew man in that space? The lines you commented out give the clue. I will send you my config. The proxy has to be corrected anyway because his hands are in front of the handle bars. It was not finished. Read your mail. By the way: what is the IOH_DP? Share this post Link to post Share on other sites
bennie1983nl 0 Posted January 8, 2009 IOH_DP is the class of a regular Dutch soldier (DP DienstPlicht) Should i send you the other dutch regimenst that i have? Share this post Link to post Share on other sites
bennie1983nl 0 Posted January 8, 2009 I got some different test-folders 1 of 428 MB 2 maps and dutch addons with IOE addons 1of 1,82 GB! IOE IOH 2maps  2 airport maps 3 WIP island (like moerdijk) and other ww2 stuff and everthing (almost 100% done) folder (FULL-MOD) 891 MB (and getting bigger) Addons for the airport is 461MB..... Share this post Link to post Share on other sites
DeadParrot 0 Posted January 9, 2009 My dear. You should be cutting back on the file size. What is the file size with full PBO compression? You should look for the common parts and relocate them to another common directory. The regiments contain a lot of the same things over and over. Only the regiment uniforms are a little different. Share this post Link to post Share on other sites
bennie1983nl 0 Posted January 9, 2009 I must learn how "hidden selection" works .... I think ... Share this post Link to post Share on other sites
bennie1983nl 0 Posted January 9, 2009 I learned something new Hidden selections I am Burner (Dennis) greatfull for his time! 1 army regiment addons was 22 MB and now is 1 reduced too 9mb!! Share this post Link to post Share on other sites
stgn 39 Posted January 10, 2009 The gun works fine for me, just move up the proxy( in 02) to your desired hight. The only bug I saw was that the gunner was a little difficult to shoot unlike a M2 gunner. STGN Share this post Link to post Share on other sites
bennie1983nl 0 Posted January 11, 2009 @ STGN The (Static) MG problem is solved by DeadParrot Thanks for your time BTW I am now working on the Spandau AA gun, try to finish it. Share this post Link to post Share on other sites
bennie1983nl 0 Posted February 6, 2009 The Regiment Wielrijders (still in WIP) Share this post Link to post Share on other sites
bennie1983nl 0 Posted April 30, 2009 Hello to all, Sorry i haven't done much on this mod (with OFP) .... Some know that i also have the hobby Re-enactment. Mainly Fallschirmjager 1940-1945. 10 May I will be in Dordtrecht for a re-enactment battle (without fire ... ??) --- Dordt Open Stad 2007I will be a Fallschimrjager , Rank Jager. Share this post Link to post Share on other sites
bennie1983nl 0 Posted May 15, 2009 Hi To All! I have learned alot about the Dutch Army of 1940 Some pics http://www.flickr.com/photos/richardvanhoek/tags/dordrechtopenstad/show/ http://www.flickr.com/photos/sebastiaancollectie/sets/72157617958856953/ I will conineu further with this mod. I will send to my team (Bikkel & DeadParrot) what is ready (or almost ready) addons soon. And hope that will go further with this mod. (Or i am alone again) André Share this post Link to post Share on other sites
bennie1983nl 0 Posted May 16, 2009 Well trenches is to diffelcult for me. So i am looking for something else. Do you have a suggestion? Share this post Link to post Share on other sites
DespairsRay 0 Posted May 23, 2009 Not an expert on the era, but looking good. Share this post Link to post Share on other sites
bennie1983nl 0 Posted July 18, 2009 I know to make/modifi units but i can't make vehicles http://www.landsverk-m38.nl/M38_eng_introduction.htm Who hase time left to finish this Armored car? The big thing is that it has no inside / interireur. I willl be him/her very great-full!! Amored cars has a big role with the battles of the dutch airports. Share this post Link to post Share on other sites
bennie1983nl 0 Posted September 16, 2009 Is there an ofp skinner in tha house? We can use one! We got some artillery what needs some colour. ---------- Post added at 12:08 PM ---------- Previous post was at 11:49 AM ---------- I forgot something :banghead: Share this post Link to post Share on other sites
bennie1983nl 0 Posted October 18, 2009 http://www.uitzendinggemist.nl/index.php/aflevering?aflID=10208735&md5=6d47ca8824fcdde13753045bcf5cef21 Here is a link to uniek footage/video of the Dutch Army 1939-1940 You wil see Trainging, break-time, winter fun and many more. Black-White and in full colour! How civil live look at the soldiers. Click on "Bekijk uitzending" left below in orange Share this post Link to post Share on other sites
bennie1983nl 0 Posted October 19, 2009 I saw that the link to the video didn't work http://player.omroep.nl/?aflID=10208735 this one wil! enjoy! Share this post Link to post Share on other sites