Jump to content
Sign in to follow this  
bennie1983nl

Dutch infantry -- Holland May 1940

Recommended Posts

I had problems with my PC and i decided to format my HD. I put everything on DVD but now my DVDplayer is broken and only my CDrom players works so i am "out of order"for a short time.

Greetings from Holland

Share this post


Link to post
Share on other sites

First of all: Merry Xmas and happy holidays!

I tried to pick up my IOH project again.

I DLed the IOH demo and noticed an major "core" bug in the weapon config.

What is the "code" for the BIS M16 sight?

Greetings Bennie1983nl

How many differnt PBO tools are there?

I tried so many form Ofpr.info and i get not the pbo files unpacked. All empty folders.

Edited by bennie1983nl

Share this post


Link to post
Share on other sites

You mean the model used for M16 optics?If so that'd be "optika_m16".

I sometimes have that problem with UnPBO 1.5.For some reason,dumping the PBO into the same folder as the UnPBO exe,seems to solve it.I don't really know why this works.

:)

Share this post


Link to post
Share on other sites

It has been al while ago that i e-mail the IOH team but after few moths no reply ... i am afraid that i am alone agian. ....

There are some addons what are un-finished stuff.

I can only make soldiers and editing some small things.....

So if there is somebody who can make addons and who has time left PM me :)

Share this post


Link to post
Share on other sites

I was trying to find out the resean why the mod crashed when you are a Dutch soldier.....

It is proberly in the weapon config or the "vilas" weapons.

I get an "out of reserved memory" message.

When i put in the init line removeallweapons this; there is no crash .....

I need a new weapon config ......

Share this post


Link to post
Share on other sites

I found out what coused the crash. It is a pilot view problem in the Dutch troops.

I found old units on a cd, Can you live with this head?

oldhead.jpg

lewisr.jpg

Edited by bennie1983nl

Share this post


Link to post
Share on other sites

Sure I don't mind the BIS head as a matter of fact I perfer it to others.

STGN

Share this post


Link to post
Share on other sites
Sure I don't mind the BIS head as a matter of fact I perfer it to others.

STGN

The head's above areNOT the standard BIS head but an IOE headmodel.

Share this post


Link to post
Share on other sites

I got the standart infantry and Jagers Regiment fixed.

No crashes.

I tried the same way to fix the Royal Dutch Marines and ....:mad: they crash.

Out of reserved memory error .... NOT FAIR!:icon11:

Share this post


Link to post
Share on other sites

I would like to use the Madsen addon i found it but how do i get in contact with Walker the maker and a member of the Colonial Wars mod? Is he the same person here with the same Nickname?

Share this post


Link to post
Share on other sites

Hello to all

It is a pity but because the lost of most IOH stuff i will end this project soon.

When i don't know yet.

I will release the project in 2 packs:

One with the Dutch Airfield maps, Ducht infantry, Dutch MG's and ATSTWalkers Fallschirmjager pack. (Around 700 mb)

And a second one with Dutch infantry, Grebbeberg map, Dutch MG's and canon.

(around 115mb) It schould be posible that you can put this pack into the Invasion of Europe mod of King Tiger. (German infantry and tanks) Tests are so far positive.

Greetings André / Bennie1983nl.

Share this post


Link to post
Share on other sites

Hello To all!

Is there a Island maker who has time left to help me?

Well it is about the airport maps, there are to many bugs into it.

(porberly missing addons or wrong installed)

e-mail/msn

zundapp_448_05@live.nl

Share this post


Link to post
Share on other sites

#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7

#define true 1
#define false 0


#define private 0
#define protected 1
#define public 2

class CfgPatches
{
  class IOH_music
  {
     units[] = {};
     weapons[] = {};
     requiredVersion = 1.0;
  };
};
class CfgMusic
{
 tracks[]= {"back_battle", "escape", "grenzen", "kuch", "kuch2"};
 {

 class back_battle
 {
     name = "IOH back_battle";
     sound[] = {\IOH_music\long_battle.wav, db+5, 1.0};
 };

 class escape
 {
     name = "IOH Soundtrack - Escape";
     sound[] = {\IOH_music\escape.ogg, db+5, 1.0};
 };

 class grenzen
 {
     name = "IOH JongensAanDeGrenzen";
     sound[] = {\IOH_music\Grenzen.ogg, db+5, 1.0};
 };

 class kuch
 {
     name = "IOH KuchRatsenBonen kort";
     sound[] = {\IOH_music\Kuch.ogg, db+5, 1.0};

 class kuch2
 {
     name = "IOH KuchRatsenBonen lang";
     sound[] = {\IOH_music\Kuch2.ogg, db+5, 1.0};
};
};

What is wrong with this config?

Share this post


Link to post
Share on other sites

You havent finished "class kuch" should be like this.

class kuch

{

name = "IOH KuchRatsenBonen kort";

sound[] = {\IOH_music\Kuch.ogg, db+5, 1.0};

};

Share this post


Link to post
Share on other sites

Andre I looked at this maps... A lot of addons are missing, beside a lot of addons aren't in this pack (IOH Suff). In my opinion it was 5-9 missing buildings and other small objects like walls... But I will try to look at it after we finish our project.

Regards

Share this post


Link to post
Share on other sites
You havent finished "class kuch" should be like this.

class kuch

{

name = "IOH KuchRatsenBonen kort";

sound[] = {\IOH_music\Kuch.ogg, db+5, 1.0};

};

error1m.jpg

---------- Post added at 08:24 PM ---------- Previous post was at 08:22 PM ----------

Andre I looked at this maps... A lot of addons are missing, beside a lot of addons aren't in this pack (IOH Suff). In my opinion it was 5-9 missing buildings and other small objects like walls... But I will try to look at it after we finish our project.

Regards

Well the island maker doesn't reply on my mails anymore ..... pity ....

I will look on the CD if i find the missing addons.

He send me a copy of his RES folder maybe they are in there.

Share this post


Link to post
Share on other sites
.I will look on the CD if i find the missing addons.

He send me a copy of his RES folder maybe they are in there.

Andre if You find this send me. I will look at it.

Bielow

Share this post


Link to post
Share on other sites

I am trying to find the missing addon(s)

The maker of the Dutch airfield maps also had his own version of his ww2 collection pack (private use!!)

These are pictures taken from his ww2mod

http://img243.imageshack.us/img243/7247/righthouse.jpg

Here are 2 pictures how it should be!

http://img163.imageshack.us/img163/7799/righthouse2.jpg

These are pictures of the modfolder where i put the airfield addons

http://img219.imageshack.us/img219/1282/error1f.jpg

http://img138.imageshack.us/img138/5301/error2uf.jpg

Here is the list of his WW2 mod folder

part1

http://img530.imageshack.us/img530/8430/listaddons1.jpg

part2

http://img543.imageshack.us/img543/8404/listaddons2.jpg

Here is the list of the airport addons

http://img811.imageshack.us/img811/2359/listofaddons.jpg

Maybe someone see the missing(s) addons.

Share this post


Link to post
Share on other sites
I think the data2.pbo and normandie.pbo are missing.

This is the addon : http://ofp.gamepark.cz/index.php?showthis=6639

I hope this is the right answer to your problems.

@Jur Thanks!

I copied the addons and that problem is solved!! :yay:

http://img340.imageshack.us/img340/2690/whitespot.jpg

I tried every version of the airport maps that i have and i still have this white field.

Is there a way to solve it?

I have no idea what kind of texture or addons is missing here.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×