XChaos 0 Posted April 29, 2007 I have made an space ship but now it hasn´t colission (geometry in O2) have Arma other name to define geometry like "component01"? pls help  PS: in OFP it works very well, but not in Arma Share this post Link to post Share on other sites
Sennacherib 0 Posted April 29, 2007 hi, to have a good geo lod, you must go to "structure->topology->find components." then select all the components and add a mass 20000 for example Share this post Link to post Share on other sites
TeRp 1 Posted April 29, 2007 yeah, definately use "Find Components". Additionally, make sure your geometry and fire lods are convex ("Structure / Convexity / Find Non-Convexities"). Share this post Link to post Share on other sites
XChaos 0 Posted April 29, 2007 BIG thx to you two it works!!!! Share this post Link to post Share on other sites
ZeroG_181 0 Posted April 29, 2007 Is it by any chance the Orca Transport from C&C tiberian sun? Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 29, 2007 Also do yourself a favour and decrease those round "jet" sections to just "round boxes" with say about 12-16 sides and no more. For collisions you wont notice any difference, but for a Geo LOD you don't need all those faces, it just makes extra file size and in-game computer load. Share this post Link to post Share on other sites
XChaos 0 Posted April 29, 2007 ZeroG_181: Quote[/b] ]Is it by any chance the Orca Transport from C&C tiberian sun? Yea it is^^ i love TBS so i have decided to make the Orca. [APS]Gnat: Quote[/b] ]Also do yourself a favour and decrease those round "jet" sections to just "round boxes" with say about 12-16 sides and no more. For collisions you wont notice any difference, but for a Geo LOD you don't need all those faces, it just makes extra file size and in-game computer load. That´s true but its easier to copy and paste Share this post Link to post Share on other sites