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ODB_Mongoose

Performance critical hardware

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Hi there,

Im running Arma just fine here.

7800GTX

2 GB of Ram

AMD X3800 processor

Now, im about to upgrade my GPU to a 8800GTS 640 MB.

In theory, this should increase the overall performance.

But what I noticed is that a lot of slowing down in FPS is because of the harddisk loading stuff ingame.

So question is, what is exactle performance critical hardware?

I ask this because i got this feeling the 7800GTX should be enough, or is Arma indeed a GPU intensive application?

ODB_Mongoose

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I'd say, the 'basic' functions of ArmA dont task the CPU and/or

GPU that much. ~35% max?

But as soon as you got AI involved, the demands are rising;..

and steeply so, the more AI is present on map.

The more powerful the CPU, the more AI is beeing able to

handled, while still keeping up good performance overall.

Your GPU is fine if you stay at/below 'normal' settings.

8800s are providing much better performance at greater

possible detail settings;..but *also* there are still many

problems reported. (LOD-error, CTD-8007000e-error, Vista drivers, ect)

That is with 1.05+(Beta) Version fullgame.

-

Version 1.06 (Demo engine; soon in US retail..probably 1.07

international later) was an major performance boost for many;

including me, but unfortunally there are also reports on *worse* performance.

I guess only way to find out is try it on your setup.

Also, keep an eye on this thread:

ArmA > streaming > HDD interface/cache/performance[increase]

http://www.flashpoint1985.com/cgi-bin....t=61642

plus, make sure you read what Suma[Lead Dev] wrote about

ArmA here(scroll down abit)

ArmA taxing everything in system to the max.

(and thus is able to point out weaknesses of OS/hardware)

http://www.flashpoint1985.com/cgi-bin....;st=165

I am running ArmA 1.05+(Beta) and 1.06(Demo)

on an

Opt 165 @2.8GHz

2GB RAM

8800GTS/640MB (formerly 7800GS+ 512MB AGP)

Raptor 150GB SATA 16MB cache

WinXP SP2

and I do have above mentioned problems/errors *only*

if I choose certain, too high settings. (Texture Detail for example)

Other than that ArmA 1.05+ runs well;..1.06 engine

runs better. Higher FPS and even more fluid (no studder)

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I'd say, the 'basic' functions of ArmA dont task the CPU and/or

GPU that much. ~35% max?

But as soon as you got AI involved, the demands are rising;..

and steeply so, the more AI is present on map.

The more powerful the CPU, the more AI is beeing able to

handled, while still keeping up good performance overall.

Your GPU is fine if you stay at/below 'normal' settings.

8800s are providing much better performance at greater

possible detail settings;..but *also* there are still many

problems reported. (LOD-error, CTD-8007000e-error, Vista drivers, ect)

That is with 1.05+(Beta) Version fullgame.

-

Version 1.06 (Demo engine; soon in US retail..probably 1.07

international later) was an major performance boost for many;

including me, but unfortunally there are also reports on *worse* performance.

I guess only way to find out is try it on your setup.

Also, keep an eye on this thread:

ArmA > streaming > HDD interface/cache/performance[increase]

http://www.flashpoint1985.com/cgi-bin....t=61642

plus, make sure you read what Suma[Lead Dev] wrote about

ArmA here(scroll down abit)

ArmA taxing everything in system to the max.

(and thus is able to point out weaknesses of OS/hardware)

http://www.flashpoint1985.com/cgi-bin....;st=165

I am running ArmA 1.05+(Beta) and 1.06(Demo)

on an

Opt 165 @2.8GHz

2GB RAM

8800GTS/640MB (formerly 7800GS+ 512MB AGP)

Raptor 150GB SATA 16MB cache

WinXP SP2

and I do have above mentioned problems/errors *only*

if I choose certain, too high settings. (Texture Detail for example)

Other than that ArmA 1.05+ runs well;..1.06 engine

runs better. Higher FPS and even more fluid (no studder)

Latest nvidia drivers and ARMA have fixed almost all issues now.

8800's now have great performance in ARMA x2 the horsepower of a 7800.

In all the games that run great on a 7800 you can now run SSAA and x8 AA x16 AF at the same FPS with a 8800.

2gb ram a nice fast defragged HD and a 8800 and the things that make ARMA run well.

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