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VBS2 Trailer!

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"After several years under development, Bohemia Interactive is extremely pleased to announce the official release of VBS2.

In addition, a 31 minute movie showing a complete technical overview of VBS2 has been developed and can be viewed below:"

VBS2 Tech Overview High Res (435 mb)

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Yeah its nice.. too bad they decided to keep the good stuff from us public.. i hoped this stuff BIS would of made into arma..  confused_o.gif

Quote[/b] ]

VBS2 vs Armed Assault

VBS2 shares the same underlying game engine (Real Virtuality 2) as Bohemia Interactive's computer game ArmA: Armed Assault. Whilst the game engine is the same, numerous functionality enhancements are included with VBS2 to enable use of the product for training and experimentation.

Functionality improvements in VBS2 include:

Rapid terrain development through VMAP data import

Destructible buildings

Improved personal inventory system

Real Time Mission Editor

3D Mission Editor

Integrated fire support system

Modifiable agent AI

Admin/user modes

'Interact with vehicles' action menu item

Integrated after-action review (AAR)

HLA/DIS compatibility (through LVC Game)

Improved simulation of armored weapon platforms

Lets just hope the community can mod it mad_o.gif

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Seems ok but im more than happy with Arma smile_o.gif .

I still feel like using vbs1 sometimes...

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550 MB crazy_o.gif

...well, it's 30 minutes so I guess it's worth the wait. This should be interresting to watch. smile_o.gif

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box_vbs2.gif - BUY NOW ONLY FOR $1,500.00! biggrin_o.gif

Whole list of VBS2 features:

*Realistic motion captured animations

*Authentic sounds and weapon discharge effects

*Robust tracer modelling accurate tracer/ball ratio and ‘dim tracers’ that bloom through NVG

*Ballistic model incorporates coefficient to allow for a 99% match to real-world ballistic behaviour

*Projectiles can penetrate permeable materials such as wood and tin

*Projectiles will ricochet when striking a suitable surface at a suitable angle

*Enhanced iron sights, weapon recoil and weapon movement

*Massive detailed environments (up to 10000kms2), including As Samawah and Green Zone terrain areas.

*Varied and detailed foliage

*High dynamic range rendering

*Wide selection of ADF and USMC units and vehicles (over 200)

*A range of middle-eastern unit and vehicle representations

*Improved Night Vision simulations

*Fully functional TALON Robots

*Fully functional UAV simulation

*Multiple fully functional gunner positions per vehicle

*New vehicle interaction interface

*Accurate vehicle animation depicting functionality of doors, hatches and more

*Interact and manipulate objects...i.e. traffic cones, CP signs, road spike strips.

*Completely new Real Time Editor allows scenario design during operation of a training mission. Can now edit in 3D mode in addition to 2D mode.

*An entirely new After-Action Review system

*NATO marker generation and marker overlay system

*Fatigue and suppression models for infantry

*Real-time day/night cycle; accurate star scape, sunrise and sunset based on unit’s latitude and longitude location.

*Variable weather, sea states and changing tides

*Accurate moon phases (influences visibility at night)

*Four training mission tutorials covering basic movement, weapon firing range, navigation and section command

*Comprehensive User, Administrator and Editing manuals

*The VBS2â„¢ library which allows all vehicles and weaponry to be tested

*HLA/DIS gateway (available separately end of April)

*All Armed Assault game add-ons

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Well isn't it possible just to cut a whole lot of the code directly out of VBS2 and put it in ARMA? Can't somebody who buys it do this?

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Oh God, those tracers in the trailer looks AWESOME! crazy_o.gif

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I have watched this movie and it's worth downloading in 100%. pistols.gif

Real-Time Editor (3D) rules !

Very good movie Dslyecxi - "VBS2 - like you imagined" biggrin_o.gif

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Good God, add those tracers. crazy_o.gif

I strongly believe that including this improved feature will greatly increase the realism and the intensity of the gameplay.

And the awareness that this is leathal weapons.

Any other feature is too professional for us gamers. Though I will admit that AAR would be interresting for

serious co-operation missions. Not that the average player would need it, I agree. And we do have Kegetys' Spectating Script, that's true.

Of course, VBS is a military simulation for training purposes.

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Speak for yourself mate, the core of the OFP/Arma community is built upon people who crave realism.

#BTW VBS 2 is almost affordable at $120 dollars every 3 months! Imagine it online#

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Very good movie Dslyecxi - "VBS2 - like you imagined" biggrin_o.gif

Thanks, glad someone caught my nick in some of those scenes. biggrin_o.gif

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After I seen the trailer I have to admit I'm in love with the real time editor. I'd give everything if I could have that in ArmA! inlove.gif

That and the vehicle/objects interaction made my day.

The whole thing looks really promising, if only the price wouldn't be that insane high. But as I know me... tounge2.gif

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Guest Ti0n3r

Too bad they kept all the good stuff out of ArmA. Looks nice.

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Feel a bit cheated as the only reason this stuff is left out of ArmA is that the military might buy it instead of VBS2 crazy_o.gif

Looks in piggy bank  sad_o.gif  whistle.gif  goodnight.gif

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Awesome!

I love the vehicle checkpoint thing. Would something like that be possible in ArmA too? Perhaps only setpos object.

Though some of the modells (like Chinook, NH90, Hercules) are missing the accuracy and detail a passionate free-time modeller would put into them.

But over all I think there are only few things really different gameplay wise like it was with OFP/VBS1.

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part of me wishes very much that bis/military would have kept vbs completly secret as they say ignorance is bloody bliss sad_o.gif

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Port this to ArmA, can't be that hard expect in the wallet... wink_o.gif

This is what I expected when I wen't and bought a germen ArmA 1.00... inlove.gif

/Abbe

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Always amuses me how people buy the 25 quid version of this (ArmA) and expect it to have the features of the $$$$ version (VBS2).

At the end of the day, lets be glad of what we have! ArmA is fantastic! And who knows, it's not impossible that there may even be some kind of expansion at some point that will bring us half of these features.

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if i may ask,

can any good soul upload this movie to some media site? smile_o.gif

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if i may ask,

can any good soul upload this movie to some media site? smile_o.gif

Totally agree, can't download it, my boss is watching me.... help.gif

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Will try and put it onto youtube, providing BI don't shoot me, wait out. (this may take a while)

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First thing that needs to be modded into ArmA is those tracers inlove.gif  inlove.gif  if it's possible it should be done with haste, i say modded because i doubt it will be put into any patch (we just have to make do with our pencil laser guns), also that editor looks like it would give back years to a mission designers life rofl.gif

Best regards

Bootleg

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I would pay the same price again if they would release arma on this engine smile_o.gif

Really awesome, the tracers steal the show (in the beginning not in the end).

Monk.

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