rainbow 0 Posted April 17, 2007 "After several years under development, Bohemia Interactive is extremely pleased to announce the official release of VBS2. In addition, a 31 minute movie showing a complete technical overview of VBS2 has been developed and can be viewed below:" VBS2 Tech Overview High Res (435 mb) Share this post Link to post Share on other sites
mattxr 9 Posted April 17, 2007 Yeah its nice.. too bad they decided to keep the good stuff from us public.. i hoped this stuff BIS would of made into arma.. Â Quote[/b] ]VBS2 vs Armed Assault VBS2 shares the same underlying game engine (Real Virtuality 2) as Bohemia Interactive's computer game ArmA: Armed Assault. Whilst the game engine is the same, numerous functionality enhancements are included with VBS2 to enable use of the product for training and experimentation. Functionality improvements in VBS2 include: Rapid terrain development through VMAP data import Destructible buildings Improved personal inventory system Real Time Mission Editor 3D Mission Editor Integrated fire support system Modifiable agent AI Admin/user modes 'Interact with vehicles' action menu item Integrated after-action review (AAR) HLA/DIS compatibility (through LVC Game) Improved simulation of armored weapon platforms Lets just hope the community can mod it Share this post Link to post Share on other sites
Heatseeker 0 Posted April 17, 2007 Seems ok but im more than happy with Arma . I still feel like using vbs1 sometimes... Share this post Link to post Share on other sites
Colossus 2 Posted April 17, 2007 550 MB ...well, it's 30 minutes so I guess it's worth the wait. This should be interresting to watch. Share this post Link to post Share on other sites
rainbow 0 Posted April 17, 2007 - BUY NOW ONLY FOR $1,500.00! Whole list of VBS2 features: *Realistic motion captured animations *Authentic sounds and weapon discharge effects *Robust tracer modelling accurate tracer/ball ratio and ‘dim tracers’ that bloom through NVG *Ballistic model incorporates coefficient to allow for a 99% match to real-world ballistic behaviour *Projectiles can penetrate permeable materials such as wood and tin *Projectiles will ricochet when striking a suitable surface at a suitable angle *Enhanced iron sights, weapon recoil and weapon movement *Massive detailed environments (up to 10000kms2), including As Samawah and Green Zone terrain areas. *Varied and detailed foliage *High dynamic range rendering *Wide selection of ADF and USMC units and vehicles (over 200) *A range of middle-eastern unit and vehicle representations *Improved Night Vision simulations *Fully functional TALON Robots *Fully functional UAV simulation *Multiple fully functional gunner positions per vehicle *New vehicle interaction interface *Accurate vehicle animation depicting functionality of doors, hatches and more *Interact and manipulate objects...i.e. traffic cones, CP signs, road spike strips. *Completely new Real Time Editor allows scenario design during operation of a training mission. Can now edit in 3D mode in addition to 2D mode. *An entirely new After-Action Review system *NATO marker generation and marker overlay system *Fatigue and suppression models for infantry *Real-time day/night cycle; accurate star scape, sunrise and sunset based on unit’s latitude and longitude location. *Variable weather, sea states and changing tides *Accurate moon phases (influences visibility at night) *Four training mission tutorials covering basic movement, weapon firing range, navigation and section command *Comprehensive User, Administrator and Editing manuals *The VBS2™ library which allows all vehicles and weaponry to be tested *HLA/DIS gateway (available separately end of April) *All Armed Assault game add-ons Share this post Link to post Share on other sites
fireship4 0 Posted April 17, 2007 Well isn't it possible just to cut a whole lot of the code directly out of VBS2 and put it in ARMA? Can't somebody who buys it do this? Share this post Link to post Share on other sites
Adamicz 3 Posted April 17, 2007 Oh God, those tracers in the trailer looks AWESOME! Share this post Link to post Share on other sites
rainbow 0 Posted April 17, 2007 I have watched this movie and it's worth downloading in 100%. Real-Time Editor (3D) rules ! Very good movie Dslyecxi - "VBS2 - like you imagined" Share this post Link to post Share on other sites
Colossus 2 Posted April 17, 2007 Good God, add those tracers. I strongly believe that including this improved feature will greatly increase the realism and the intensity of the gameplay. And the awareness that this is leathal weapons. Any other feature is too professional for us gamers. Though I will admit that AAR would be interresting for serious co-operation missions. Not that the average player would need it, I agree. And we do have Kegetys' Spectating Script, that's true. Of course, VBS is a military simulation for training purposes. Share this post Link to post Share on other sites
fireship4 0 Posted April 18, 2007 Speak for yourself mate, the core of the OFP/Arma community is built upon people who crave realism. #BTW VBS 2 is almost affordable at $120 dollars every 3 months! Imagine it online# Share this post Link to post Share on other sites
dslyecxi 23 Posted April 18, 2007 Very good movie Dslyecxi - "VBS2 - like you imagined" Thanks, glad someone caught my nick in some of those scenes. Share this post Link to post Share on other sites
W0lle 1050 Posted April 18, 2007 After I seen the trailer I have to admit I'm in love with the real time editor. I'd give everything if I could have that in ArmA! That and the vehicle/objects interaction made my day. The whole thing looks really promising, if only the price wouldn't be that insane high. But as I know me... Share this post Link to post Share on other sites
Guest Ti0n3r Posted April 18, 2007 Too bad they kept all the good stuff out of ArmA. Looks nice. Share this post Link to post Share on other sites
txalin 2 Posted April 18, 2007 Somebody can give me 1399 dollars? Share this post Link to post Share on other sites
bootleg soldier 2 Posted April 18, 2007 Feel a bit cheated as the only reason this stuff is left out of ArmA is that the military might buy it instead of VBS2 Looks in piggy bank    Share this post Link to post Share on other sites
AfrographX 0 Posted April 18, 2007 Awesome! I love the vehicle checkpoint thing. Would something like that be possible in ArmA too? Perhaps only setpos object. Though some of the modells (like Chinook, NH90, Hercules) are missing the accuracy and detail a passionate free-time modeller would put into them. But over all I think there are only few things really different gameplay wise like it was with OFP/VBS1. Share this post Link to post Share on other sites
Jezz 0 Posted April 18, 2007 part of me wishes very much that bis/military would have kept vbs completly secret as they say ignorance is bloody bliss Share this post Link to post Share on other sites
Abbe 0 Posted April 18, 2007 Port this to ArmA, can't be that hard expect in the wallet... This is what I expected when I wen't and bought a germen ArmA 1.00... /Abbe Share this post Link to post Share on other sites
Pathy 0 Posted April 18, 2007 Always amuses me how people buy the 25 quid version of this (ArmA) and expect it to have the features of the $$$$ version (VBS2). At the end of the day, lets be glad of what we have! ArmA is fantastic! And who knows, it's not impossible that there may even be some kind of expansion at some point that will bring us half of these features. Share this post Link to post Share on other sites
Dwarden 1125 Posted April 18, 2007 if i may ask, can any good soul upload this movie to some media site? Share this post Link to post Share on other sites
txalin 2 Posted April 18, 2007 if i may ask, can any good soul upload this movie to some media site? Totally agree, can't download it, my boss is watching me.... Share this post Link to post Share on other sites
Pathy 0 Posted April 18, 2007 Will try and put it onto youtube, providing BI don't shoot me, wait out. (this may take a while) Share this post Link to post Share on other sites
bootleg soldier 2 Posted April 18, 2007 First thing that needs to be modded into ArmA is those tracers   if it's possible it should be done with haste, i say modded because i doubt it will be put into any patch (we just have to make do with our pencil laser guns), also that editor looks like it would give back years to a mission designers life Best regards Bootleg Share this post Link to post Share on other sites
4 IN 1 0 Posted April 18, 2007 i dont care as i am going ot save up for it Share this post Link to post Share on other sites
Monkwarrior 0 Posted April 18, 2007 I would pay the same price again if they would release arma on this engine Really awesome, the tracers steal the show (in the beginning not in the end). Monk. Share this post Link to post Share on other sites