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X-Rolando

Slow Mission Transfer Rates

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I've been running an internal server for a while now (specs at bottom) and for some reason, whenever a mission is transferred from the server to a player (to the clients mpmissions cache) transfer speeds are as low as 1kBps. I can't say this happens to everyone all the time, but I do know that even my PC - which is linked to the server via a CAT6 - almost always only receives missions at 1-2 kBps.

So, I'm hoping this has something to do with one of the config files.

ArmA.cfg

Quote[/b] ]MaxMsgSend = 256;

MinBandwidth = 1768000;

MaxBandwidth = 2000000;

MaxCustomFileSize=10000000;

server.cfg

Quote[/b] ]passwordAdmin = "xxxx";

password = "xxx";

hostname = "NWGaming.org ArmA 1.05";

motd[]= {"Welcome to the Night Watch ArmA Server.","Enjoy your stay.",};

motdInterval=5;

voteThreshold=0.33;

voteMissionPlayers=1;

//checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"};

kickduplicate=1;

equalModRequired=0;

maxPlayers = 24;

verifySignatures=0;

disableVoN=1;

persistent=0;

Startup Parameters

Quote[/b] ]-config=server.cfg -netlog -port=2302 -nosplash

I've opened ports 2302, 2303 and 2305.

Specs

Quote[/b] ]A64 3800+

2GB RAM

openSUSE 10.2 with VMWare,

Server2003 as the main guest OS

(previously mentioned ports forwarded to the correct IP).

So then brave Spartans, what do you suggest?

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I'm getting the same issue, while running the beta server client...

hopefully a restart of the box itself is gonna take care of it, seems it happens while running the mission evolution for around 12 hours now...

I'll reply later after i talk to the box owner so he can restart it.

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