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Sennacherib

UNICON warfare for ofp.

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project stopped. in fact all my activities for ofp and arma are stopped. i sold my copy of Arma. i'm not interested any more by these games.

so goodnight.gif

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I saw that a new post was made by you in this thread, only to find you blaspheming! tounge2.gif

not interested in ofp, how dares he.

anyways, it's a shame. your models were really interesting, and scifi for ofp is always welcome. smile_o.gif

oh, and I will have to kill you if I catch you playing battlefield 2178 (or whatever), because blaspheming is one thing, playing the archenemy of ofp is a another. tounge2.gif

good luck with whatever it is you plan to do now, perhaps someday in the future the love for ofp/arma will burn again, and you'll come back to these addons. perhaps. smile_o.gif

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Hello Dante,Santosa,

@D@nte

Long time,no see.

What could've happened to turn you away from your projects?

You've done some excellent work,it'd be such a pity to see it

come grinding to a halt.

The descision is of course yours.But I do hope you'll

reconsider.

Regards.

Macser.

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Sorry to hear that. So what will happen with the stuff that you already have? Will you just upload it to some place for somebody else to finish it? Or will it end up in the bin?

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Yeah what a shame..things were looking good too. Hope whatever happened to make you decide to stop undoes itself.

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in fact, i begun new studies + a new job, so i don't have any more a lot of time to work on the addons. yeah, the project is stopped that means no new vehicles, soldiers etc; but i'm going to finish the addons already begun because they just need a little of work. but for Arma that would be too much long.

@Santosa, no, i don't play at BF wink_o.gif it is what I do now:

intcj9.th.jpg

smile_o.gif

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I sure hope you also plan to release the stuff in ArmA, since the release of "THE TOOLS" seems to be practically imminent... notworthy.gif

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no sorry; this is too much long to create all the maps for Arma. and i'm not interested by this game.

but like i said to Sakura (via PM), you would be free to use the models (modifications etc) for Arma. smile_o.gif

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Yes, I put them into ARMA with credits ,when the addon for ofp is released and the tool for arma are available!!

just like D@nte said!! biggrin_o.gif

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@Santosa, no, i don't play at BF wink_o.gif it is what I do now:

intcj9.th.jpg

smile_o.gif

CAD home decorator? confused_o.gif

Sounds like a bad trade off to me. goodnight.gif

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Hey, someone's gotta work on the addon buildings' interiors, right? biggrin_o.gif

Well, I can only say I'm anxious to see UNICON both in OFP and ArmA! thumbs-up.gif

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ok this is the soldier, who will be with the vehicles pack (resistance side).

thsolkr0.th.jpgthsol1mb8.th.jpg

thsol3fm2.th.jpg

this is the BIS man reworked

it should be finished (texturing, + modelling) in 1 week.

the textures of the vehicles are not completely finished. but i'm going to release an alpha version to have some suggestions.

btw someone now how to remove the interiors of the tanks?

smile_o.gif

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D@nte,

Has your interest been re-kindled?

Anyway,nice work.And good to see

you back on this project.

smile_o.gif

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its nice to see your interest has been reignited smile_o.gif

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in fact, i didn't lost my interest. but i do a lot of things at the same time, and my brain was also empty of ideas. tounge2.gif + i have some problems with some vehicles. and finally i stopped the studies, too much annoying tounge2.gif . so i have more time for the 3d modelling.

btw: a picture forgotten, in the previous post.

thsol1mi2.th.jpg tounge2.gif

Quote[/b] ]yeah, the project is stopped that means no new vehicles, soldiers etc; but i'm going to finish the addons already begun because they just need a little of work. but for Arma that would be too much long.

quote myself. but this is always valid.

smile_o.gif

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looking good, if you after an config help i can help if your interested.

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Unfortunately scripting isn't one of my strongest areas of ofp editing sad_o.gif

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oh! wait ihave something for you.

the APC has TOW, but it can't fire in movement. the missiles do not fly correctly.

when the vehicle is stopped that works fine but not in movement banghead.gif

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Best idea would be to have a look at the Bradley Config and look what's different between your config

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well, thx but combat use a special script for the tow. sad_o.gif

ok, the alpha release will be friday or saturday but without the new soldier.

the pack:

- old soldiers (just a retexturing)

- 2 tanks + 1 apc

- 2 aircrafts

the beta release will have the new soldier and a new vehicle. + all the alpha vehicles will be finished.

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Are there any screenshots avalaible of your older soldiers ?

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ofp1gs4.th.jpg

btw: it's not my soldier. the model is from HYK and the basic textures from the addon of Ryan Murphy smile_o.gif

this is just provisional smile_o.gif

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the release will be Tuesday or Wednesday, because finally i want to add the new soldier in the pack. that will be more "cool" tounge2.gif

the soldier is already in oxygen, i need to make the f...... selections and try it to remove the bugs. (+ some improvements on the textures, same thing for the vehicles) smile_o.gif

an update of the textures:

Moloch heavy tank:

gcs0080jl1.th.jpg

btw now it has some missiles

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