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Birgrim

SU-34 cockpit problem

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Recently I've been having no luck piloting SU-34's, whenever I mount in the pilot seat I get no cockpit texture; all I see is the sky and the aiming dot at the bottom of my screen. I've tried changing views to no avail, even 3rd person will not work.

Gunner seat works fine, Harrier works fine. Only mod I have been running is the Modwar sound pack.

Any help could be appreciated.

Resolved the problem by some common sense and tinkering around the cfg files.

Here is what was written in CfgVehicles_Air inside the Dta\Bin.pbo that came with the ModWarSound addon.

Quote ]class Su34B : Su34 {

displayName = "$STR_DN_Su34B";

model = "\ca\air3\su34\su34b.p3d";

class Reflectors {};

class ViewPilot; // External class reference

class Damage; // External class reference

class Turrets {

class MainTurret : NewTurret {

body = "";

gun = "";

commanding = -1;

memoryPointsGetInGunner = "pos gunner";

memoryPointsGetInGunnerDir = "pos gunner dir";

weapons[] = {"Ch29Launcher", "S8Launcher", "GSh301"};

magazines[] = {"180Rnd_30mm_GSh301", "4Rnd_Ch29", "40Rnd_S8T"};

castGunnerShadow = true;

viewGunnerShadow = true;

gunnerAction = "Su34_Gunner";

gunnerInAction = "Su34_Gunner";

I have compared it to the default values of the SU-34 and filled in the missing fields. It ended up as this.

Quote[/b] ]class Su34B : Su34 {

displayName = "$STR_DN_Su34B";

model = "\ca\air3\su34\su34b.p3d";

class Reflectors {};

// internal camera viewing limitations

class ViewPilot : ViewPilot {

initFov = 0.8;

minFov = 0.3;

maxFov = 1.2;

initAngleX = 0;

minAngleX = -40;

maxAngleX = 85;

initAngleY = 0;

minAngleY = -90;

maxAngleY = 90;

};

class Damage {

tex[] = {};

mat[] = {"ca\air3\su34\data\Su34_01.rvmat", "ca\air3\su34\data\Su34_01.rvmat", "ca\air3\su34\data\Su34_01_destruct.rvmat", "ca\air3\su34\data\Su34_02.rvmat", "ca\air3\su34\data\Su34_02.rvmat", "ca\air3\su34\data\Su34_02_destruct.rvmat", "ca\air3\su34\data\Su34_interier.rvmat", "ca\air3\su34\data\Su34_interier.rvmat", "ca\air3\su34\data\Su34_interier_destruct.rvmat", "ca\air3\su34\data\Su34_int_special.rvmat", "ca\air3\su34\data\Su34_int_special.rvmat", "ca\air3\su34\data\Su34_int_special_destruct.rvmat", "ca\air3\su34\data\Su34_wheels.rvmat", "ca\air3\su34\data\Su34_wheels.rvmat", "ca\air3\su34\data\Su34_wheels_destruct.rvmat"};

};

class Turrets {

class MainTurret : NewTurret {

body = "";

gun = "";

commanding = -1;

memoryPointsGetInGunner = "pos gunner";

memoryPointsGetInGunnerDir = "pos gunner dir";

weapons[] = {"Ch29Launcher", "S8Launcher", "GSh301"};

magazines[] = {"180Rnd_30mm_GSh301", "4Rnd_Ch29", "40Rnd_S8T"};

castGunnerShadow = true;

viewGunnerShadow = true;

gunnerAction = "Su34_Gunner";

gunnerInAction = "Su34_Gunner";

Re-pbo'd the file and now its all working as far as I know. I will do more testing tommorow but im pretty confident that despite the pbo being smaller(better compression?) there wont be a difference.[/b]

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maybe you need a driver update for your graphic card

but other than that i dunno sad_o.gif

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been getting the same thing, can't be drivers i just formatted and had to redo em

seems like its looking at the ground or something

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been getting the same thing, can't be drivers i just formatted and had to redo em

seems like its looking at the ground or something

Oh and I keep getting those error messages when I load the editor with a SU-34.

class 'bin\config.cpp/CfgVehicles/Su34B/ViewPilot/' is not defined ('initAngleY' accessed)

class 'bin\config.cpp/CfgVehicles/Su34B/Damage/' is not defined ('tex' accessed)

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Reinstalled my OS, drivers, ArmA and it stopped doing it.. then my ArmA locked up in multiplayer and it started doing it again.

God damnit. banghead.gif

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could be the user made mission is what i always assumed

Do you use @ModWarSound?

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Tested the SU-34 a few minutes ago without problems.

German Arma version, latest beta patch, GeForce 7600GS with latest official drivers, Win2K Prof. SP3.

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View first post for problem resolution.

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Hello!

I recently downloaded Aushilfe's Su-30. The plane is great, but the cockpit has a big gray square that doesn't let me see the outside world. It gives me an rvmat error with something about the su34 materials that it can't find.

¿Can anyone help me with this?

¿What am I missing?

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