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tophe

co14 City Take Paraiso

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I released this a few days back. It is set in the city of Paraiso.

It's a rather straight forward mission.

Dynamic and with a casualty count, so the ending is different depending on how well you play.

This is the first in a series of missions. The second one will be finished in a couple of days.

Features:

* 14 spots. Including two pilots. AI disabled.

* Fully dynamic. The mission never looks the same.

* Choose between Revive Respawn and Base Respawn

* Choose Time of day and weather.

* 6 different endings depending on how well you play.

* Medevac choppers (with special features, see notes in mission)

* Join in Progress

* Using UPS 1.8 by Kronzky and Revive Script 1.58 by Doolittle, PRiME, Gnat, Hailo and ZoneKiller.

You may grab it here: http://armaholic.com/page.php?id=931

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Sounds good, maybe an option for no respawn and a.i. skill slider like in the BAS - f template would give the players more options smile_o.gif .

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