bravo 6 0 Posted March 19, 2007 I was trying to have a truck with a dead driver inside. So i tryed: a empty truck with mg a soldier init: this moveindriver truck1; this setdamage 1 The soldier is dead inside the driver seat but meanwhile the truck starts to drive alone with dead driver inside. nice. ( but not as i wanted) The hole idea only works when the truck has no fuel. another thing.. i tryed to put dead soldiers as cargo in that truck (like i did with driver) and i was not able to do it. They all appear dead in the ground. Ps- for those who ask why i have not released missions yet, its because there are too many bugs (like these) that need to be fixed or mission will be ruined. And once again the inspiration is gone.. i was not sure where to put this thread.. plz move it/ lock it if needed. But i ask bis to fix this. Share this post Link to post Share on other sites
Messiah 2 Posted March 19, 2007 tried putting setdammage 1 before the moveindriver? and the dead guys on the floor doesnt sound like a bug, rather the vehicle config has ejectdeadcargo set to true... Share this post Link to post Share on other sites
dmarkwick 259 Posted March 19, 2007 You might try adding the passengers in as normal, then after a second or two setting them to dead. That way they were in the vehicle as normal, and hopefully they'll stay in the vehicle as normal too. Share this post Link to post Share on other sites
bravo 6 0 Posted March 19, 2007 tried putting setdammage 1 before the moveindriver?and the dead guys on the floor doesnt sound like a bug, rather the vehicle config has ejectdeadcargo set to true... yup i tryed both ways.. dead driver still drive that truck. Impressive! even deads have life EDIT: You might try adding the passengers in as normal, then after a second or two setting them to dead. That way they were in the vehicle as normal, and hopefully they'll stay in the vehicle as normal too. yup, i tryed that and it worked. but dead driver still drives Share this post Link to post Share on other sites
Messiah 2 Posted March 19, 2007 lol strange (obviously) - perhaps do the time delay thing so the game registers him as dead first, although im not sure if it'll let you move a dead body then... Share this post Link to post Share on other sites
bravo 6 0 Posted March 19, 2007 hihi ^^ i tryed to put driver as normal and setdamage 1 in a trigger with 2 sec... driver dies and still keep driving! (cant he actually die? ) lol Share this post Link to post Share on other sites
Messiah 2 Posted March 19, 2007 must be a bug then - how about killing him and then moveindriver 2secs later or as a final resort just use: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this disableai "move" should stop him? Share this post Link to post Share on other sites
hoz 0 Posted March 19, 2007 Open a bug report in the BTS system. Share this post Link to post Share on other sites