shark-attack 2 Posted March 16, 2007 hi.. im using this code to activate a trigger when shots are fired. this addEventHandler ["fired",{_this exec "my.sqs"}] it works  ... however it is activated every time a round is fired ..  so if the enemy gives a long burst the script fires several times ..  is there a way  so the script is activated  on the first shot only ??.. edit solved thanx to the kind folk at ofpec .. hadnt set my varaiables Share this post Link to post Share on other sites