topas 1 Posted December 14, 2007 Well, we thought that we had forgotten about one side of the conflict... namely the SLA... So, without further adue - new stuff for the brave boys; came up with a new BDU in fictional camo (as they're a fictional army) that fits surprisingly well with ArmA vegetation (tested on Everon and Drago islands); based on the Strichtarn pattern. picture shown is a beta; newer version with more details already made.. Share this post Link to post Share on other sites
Sevan 0 Posted December 14, 2007 looks very good! why did you choose to get rid of the flak vest? Share this post Link to post Share on other sites
topas 1 Posted December 14, 2007 why did you choose to get rid of the flak vest? JuanMariaFernandez here on the pic had to take it off for a moment; just to shof off his new blouse [ if you're asking if we abandoned it totally; - No..a version with vest will still be available ] Share this post Link to post Share on other sites
Shadow NX 1 Posted December 15, 2007 Looks stunning, perfect idea for a mid 80s SLA, thumbs up. Share this post Link to post Share on other sites
vilas 477 Posted December 15, 2007 SLA not in vest, poor country :P Polish smg for drivers, PM 63 i hope to get it animated Share this post Link to post Share on other sites
manzilla 1 Posted December 15, 2007 SLA not in vest, poor country :PPolish smg for drivers, PM 63 i hope to get it animated Excellent. I love this weapon. An odd duck for sure, but I gotta give credit to PW for creating such a unique firearm. Share this post Link to post Share on other sites
wld427 1705 Posted December 15, 2007 gteat work fellas looking forward to your new vehicle releases Share this post Link to post Share on other sites
mechastalin 0 Posted December 15, 2007 Vilas, would you like me to take a look at some of the models and try to close them up for high detail shadow models or do you have that planned yourself? Share this post Link to post Share on other sites
Zadoff1880 0 Posted December 15, 2007 Err... may i ask you a few evil, provocative, flame-bating questions?.. - Those cool LWP armored units... do any of them have "damaged models"?.. - What about opening hatches? - how does that ASU unit work in ArmA?.. I mean, is there something like a "turret" with a limited field of view or what? How do you aim that 85mm gun? Just turn sideways?? Share this post Link to post Share on other sites
Shadow NX 1 Posted December 15, 2007 - Yes, in the latest version they have damage textures - Hatches will open in the release version - ASU-85 can move the cannon to a certain degree in all directions so if you got enough distance you can cover a bigger area without having to turn it. Havent tested yet what the AI does with it but my version is very early so i better wait a bit more. Share this post Link to post Share on other sites
Zadoff1880 0 Posted December 15, 2007 Cool! Thank you for the info, really appreciate it! Share this post Link to post Share on other sites
mechastalin 0 Posted December 15, 2007 In my experience AI should move the tank as well as gun. Share this post Link to post Share on other sites
vilas 477 Posted December 15, 2007 in new version of Vilas_AIR will appear Mi-8 unarmed, without this heat-covers and popular but low quality pistols of Polish Army, P-64 (1964) and P-83(1983) , still w.i.p. on equipment for LWP Share this post Link to post Share on other sites
wld427 1705 Posted December 16, 2007 i just want to say great work as always Vilas.... I just discovered your base weapons pack and there is some really cool stuff in there. any plans at all for some type of eastern surface to air missile unit? The community (and Myself) really really want one. i will lock you in basement until you come up with one!! just kidding Share this post Link to post Share on other sites
CanadianTerror 0 Posted December 16, 2007 Quote[/b] ]any plans at all for some type of eastern surface to air missile unit? Quote[/b] ]The community (and Myself) really really want one. Ya, there is one...it's called a Strela. People should stop asking for addons all the time, these guys make what they want and you get them when they are done. Theres only so much free time to go around. Share this post Link to post Share on other sites
wld427 1705 Posted December 17, 2007 vilas any ideae as to why to why i get an error when i try to place one of your russian federation units in my editor? it says that it is missing cintent that has been deleted and low and behold there they are in the game and working just fine, off topic: sorry i forgot the BIS forums are so uptight nobody can make suggestions. Share this post Link to post Share on other sites
vilas 477 Posted December 19, 2007 maybe not proper for 1985 (issued for tests first small serie this year PM-84) but my upcoming weapons pack will replace old Vilas_MOD and will be also to other addons and for guerillas: new weapons are fully made on real pictures, so sights are realistic upcoming pack will contain: Polish pistols, redefined M9, Makarov, M1911, Glock Polish submachineguns [animated], UZI (still w.i.p), new and old MP5 assault rifles M14, AK/S-47, AKM/S, Zastava M70, DDR MPiKS (East-German AKMS), Sa-58, M16A1 /+M203, XM-773, G-3 variants, FAL, AKMS+Pallad grenadelauncher, G36C (not 1985) RPK, RPD, PK, PKM, UKM (not 1985), FN MAG, M240B (not 1985), M21, CarlGustav, LAW, Skaven gave me permission to use and modify his stuff, but in this pack I decided to implement full His M60 (CS) without changes states: USA (bdu and pasgt), USSR (khaki, klmk, kzs), Poland, North Sahrani, fictional F.I.A. guerillas with mixed equipement new version of VIBI, LWP vehicles Share this post Link to post Share on other sites
Zadoff1880 0 Posted December 19, 2007 Yahoooo!!! Â Many, many thanks! It will be one hell of a X-mas!!! btw, which mags for the m.guns? Custom or BIS? And have u tested all these smgs in a battle againsts soldiers w.assault riflez? Who wins? in a city fight?? Share this post Link to post Share on other sites
vilas 477 Posted December 19, 2007 I don't care who wins :P I always tried to care about some realism of course soldier with AR will win, because of weak Makarov ammo, soldier with AR need some shots, while soldier with smg empties half of magazine Share this post Link to post Share on other sites
Zadoff1880 0 Posted December 19, 2007 It's not a matter of hitpoints - it's more about recoils, rates of fire etc. Share this post Link to post Share on other sites
vilas 477 Posted December 19, 2007 rate of fire - it is close to real (from www.world.guns.ru) but recoils ? if i haven't shoot from UZI, G3, M4, I don't know what should be recoil - fantasy there are for me unknown/uncomprehensible errors with recoils :/ I made some custom recoils definitions, but for unknown problems some of recoils work properly, some other "vil_recoil_lmg/config bin /not found" ? i don't know why when I make 4 recoils, 2 of them work and 2 "not found", in OFP I never had such errors just like errors with "damage"; replacing textures, "damagehide" selection I took BIS model of Mi-17, I deleted some elements to make MI-8, and "damage" not work, while in config all looks okay :/ the same situation with T72, I replaced DShK with NSVT using released MLOD and using default textures, materials, using RVMAT replacement in config and it not work :/ and answering "hitpoints" issue - no, no, no when you do weapon - nothing with "hitpoint" matter hitpoints are in soldier model but of course Makarov ammunition is defined as weaker than assault rifle "middle" ammo Share this post Link to post Share on other sites
Zadoff1880 0 Posted December 21, 2007 I simply cannot wait anymore!!!!! Plz, show us a pic of ur RPK 7.62 Share this post Link to post Share on other sites
wld427 1705 Posted December 21, 2007 Vilas do you think you could throw in a Galil and Valmet in your weapons pack?.... it goes with the eastern theme.... Share this post Link to post Share on other sites
vilas 477 Posted December 21, 2007 Valmet, Galil ? what for, my 1985 happens in central europe, north Sahrani simultes eastern-central europe Guerillas will have typical and popular then weapons FAL, UZI, G3 are very popular in Africa, Asia Sa-58 is used in India too but who uses Galil or Valmet ? among African guerillas you will find more STG-44 than Valmets and Galils in 1985 (Yougoslavia replaced STG-44 with Zastavas M70 in 70'ties, so many STG-44 went to third world) p.s. - weapons in pack are animated (bolt, magazine) p.s.2 - other variants like AKS-74 + GP, M4A1 Acog, M4 Grenadelauncher ironsight will be here too, for "future addons" PM-98, modernisation of PM-84 (for upcoming POL update too, after 1985 and WW2 ) Share this post Link to post Share on other sites
Zadoff1880 0 Posted December 23, 2007 Many, many thanks for this great update! Btw, I suppose it's a bit late to discuss this, but dont u think that ur version of Zastava is probably the most errr... boring? The M70 looks like AKM, almost, and M77 - the one that looks like FAL (i thnk it's m77...) is a lot, I mean a LOT cooler... Never mind about that. Who uses Valmet?.. The repair Merc! He's from Finland, Finlandia Vodka - feel the difference I'll tell one Orc guy that he's dorky - ur models are outstadnig! Share this post Link to post Share on other sites