feersum.endjinn 6 Posted December 14, 2006 Since ArmA supports some of new fancier features of OpenAL like lowpass occlusion filters, why isn't reverb used? As it is, ArmA gun sounds sound bit "dry", and it would add to immersion a lot especially if it would be location dependent like having more reverb in cities and forests and less in desert. Or if there is supposed to be EAX reverb effects, they aren't working or very noticeable either on my motherboard integrated Realtek or Creative X-Fi. Share this post Link to post Share on other sites
Placebo 29 Posted December 14, 2006 There are a number of active sound threads in General and TS such as this one, don't think another is needed Share this post Link to post Share on other sites