Jump to content
Sign in to follow this  
feersum.endjinn

Arma and EAX sound

Recommended Posts

Since ArmA supports some of new fancier features of OpenAL like lowpass occlusion filters, why isn't reverb used?

As it is, ArmA gun sounds sound bit "dry", and it would add to immersion a lot especially if it would be location dependent like having more reverb in cities and forests and less in desert.

Or if there is supposed to be EAX reverb effects, they aren't working or very noticeable either on my motherboard integrated Realtek or Creative X-Fi.

Share this post


Link to post
Share on other sites

There are a number of active sound threads in General and TS such as this one, don't think another is needed smile_o.gif

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×