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teaser

Activating a trigger when a target is destroyed

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There's this thing I'm trying to do in the mission editor on Arma. This is my idea, I hope someone knows how to fix my issue.

I set a target "m1a2 tank" that tank has to be destroyed in order to trigger the rescue helicopter to land and pick me up.

I don't know to to set a trigger so when that tank is destroyed the trigger activates.

Also how can you end a mission if you destroy that tank?

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Hello teaser,

doesn't Armed Assault uses the some commands than OFP?

When this is right then place a trigger and write in the Condition field<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">not (Alive m1a2 tank)synchronize (press F5) both by dragging a dark blue line from the trigger to the waypoint of the heli.

(perhaps the ArmA Mission Editor is equal to the OFP Mission Editor)

To end a mission place a trigger and choose under Type: End#1 and again use the above code in the Condition field then the mission ends when the tank is destroyed.

Hope this was a help for you but please don't blame me if the mission editors are not the same. I just was trying to help. smile_o.gif

Regards limmy3

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