Lonewolf1980 0 Posted December 1, 2006 ok so in arma we now have join in progress,but what worries me is this... i used to run a flashpoint coop server with custom maps that were mostly over 1mb cos they have added music e.t.c and it wasn't a problem for people to download the maps from me cos the game wasn't in progress (e.g we all wait at the map briefing screen till all names are yellow) but now with join in progress,if i've got a game in progress and someone joins my server they will be downloading a 1mb map from me while i'm trying to host,so it will lag the ppl who are already in game ? i remember in raven shield there was a feature for clients to download maps from external source,so clients would be downloading the maps from webspace instead of my server bandwidth. so my question is,would it be possible in arma to have external download of custom maps,and also will j.i.p cause my server to lag due to what i described above ? e.g bob is joining the game. rest of clients get 'no message received' cos bob is downloading the map currently being played. Share this post Link to post Share on other sites