max power 21 Posted November 17, 2006 I say you just model baghdad and make every building a billboard texture of a building. Sure, they face you no matter where you are, but think of the savings you'll have on the policount! Share this post Link to post Share on other sites
Heatseeker 0 Posted November 17, 2006 BIS got the setting wright, its an interesting fictional conflict perfectly suitable for a war game, just like OPF was. But this time they should have replaced the US with some other EU/NATO countries, Germany would fit perfectly imo . I hope BW mod will create a replacement mod that allows us to use their mod to play the official campaign one day. The US fights evil commies concept is too old and unapropriate considering the modern setting. Share this post Link to post Share on other sites
shataan 1 Posted November 17, 2006 Replace the US? Gods no. I am Canadian, and wanted very much to have a game like Il Sturmh. But, I didn`t recognize the plane types for example. So I didn`t buy the game. Same with Resistance. Altho I bought it, I couldn`t get into it. So, I sold it. It is no fun for me as a Canuck, to play from povs I know nothing about. However, I like playing as either a Brit, or US soldier. So I for 1 am very happy I can STILL play as a US soldier in this game. I can relate alot easier. I love the US weaps etc. Share this post Link to post Share on other sites
Heatseeker 0 Posted November 17, 2006 Same with Resistance. Altho I bought it, I couldn`t get into it. So, I sold it. Selling resistance was a terrible mistake if you like US military gear so much.. you barelly scratched the surface of everything OPF could have given you if you only play the SP campaign . Hmm.. i think i remember you m8, DF2/Vietcong player? . Share this post Link to post Share on other sites
llauma 0 Posted November 17, 2006 Making a Baghdad with minimal amount of objects meaning that you make the houses, light and telephone poles, roads, fair amount of trees + some bushes and a few things like road signs would force you to place perhaps 100 million objects. The biggest real town suitable for ArmA in my opinion would be one with something around 5.000-10.000 inhabitants. At least if you aim to reproduce the real town with fairly realistic layout of houses, trees, roads and other objects + surrounding areas. Here's an example.. The town of Krk (real Morton) with a population of just 5.500. Even trying to copy a small town like that takes ages and in my opinion the town is big enough for the game. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted November 17, 2006 Same with Resistance. Altho I bought it, I couldn`t get into it. So, I sold it. You got rid of a major upgrade to the game just because you didn't like the added content? No offense, but what were you thinking? That the resistance campaign was all it had to offer? And you seem very close-minded, there's a LOT more to offer than just the U.S. military and equipment. I mean, would it kill you to try something else? You don't have to relate to it, in fact that's the point, to give you a new and different experience and less repetition. Share this post Link to post Share on other sites
mickuzy 0 Posted November 18, 2006 can someone who wants real world locations attempt to build Krk the city in Llaumas post??? Share this post Link to post Share on other sites
WhoCares 0 Posted November 18, 2006 ...Why cant BIs use real maps or locations like Iraq(Fallujah), Bagdhad (some parts of the city know for heavy insurgent resistance ) etc.. ... <span style='font-size:5pt;line-height:100%'>Disclaimer: The author takes no responsibility if your Sarcasm-meter goes through the roof and breaks while reading this post.</span> <span style='font-size:9pt;line-height:100%'>Unfortunatly BIS decided to make it a fictional war again. But with all the modability in this game, you can create a lot of stuff on your own. Just to help you creating your own map based on a real world location I found a big image of Baghdad (~2.4MB! ) for you. Here are some images of Sadr City, if you want to limit yourself on just a part of the town. But don't you dare to use for that house in the center with the red door the same model as for its neighboring house with the green door!</span> <span style='font-size:6pt;line-height:100%'>PS: If your Sarcasm-meter did not alert you on this post then it was already broken.</span> Share this post Link to post Share on other sites
OIK 0 Posted November 18, 2006 But don't you dare to use for that house in the center with the red door the same model as for its neighboring house with the green door! Sorry i dont get it . Share this post Link to post Share on other sites
Balschoiw 0 Posted November 18, 2006 For me it would be quite disturbing to "play" in areas where daily slaughter takes place in real life. There were maps in OFP that were supposed to model Mogadishu for example. They were so flawed and wrong that I couldn´t find any similarities between the map and reality apart from some buildings that were implemented by their name but not by their real look. In my opinion it´s neither contributing nor convincing to try to get reallife excerpts of locations into a game. You are doomed to fail if you try so and the result will be at least disgusting for those who have actually been there, or do you think that a soldier who returned from Iraq wants to visit the place virtually where his real-life comrades got blown to pieces by an IED ? Apart from that we are far from having an engine capable of handling real detailed scenarios. I think noone is interested in a half-baked scenario. What I have seen from BIS Sahrani while testing Arma is great and the landscape is extremely versatile, means that you can have all kind of military scenarios or missiontypes on the island. Share this post Link to post Share on other sites
OIK 0 Posted November 18, 2006 For me it would be quite disturbing to "play" in areas where daily slaughter takes place in real life.e island. Well this is your opinion and I respect it but most of the players wanted some real war scenarios to play and you can see the desire to play in such war places , looking at what mods are creating. And if you want my opinion disturbing is the war in Iraq and tolerance from the world letting innocent people die . PS Sorry for my bad english Share this post Link to post Share on other sites
Redkid Joker 0 Posted November 18, 2006 If you haven't noticed OIK, most people have been against your idea in this thread. So no, most players don't want some real war scenarios. And about the mods, few mods are actually trying to replicate a real conflict. Share this post Link to post Share on other sites
oneoff 0 Posted November 18, 2006 If you haven't noticed OIK, most people have been against your idea in this thread. So no, most players don't want some real war scenarios. And about the mods, few mods are actually trying to replicate a real conflict. falklandswar mod malvenas mod bw mod inv1944 battle over haikaido fdf mod israeli mod (name forgot) civil war mod numerous vietnam mods and many more available at an ofp.info near you. i vote for an iraq and an afghanistan mod Share this post Link to post Share on other sites
OIK 0 Posted November 18, 2006 If you haven't noticed OIK, most people have been against your idea in this thread. So no, most players don't want some real war scenarios. And about the mods, few mods are actually trying to replicate a real conflict. falklandswar mod malvenas mod bw mod inv1944 battle over haikaido fdf mod israeli mod (name forgot) civil war mod numerous vietnam mods and many more available at an ofp.info near you. i vote for an iraq and an afghanistan mod Exactly thank God for the mods Share this post Link to post Share on other sites
My_Shortcoming 0 Posted November 18, 2006 Hmm ... Its fine, imo, to create a map/mod for a war that is over and behind us, but creating a current conflict, in my eyes, is too close to home and unfair on the people coming back from said conflict. You have to have a line between realism and decency. If you want a true war sim then go to war. Share this post Link to post Share on other sites
Heatseeker 0 Posted November 18, 2006 Hmm ... Its fine, imo, to create a map/mod for a war that is over and behind us, but creating a current conflict, in my eyes, is too close to home and unfair on the people coming back from said conflict. You have to have a line between realism and decency. If you want a true war sim then go to war. I hope BIS will never release a game whose theme is based on a real war, i also believe that they tried to depict war in OPF has something "not fun" for a very good reason. With that said i dont have much respect for companies who are currently capitalising on the worlds most dramatic and disturbing events disregarding their brutal reality, absolutely no educational value and no respect or consideration for major human loss and condition. Todays kids should be being taught about the horrors of past conflicts and wars to ensure that such things wont ever take place again, not having fun blasting away in WW2 "fun" shooters. If Iraq is bad, WW2 was much worse... Share this post Link to post Share on other sites
Balschoiw 0 Posted November 18, 2006 Quote[/b] ]falklandswar modmalvenas mod bw mod inv1944 battle over haikaido fdf mod israeli mod (name forgot) civil war mod numerous vietnam mods Ok and how many of those to actually picture real locations ? Share this post Link to post Share on other sites
Balschoiw 0 Posted November 18, 2006 Quote[/b] ] i vote for an iraq and an afghanistan mod You can get there in a second: Go army IF scenarios like Afghanistan or Iraq would ever be virtually embedded in a "game" you would find out that most of the times you´d be sitting on your hands waiting for the next IED. Have fun. Share this post Link to post Share on other sites
funnyguy1 0 Posted November 18, 2006 Why cant BIs use real maps or locations like Iraq(Fallujah), Bagdhad (some parts of the city know for heavy insurgent resistance ) etc.. Sahrani dont tell me nothing , sorry for that but this is my opinion. The game would be much more instresting if we fought in the same places that war goes on today. I agree that cqb-ish map would be cool but that's a different story. BIS didn't use real locations like Fallujah and Baghdad because they didn't have enough money to buy the licences. Ya know, when you want to place a real city into a game, you have to ask the local authorities for permission first, and then buy the licence. Besides, there's been a lot of fuss going on in that region recently, and nobody knows who you're supposed to ask for such permission. And yes, those invisible weapons of mass destruction are a big problem now, since Donnie isn't in charge anymore. Who should be asked about them now? Share this post Link to post Share on other sites
oneoff 0 Posted November 18, 2006 Quote[/b] ]Ok and how many of those to actually picture real locations ? excuse the pun i think you cant see the trees for the woods , have you played ofp or just made trees ? very nice trees i admit. your comments defy belief every one of them are based in the country and towns and include authentic soldiers from that era. i have played for 4 years and 80% of the maps in co op have been factual based events using realistic addons and islands . if you have any doubt pls look here this is where i have played in the last 2 months, with some fine maps bases on real battles Quote[/b] ]IF scenarios like Afghanistan or Iraq would ever be virtually embedded in a "game" you would find out that most of the times you´d be sitting on your hands waiting for the next IED.Have fun I wont direct you to the offtopic middle east and us politics thread ,you know where they are, if you want to debate realism mods ,then lets continue ,but if you want to talk politics ,pls try the former . Share this post Link to post Share on other sites
Zorbtek 0 Posted November 18, 2006 Because they know Armed Assault will have a big mod community Share this post Link to post Share on other sites
Balschoiw 0 Posted November 18, 2006 Quote[/b] ] i have played for 4 years and 80% of the maps in co op have been factual based events using realistic addons and islands . You must have played the same missions all over and over again then. Sorry, you´re wrong, the mods listed by you do only in rare occasions depict actual geographic data, I won´t even go into detail on the realistic scenery setup and infrastructure depicted. They are nowhere reality. As for your ingame map: You only showed me that the map isn´t right, as long as Bagrami hasn´t been teleported lately So you now say that in your example the setup of the scenery follows the real setup literally, means roads, rocks, hill formations , vegetation , buildings and installations are reproduced 100 percent ? If not it´s nothing else than some random spot on the large selection of vegetation we have with Sahrani, some rocks, some bushes and nothing a mission editor/modeller couldn´t set up if he wants to. A scenario is more than just some random images from the internet and a satellite image covering the region in question. The problem is that noone will do it or is able to handle large scale terrains that are depicted accurately. You will end up in a cramped box with no reality relevance whatsoever others than the names of locations on the map. That´s it. I am no OFP newbie either but I know that things like that are simply not true and no mapmaker ever claimed the things you do in their name. Quote[/b] ] I wont direct you to the offtopic middle east and us ..snip... Share this post Link to post Share on other sites
dm 9 Posted November 18, 2006 Quote[/b] ]Ok and how many of those to actually picture real locations ? excuse the pun i think you cant see the trees for the woods , have you played ofp or just made trees ? very nice trees i admit. First off, its Berghoff who made the nature packs, not Bals your comments defy belief every one of them are based in the country and towns and include authentic soldiers from that era. Erm, show me one map which is 100% authentic to the location then... Sure you've got accurate soldiers, vehicles and whatnot, but I've yet to see ANYTHING even remotely close to real world locations in game. We [bAS] loosely based Ixlan and Tatu (Tonal) on Mogadishu in Solmalia, neither of them are even 1/100th the size of the Mog... i have played for 4 years and 80% of the maps in co op have been factual based events using realistic addons and islands . if you have any doubt pls look here this is where i have played in the last 2 months, with some fine maps bases on real battles I must have missed all of those co-ops over the last 4 years then. Most of the ones I know of are either loosely based on real world events (WW2 mods etc) or simply fictional (often without back story) battles. The ONLY real-world missions I can think of off the top of my head are the OIF series done a couple of years ago and even they have a huge chunk of "creative freedom" in them. Quote[/b] ]IF scenarios like Afghanistan or Iraq would ever be virtually embedded in a "game" you would find out that most of the times you´d be sitting on your hands waiting for the next IED.Have fun I wont direct you to the offtopic middle east and us politics thread ,you know where they are, if you want to debate realism mods ,then lets continue ,but if you want to talk politics ,pls try the former. IED's and mission style have little to do with the politics thread. Thats simply the style of warfare which is currently happening in Iraq, not very fun IMHO. Much better to play some fictional combined arms mission than to get blown up in a convoy... Share this post Link to post Share on other sites
oneoff 0 Posted November 18, 2006 Quote[/b] ]First off, its Berghoff who made the nature packs, not Ba owned @ me Quote[/b] ]Erm, show me one map which is 100% authentic to the location then... Sure you've got accurate soldiers, vehicles and whatnot, but I've yet to see ANYTHING even remotely close to real world locations in game. We [bAS] loosely based Ixlan and Tatu (Tonal) on Mogadishu in Solmalia, neither of them are even 1/100th the size of the Mog.. the map in my link is from the dem of kabul or a video here (not realistic mission but the dem is )here Quote[/b] ] must have missed all of those co-ops over the last 4 years then. Most of the ones I know of are either loosely based on real world events (WW2 mods etc) or simply fictional (often without back story) battles. The ONLY real-world missions I can think of off the top of my head are the OIF series done a couple of years ago and even they have a huge chunk of "creative freedom" in them. because you didnt play them they didnt exist ?, what is this attitude with you, because you didnt know about or havent heard it never happened ,is it vbs or being part of a "studio" that creates this arrogance ? Quote[/b] ]IED's and mission style have little to do with the politics thread. Thats simply the style of warfare which is currently happening in Iraq, not very fun IMHO. Much better to play some fictional combined arms mission than to get blown up in a convoy... so there is no missions to be had around this scenario ? no recon ,inteligence gathering , no nothing ? @ bals Quote[/b] ]And about the mods, few mods are actually trying to replicate a real conflict. i was answering this question before you stepped in and told me to join the army. so pls dont try to make me look like i am representing anybody,and if your saying these mods did not try to replicate anything well, what can i say. Quote[/b] ]As for your ingame map:You only showed me that the map isn´t right, as long as Bagrami hasn´t been teleported lately what are you talking about ? google a map of kabul , thats what the map is and look where bagrami is . Share this post Link to post Share on other sites
Schurer 0 Posted November 18, 2006 Quote: Balschoiw Quote[/b] ]In my opinion it´s neither contributing nor convincing to try to get reallife excerpts of locations into a game. You are doomed to fail if you try so and the result will be at least disgusting for those who have actually been there, or do you think that a soldier who returned from Iraq wants to visit the place virtually where his real-life comrades got blown to pieces by an IED ? Well.... I've had two tours in Iraq as light machine gunner in a Mechanized Infantry company. I've been shot at with AK's, PKM's, DSHK's, RPG's, mortars & rockets and other shit, been hit by an IED, lost a platoon commander from our company in an IED attack, I've arrested bad guys, shot at insurgents/bad guys, seen dead & injured people/children, I've seen starved children/women getting the crap kicked out of 'em by their fathers/uncles/brothers and lots of other shit which you could never imagine. Do I feel disgusted if a game tries to re-enact the war in Iraq? No I don't. Would I like to visit the place again in "virtual reality" on my pc? Yes I would. Do I bash mod-makers for not making 100% real-to-life maps of a given area? Again it's a big NO! You want to know why? Okay.... It's because this is only a GAME!! I can tell the difference between real life and games, I know better than most people in here that war can be hell, but I sure as hell liked being down there! And yes, sometimes I enjoy taking a motorcycle ride on my favourite Iraq-style map and take a few shots at the little f***'ers... A lot of my army buddies feel the same way that I do about this, and a lot of them also play OFP, we all live normal lives and have girlfriends/wifes - were not psycho's or anything, we've just accepted that somethings in life are just f***ed up and there's nothing you can do about it so 'ya might as well get the best out of it... Share this post Link to post Share on other sites