4 IN 1 0 Posted December 15, 2006 i did put this in troubleshooting ,but no harm to put here also. v1.02 problem : no response from helo (mh-6) when moving mouse left helo will continue right 360% if i keep movimg right ,but when moving mouse left to counter ,there is no response. mouse type infra red usb. did you check your control? might be the entry been delete Share this post Link to post Share on other sites
deanosbeano 0 Posted December 15, 2006 yup tried that and its same with all the helos. btw Share this post Link to post Share on other sites
-CS-SOBR-1st-I-R- 0 Posted December 15, 2006 Sorry I didnt read the last 29 pages I could swear I saw Mi-24s in some preview shots.... now where are they ? Share this post Link to post Share on other sites
4 IN 1 0 Posted December 15, 2006 yup tried that and its same with all the helos. btw well didnt have that problem, so i can offer little help FM is now much better, or through there is still a big death zone on mouse Share this post Link to post Share on other sites
GaX 0 Posted December 15, 2006 Flight model is still bad imho. Controll is a bit better but still irreal... I don t undestand why BIS can do flight model like ofp or BF or flight simulator... They are all more real than the ArmA one. Share this post Link to post Share on other sites
norsu 180 Posted December 15, 2006 It's much better now after the 1.02 patch . My only gripe is the KA50 flight model, it still feels like a Mi24 Hind from OFP even though it should be one of the most agile choppers in the world. Share this post Link to post Share on other sites
Mr_Tea 0 Posted December 15, 2006 The Flightmodel may be optimized for mouse gamers, but with an Joystick it`s even worse now. The z-axis (back rotor), now acts like left-right. When i try to change where the nose of the heli is pointing, the chopper starts to get out of the balance, in a way like pushing the Stick right or left. That sucks, where is the improved flightmodel? Not in patch 1.02, that`s for shure. I´m a little pissed, realy. That`s not what i expected. Share this post Link to post Share on other sites
shadow 6 Posted December 15, 2006 FM is now much better, or through there is still a big death zone on mouse I dont see any deadzone with helos at all while flying with mouse as cyclic. If you mean the delay from input to actual movement then that is reallistic. You always have to think ahead and steer the aircraft before you need the actual output movement. If you are sideslipping left to get close to a spot on the ground you will have to counter that movement before you reach that spot. If done correctly the helo has come to a hover on that spot. Share this post Link to post Share on other sites
Mr_Tea 0 Posted December 15, 2006 As it looks right now, it would be step forward to put the OFP Flightmodel in ArmA. It can`t be, that this Flightmodel of patch 1.02 is called "improved", because it is not improved. It has changed, but not for the better. Share this post Link to post Share on other sites
Fresh- 6 Posted December 15, 2006 Placebo, thanks for the movie, the patch and the update. Is there a link to download the patch? On another topic, is there any way to allow for the pilot's view to look down further? In other words, the pilot can't look past his feet and it hinders the view. Share this post Link to post Share on other sites
Mr_Tea 0 Posted December 15, 2006 For mousegamers this flightmodel is nearly perfect. For Joystickusers this flightmodel is pure crap, not useable. I`m not happy with this. Share this post Link to post Share on other sites
shadow 6 Posted December 15, 2006 It sounds like many people here have the default keybord bindings for helicopters. The default settings combine pedals and left and right cyclic (the OFP-style). Here my setup with the pedals separated from the cyclic: With these settings, the flight-model seems fine to me. Atleast for this kind of game. Remember, this isnt MS FS-X. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted December 15, 2006 What about just plain keyboard? That's all I care about. Btw, helicopter controls with a joystick weren't very good in OFP either, IMO. Share this post Link to post Share on other sites
dob 0 Posted December 15, 2006 i use SAITEK CYBORG EVO FORCE and i like the change u need setup ur command perhaps before realy more fluid move and controle just perhaps need in option 1 visor to see where we go like ofp no ? Share this post Link to post Share on other sites
deanosbeano 0 Posted December 15, 2006 Quote[/b] ]What about just plain keyboard? That's all I care about. Its 1000% perfect ,just like good ole ofp.(save a fine line of 30 -40 % left to right bank where it can loose it on the edge of that, but simple answer dont lose it ) i fixed me problem, looks like when i reinstalled from scratch, it didnt delete my old profile. re configured keys and coluldnt be happier, good job bis now to dust off the old x-52 flight stick ,ruin everything and crash the av8 Share this post Link to post Share on other sites
ZIKAN 0 Posted December 15, 2006 Im happy with the improvements of 1.02, I can actually land pretty much where I want to now with a joystick. I dont think I will actually need to use autohover and as im finding it easier without all that over-correction that was required before. Share this post Link to post Share on other sites
shadow 6 Posted December 15, 2006 Btw, helicopter controls with a joystick weren't very good in OFP either, IMO. I agree and to be honest I dont care much for joystick controls in this game (and I'm a flight sim fanatic). It just takes too much effort to move the stick (4.5Kg Cougar) up to the desk, fly some, get out, move the stick out of the way and pick up the mouse only to pick up the stick again when I enter a aircraft. Staying with mouse and keyboard only is so much more comfy. Also all the things you can do with a stick is now possible with a mouse too except barrel-rolls and loops, which are pointless maneuvers in this game anyway. Share this post Link to post Share on other sites
fubarno1 0 Posted December 15, 2006 It just takes too much effort to move the stick (4.5Kg Cougar) up to the desk, fly some, get out, move the stick out of the way and pick up the mouse only to pick up the stick again when I enter a aircraft. Sounds like you need a bigger desk  Share this post Link to post Share on other sites
Big Dawg KS 6 Posted December 15, 2006 Btw, helicopter controls with a joystick weren't very good in OFP either, IMO. I agree and to be honest I dont care much for joystick controls in this game (and I'm a flight sim fanatic). It just takes too much effort to move the stick (4.5Kg Cougar) up to the desk, fly some, get out, move the stick out of the way and pick up the mouse only to pick up the stick again when I enter a aircraft. Staying with mouse and keyboard only is so much more comfy. Also all the things you can do with a stick is now possible with a mouse too except barrel-rolls and loops, which are pointless maneuvers in this game anyway. Well, for the most part I agree with you there, but I did actually prefer using a joystick (opposed to keyboard) for fixed wing aircraft when I needed the extra control (dogfighting, etc..). It did make quite a difference, but like you said it's a hassle to get the stick out and stuff. But I never used it for helicopters unless I was bored. Share this post Link to post Share on other sites
shadow 6 Posted December 15, 2006 Sounds like you need a bigger desk  I do but that wouldnt help any in this case. I prefer having the stick and throttle next to the keyboard at both ends. So I move the mouse away and put the stick on the mousepad  What I really need is to make some mounts on the chair and mount the stick and throttle to it. But that also takes effort. (see a pattern here? ) Anyway, we cant expect hardcore flightmodel from a game of this scale so I'm not too hardcore on the control-side either. I think the single most important thing to flying in Arma is a TrackIR. That way I can always see what I crash into before I actually do it  Quote[/b] ]Well, for the most part I agree with you there, but I did actually prefer using a joystick (opposed to keyboard) for fixed wing aircraft... Oh I was referring to rotary wing only. Yeah, flying fixed wing with keyboard and mouse was and still is terrible. But I'm mostly interested in whirlybirds. I dont fly fixed wing more than I have to. Share this post Link to post Share on other sites
Sniperwolf572 758 Posted December 15, 2006 Well, I'm pure keyboard pilot, and I like the change, helicopters don't longer feel "springy". And you can do barrel-rolls and loops in helicopters too...well...you can attempt to do them at least, rare attempts will succeed. Only thing that bugs me that there is no loop for fixed wing but there is for rotary, although vice versa feels more logical. Share this post Link to post Share on other sites
Mr_Tea 0 Posted December 15, 2006 Look what will happen when you are hovering and you press "x" for example. The heli shouldn`t do more than point the nose somewhere else. But what will happen is a different story. Share this post Link to post Share on other sites
Vänskä 0 Posted December 15, 2006 Can the helos now fly above 400 meters? Share this post Link to post Share on other sites
Rambo-16AAB 0 Posted December 15, 2006 After flying the 1.02 choppers with full Cyclic, Collective & Rudder controll via sticks, its definately better to fly. The only thing I found was the tail rotor had a lack of thrust in ether direction at all but stationary speeds. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted December 16, 2006 Flying is much better now, also with joystick. But one question. Look at those 2 videos(autohover + tailrotor with keyboard). Blackhawk Video Cobra Video Before the patch 1.02 we're able to turn a helicopter on the spot. Now they also go sideways, the blackhawk just a little bit, but the cobra extrem. I will check my config again, but I'm sure that I don't use that "double feature key" with Tailrotor+left/right function. MfG Lee Share this post Link to post Share on other sites