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Johannes

Jonny´s ACU SF´s

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...Also noticed they came with lsr weapons 3.0 , i can't remember when it was released. I searched ofp.info and i couldn't find anything about it. Sweet stuff nonetheless.

I think they were released at the same time Laser released his Para-Rescue-Jumper-Guys...

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Now we're talking ver.1.51 seems to have all the fixes. I like the choice of LSR weapons too. I was a big fan of the earlier SJB weapons packs, but the last TOS weapons all look about the same to me and all seem have the same sound. Sorry Jackal whistle.gif

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nice units! I had a little problem with a pop up saying init.sqs and wgl mod when i pressed preview in the mission editor. i wondered what could be wrong, then i checked readme and noticed that there where two configs, and i had to choose  tounge2.gif

that should learned me about blindly installing ofp addons without checking readme biggrin_o.gif

Also noticed they came with lsr weapons 3.0 , i can't remember when it was released. I searched ofp.info and i couldn't find anything about it. Sweet stuff nonetheless.

so you can only use one or the other ? I deleted the wgl pbo

hope that makes it work

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Great addon although I think the medic's abilities are disabled as it doesn't give me the option to heal after I've been hit. Otherwise than that these units are flawless in my opinion. smile_o.gif

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Quote[/b] ]really awesome, but that would be better with dust, and the shadows of the clothes.

i think there already shadows etc. on the textures huh.gif

Or are you talking about the ACU textures?

sorry: i meant under the arms, the shadows of the collars, and the shadows of the shirts on the trousers. but it's just details wink_o.gif

for these units: http://www.ofp-arma.cznhl.com/downloa...._1b.jpg

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This is exactly the kind of unit I have been waiting for.

Finally some SF units with civie gear. Excellent for the discrete spec ops missions in Afghanistan or Iran.

Absolutely brilliant work, my compliments notworthy.gif

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Fucking great work! Especially with the HSGI Denali and..what is that? An Eagle Universal Tactical Vest?

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Great stuff Jonny yours are just about the only US units i use anymore, HOWEVER! please please release the units without the silenced weapons!! pistols.gif

I hate them so banghead.gif

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Great stuff Jonny yours are just about the only US units i use anymore, HOWEVER! please please release the units without the silenced weapons!! pistols.gif

I hate them so banghead.gif

Thats why God, or at least the devs at BIS, included the remove/addweapon commands.

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Fucking great work! Especially with the HSGI Denali and..what is that? An Eagle Universal Tactical Vest?

It´s not the Denali System. It´s the Silverthrone System. (http://www.highspeedgearinc.com/proddetail.asp?prod=HSG%2DSIL)

Great stuff Jonny yours are just about the only US units i use anymore, HOWEVER! please please release the units without the silenced weapons!! pistols.gif

I hate them so banghead.gif

Why? there is always the option to give the diffrent Weapons by using the "addweapon" and "removeweapon" command´s?  huh.gif

//edit: Jackal was faster thumbs-up.gif

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You can also un-pbo the config file, and change the load-outs in the config. That's what I did, packed 'em all with regular JAM HD weapons. I got this nice M4 sound too, sounds more like a toy gun, but that's what the real M4s sound like.

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The webbing.  When running with Sanc anims the back of the unit tends to poke through the webbing. Ok maybe not even a problem and purely a cosmetic tweak.  Apart from that they are great.

That is a matter of defining (and sometimes fooling) the selections in O2. It can be fixed.

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I still get the error! I downloaded the latest addon and addon requirements multiple times but I still get this error:

Error

Script \wgevents\wglinit.sqs not found

To make it work I have to click continue, please tell me how to fix as this addon is really one of the TOP TEN!.

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delete the Joh_sf_WGL_cfg.pbo from your addons folder (or where ever else you put these units). That fixed it for me smile_o.gif

Btw top notch units, I especially like the "irregular" ones. I made a little change to to the config so that it uses all faces from facetex2. Looks even cooler now and fullfills my needs wink_o.gif

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delete Joh_sf_WGL_cfg.pbo from your addons folder (or whereever you put these units. That fixed it for me smile_o.gif

Btw top notch units, I especially like the "irregular" ones. I made a little change to to the config so that it uses all faces from facetex2. Looks even cooler now and fullfills my needs wink_o.gif

ok will try! thanks for the quick reply!

EDIT: Yes! it worked thank you.

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These units rock notworthy.gifnotworthy.gifnotworthy.gif

just got some afghan units and terrorists and now some fun killing them biggrin_o.gifpistols.gif

BTW.. about the error.. which island that was in the pic? im searching it everywhere sad_o.gif

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I thought the WGL configed boys might have had WGL goodies? No? Claymores, bandages and the like would be nice, but I guess as mentioned above, there's always addweapon/magazine.

Other than that non-issues, these are some very sweet units! Im enjoying them greatly. Thanks for your efforts thumbs-up.gif

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Had a bit of fun with these (and well, Mustang GTRs actually) on the Arabia island... they fit in very nicely, once more, excellent job.

Just a quick question, are the textures "swappable"? Like if I want different jacket/trouser combinations, maybe dark glasses... can one just define them from the config without any further editing? huh.gif

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Why? there is always the option to give the diffrent Weapons by using the "addweapon" and "removeweapon" command´s

please explaine how to do this . Iv been wondering how to do that. enter change weapens that is with other mods that is in the mission editer while making user missions .

                  thanks

ps this addon is great thanks !

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Why? there is always the option to give the diffrent Weapons by using the "addweapon" and "removeweapon" command´s

please explaine how to do this . Iv been wondering how to do that. enter change weapens that is with other mods that is in the mission editer while making user missions .

                  thanks

ps this addon is great thanks !

Well, you know that there's also a forum for mission editing

around here where this question fits perfectly or even

has been answered already (*hint* search function)?

~S~ CD

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Just a quick question, are the textures "swappable"? Like if I want different jacket/trouser combinations, maybe dark glasses... can one just define them from the config without any further editing? huh.gif

I dont think so. But you can change the texture  Path´s very easy by using a tool like "TxtPathSwap".

Link: http://ofp.gamepark.cz/index.php?showthis=8593

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Why? there is always the option to give the diffrent Weapons by using the "addweapon" and "removeweapon" command´s

please explaine how to do this . Iv been wondering how to do that. enter change weapens that is with other mods that is in the mission editer while making user missions .

                  thanks

ps this addon is great thanks !

Well, you know that there's also a forum for mission editing

around here where this question fits perfectly or even

has been answered already (*hint* search function)?

~S~ CD

your right . guess curiosity got the best of me. lol

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