G-LOC 0 Posted March 5, 2006 OFP´s AT weapons are a s@#$ to use. A poor 2ndrifle anims will help. I can´t wait anymore. G-LOC Share this post Link to post Share on other sites
Blackbuck 9 Posted March 5, 2006 well your going to have to just like the est of us except KS Share this post Link to post Share on other sites
Tomislav 0 Posted March 5, 2006 hmm in that pic is a prone anim, then there also already exists a standing animation, isn'T there a way to combine them and and simulate the at weapons primary weapon? Share this post Link to post Share on other sites
Big Dawg KS 6 Posted March 5, 2006 hmm in that pic is a prone anim, then there also already exists a standing animation, isn'T there a way to combine them and and simulate the at weapons primary weapon? Who needs to simulate it when you can do it for real... Once the anims exist (that's the hard part), they can be introduced to the config and then AT weapons could work just like primary weapons in terms of character movement. Share this post Link to post Share on other sites
Tomislav 0 Posted March 5, 2006 standing animation: exists kneeing animation: exists in standard ofp prone animation: following the pic i would say orcs has one, dunno if it is released Share this post Link to post Share on other sites
Big Dawg KS 6 Posted March 5, 2006 standing animation: existskneeing animation: exists in standard ofp prone animation: following the pic i would say orcs has one, dunno if it is released It takes more than 3 animations to make. Â Â You need running forwards, backwards, sideways, etc. and transition, reload, and death animations, you're talking somewhere around 30 anims for each stance (stading, crouch, prone). Share this post Link to post Share on other sites
XCess 0 Posted March 5, 2006 heh, told you it must have been my tiredness, and I completely forgot about my post Yeah, I missed the game logic.. Share this post Link to post Share on other sites
Blackbuck 9 Posted April 23, 2006 KS maybe you'd be as so kind to put up the names of the addons that are/gonna be 2nd rifle compat Share this post Link to post Share on other sites
stingfish74 0 Posted May 24, 2006 KS and all... this is great. but i see where you explained how to use the RHS one but i must be brain dead today cause i cant figure it out. 1. place BOTH game logics on map. 2nd rifle int, and rhs weapons logic. 2. please rhs units on map 3. how can i find the units w/ the second weapons? do i need to enter anything into the units int? sorry to be lame and need someone to hold my hand on this one. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 24, 2006 There must have been some strange voodoo taking place these past few days, cause all these old threads are coming back to life! stingfish74, none of the units start with a secondary rifle by default, but you can use the "Weapon on Back" action to sling your primary weapon, and then you can pick up another. If you aren't getting any of the actions, you must have installed something wrong - make sure you have installed the new "RHS...scripts.pbo" files so that they override the old ones. Share this post Link to post Share on other sites
stingfish74 0 Posted May 24, 2006 ok, ill try that.... sorry. im brain dead this week. another lame question tho... i LOVE the RHS weaps, and dont recall, but what is the best/fastest way to have the rhs weaps available for pickup? or.... maybe is there a int script i can use that will give them 2 right from the start. in all your screenshops, i see your units have 2nd weaps. how did you get them? only way i know is to kill a unit, then pick up his weap. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 24, 2006 Either use an ammo crate (Empty -> RHS Ammo) or learn how to use scripting commands (which I'm too tired to explain and this isn't the proper place to do it). Share this post Link to post Share on other sites
stingfish74 0 Posted May 24, 2006 this is great, thank you... i think i got it from here. thanks again for everything bro. Share this post Link to post Share on other sites
six6six 0 Posted January 30, 2008 Im sorry to dig this up, but does anyone have the rhs stuff, cause all the links dont work. Share this post Link to post Share on other sites
Bobcatt666 0 Posted January 31, 2008 http://ofp.gamepark.cz/index.php?oblast=addons&search=rhs Search is your friend. Share this post Link to post Share on other sites
six6six 0 Posted January 31, 2008 http://ofp.gamepark.cz/index.php?oblast=addons&search=rhsSearch is your friend. And thats all well and good until you realize I want the modified versions of it which work with the 2nd rifle script. Share this post Link to post Share on other sites
Deathstruck 375 Posted July 20, 2008 Sorry for hijacking this thread (meh I felll beign hijacker pretty much these times ) But anybody have that edited RHS Core file from 2nd page ? I am bumping this, beacause I hope that somebody will recgonize it and reupload Thanks, Lee Share this post Link to post Share on other sites
Deathstruck 375 Posted July 21, 2008 wow thank you ! Ok I swear I will use button next time Share this post Link to post Share on other sites