ck-claw 1 Posted February 14, 2006 hi,hope this is the right place??? i have a small script that sets off a various coloured smoke grenade! via a trigger but how do i set it to go off a set height? the smoke that is? thanks ck! Share this post Link to post Share on other sites
nominesine 0 Posted February 14, 2006 You can't I'm afraid. Ofp grenades explode on impact with the ground. You have to use another effect (i.e the drop command) to create smoke on higher altitudes. Share this post Link to post Share on other sites
ck-claw 1 Posted February 14, 2006 ok thanks for reply mate-this was on behalf of a friend!(lol that sounded dodgy lol) he can actually get the smoke grenade to go off at height when man goes through the trigger but then grenade drops to the floor? Share this post Link to post Share on other sites
nominesine 0 Posted February 14, 2006 in that case, use the setPos command to put it back in the air again Share this post Link to post Share on other sites
macguba 0 Posted February 16, 2006 You can usually get things to go off in mid air if you create two at the same place at the same time: they "hit" each other and explode. nominesine is correct, you'll need a setPos loop of some kind to keep it in the air. Share this post Link to post Share on other sites
ck-claw 1 Posted February 16, 2006 okie doke guys thanks alot!!! Share this post Link to post Share on other sites