Jack Hammersmith 0 Posted February 7, 2006 Lo folks, now weve got a nice present for ya The GDI Juggernaut is ready for a release!!! weve tested and scripted alot of shit and now weve released our OFP Animation-Projekt Download it here. This addon is not perfect yet cause of some bugs in the model and mp-compatibility so this is BETA stage. When you want to use this Animation-Technique in your own addon please ask us about permission cause weve spended alot of time and work in creating this nice baby Here some pics: Laters Tiberian Genesis Mod Staff Share this post Link to post Share on other sites
TeRp 1 Posted February 7, 2006 Hmm. I'll definately have a look after my exam tomorrow But looks very good so far! Share this post Link to post Share on other sites
Guest [B.B.S.] T_D Posted February 8, 2006 If somebody has an idea how to improve this baby let me know. I also tried to define it as a bike because this would animate the animation in the correct speed, but it didnt really work. So I am open for any ideas. Share this post Link to post Share on other sites
HotShot 0 Posted February 8, 2006 Nice job, i get an error when i start in the the Juggernaut though, and it doesn't have the Walking animations, however the AI does. Error is: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Script :input getkeys not found Mirror Share this post Link to post Share on other sites
zuker 0 Posted February 8, 2006 Hosted by OFPC. Download Share this post Link to post Share on other sites
Guest [B.B.S.] T_D Posted February 8, 2006 You have to install fwatch for detecting the keys you are pressing. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted February 8, 2006 where can i get fwatch`? Share this post Link to post Share on other sites
Guest RKSL-Rock Posted February 8, 2006 where can i get fwatch`? FWatch - Download 351kb Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted February 8, 2006 Whwee i can get fwatch etc that things... IVE MADE A SO GOOD README... READ THAT FUCK ^^ for that is a readme there, it has got download link of fwatch, all things and informations are there... why you guys dont read it... ltrs Share this post Link to post Share on other sites
Guest RKSL-Rock Posted February 8, 2006 Whwee i can get fwatch etc that things... IVE MADE A SO GOOD README... READ THAT FUCK ^^for that is a readme there, it has got download link of fwatch, all things and informations are there... why you guys dont read it... ltrs I did read it but the link for FWatch was dead. Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted February 8, 2006 Whwee i can get fwatch etc that things... IVE MADE A SO GOOD README... READ THAT FUCK ^^for that is a readme there, it has got download link of fwatch, all things and informations are there... why you guys dont read it... ltrs I did read it but the link for FWatch was dead. Hmm... its one of ofp.info But with that new url of ofp.info like that one: ftp://ftp.gamepark.cz:8021/ofpd/utils/fwatch.zip but then nvm, you have posted a new link :P I can change schort that link, because that readme is over a server, so i can change things whenever i would and you guys can see it :P btw... thx for that mirrors! ltrs Share this post Link to post Share on other sites
Marcus-Ergalla 0 Posted February 8, 2006 I've uploaded it on our server. You can get him right here With best regards, M-E Share this post Link to post Share on other sites
Marcus-Ergalla 0 Posted February 8, 2006 I've just greatet some screens for our news... have played a little bit with the Juggernaut, great addon! Share this post Link to post Share on other sites
stu 0 Posted February 8, 2006 Outstanding job i like the way its animate great work Share this post Link to post Share on other sites
deanosbeano 0 Posted February 8, 2006 excellent work, animations are the best i saw in this type of movement /vehicle. keep up the good work. Share this post Link to post Share on other sites
D.murphy man 0 Posted February 8, 2006 Yep great work! i had 3 of these against 64 groups of 12 of RPG soldiers. They massacerd every single last soldier wave after wave great fun! Excelent work on the animations too, also its great to see Fwatch finally be used for somthing! keep it up guys! Share this post Link to post Share on other sites
Acacyn 0 Posted February 8, 2006 Excellent work !!!!! You can be proud !!! Very detailed model and textures Funny Instant Cola The fire effects are also cool as like as the foot steps of that little baby Share this post Link to post Share on other sites
hidden_spectre 2 Posted February 8, 2006 bloody awesome job guys i jus love to hav huge beasts in ofp this is so much fun the animations are jus perfect, the inch of detail on the animations is excellent....very well done guys jus take a look at this its frekin huuuuuuuuuuuuuuge Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted February 8, 2006 LOL... looks really funny that pic :P thx, glad to see that you like it... spended many times in it.. btw that syntcola automat is the best thing of that addon j/k ltrs Share this post Link to post Share on other sites
JGreyNemo 0 Posted February 8, 2006 Let's see, you guys made the equivalent of a giant mechanical chicken and expect me to be impressed? Â WELL I AM. Â AWESOME WORK!!! Â Share this post Link to post Share on other sites
JGreyNemo 0 Posted February 16, 2006 Quick question: FWATCH always defaults to my Flashpointresistance.exe rather than the Non-CD version Flashpointbeta.exe How do I fix this? Share this post Link to post Share on other sites
quiet_man 8 Posted February 17, 2006 Quick question:FWATCH always defaults to my Flashpointresistance.exe rather than the Non-CD version Flashpointbeta.exe How do I fix this? Install the final patch? quiet_man Share this post Link to post Share on other sites
ag_smith 0 Posted February 17, 2006 Rename flashpointbeta.exe to flashpointresistance.exe. Backup the old flashpointresistance.exe just in case (on the other hand, who's ever gonna need v.1.91 these days?). Share this post Link to post Share on other sites
JGreyNemo 0 Posted February 22, 2006 Rename flashpointbeta.exe to flashpointresistance.exe.Backup the old flashpointresistance.exe just in case (on the other hand, who's ever gonna need v.1.91 these days?). You know that's such a simple solution - it completely passed me by. Here I was using a hexeditor to search and replace the file name in the executable. I feel a bit silly now. Thanks Agentsmith!!! Share this post Link to post Share on other sites