reaptor 0 Posted January 9, 2006 I got two problems with my mushroom addon (Read more here: http://www.flashpoint1985.com/cgi-bin....828930) I don't now if it's relateded with the config or the model, but I take it here. The first problem is that mushrooms destroy in the same way as a house. I wan't it to fall to the ground like a tree. Even though you don't see much diffrent on such a small object as a mushroom, the sound of a tree falling to the ground sounds better than the sound from a destroying house. The second thing, is the following: When I stands next to a mushroom, I can see it. But when I take just like 5 steps backwards, it just dissapears. Is that becouse the mushroom is so smal or what? Share this post Link to post Share on other sites
.kju 3240 Posted January 9, 2006 destrType=destructtree; in the vehicles config (cfgvehicles part) Share this post Link to post Share on other sites
Messiah 2 Posted January 11, 2006 I got two problems with my mushroom addon (Read more here: http://www.flashpoint1985.com/cgi-bin....828930)I don't now if it's relateded with the config or the model, but I take it here. The first problem is that mushrooms destroy in the same way as a house. I wan't it to fall to the ground like a tree. Even though you don't see much diffrent on such a small object as a mushroom, the sound of a tree falling to the ground sounds better than the sound from a destroying house. The second thing, is the following: When I stands next to a mushroom, I can see it. But when I take just like 5 steps backwards, it just dissapears. Is that becouse the mushroom is so smal or what? the reason for it dissapearing could be that you dont have any lower end LODs? Share this post Link to post Share on other sites