Connors 0 Posted March 12, 2006 Yes that is big enough ty, is it a hovering thing? Share this post Link to post Share on other sites
Timblesink 0 Posted March 13, 2006 This mod looks pretty damn good... just a suggestion, y'know that VME People's Liberation Army mod? Well, it was really cool how every type of soldier had different anims... and it would look so good if the marines had proper leg spacing. Usually, if the marines did have proper leg spacing, it would make the IG and Tau look silly with their legs twice their shoulder width, but with different anim sets for each unit, it would work. Anyways, if it's too hard don't bother, it's just a suggestion. Very good work so far, keep it up! P.S. My honest opinion is that your mod is better than many, many, many out there. Share this post Link to post Share on other sites
spad 64 Posted March 13, 2006 not too hard but surely too long Share this post Link to post Share on other sites
SPQR 0 Posted March 13, 2006 Cadian Kasrkins counter-ambush against the Tau having destroyed a precious Hydra. Incredible improvements made to the storm trooper model by Spad Share this post Link to post Share on other sites
nick2102 0 Posted March 15, 2006 can you show some ingame shots pritty please with shugar on top Share this post Link to post Share on other sites
Raaq 0 Posted March 15, 2006 I would like to see them too Share this post Link to post Share on other sites
lukemax 0 Posted March 15, 2006 Hold you excitement, i dont see any of this being released until AA Share this post Link to post Share on other sites
SPQR 0 Posted March 15, 2006 What do you mean with ingame shots with sugar (?) on top  There would be no stunning and unseen FX. Moreover, as I'm using GMR_exploMOD and DMA animations, you wouldn't have a clear view of the basic OFP effects (today oldish and rubbish). Hold you excitement, i dont see any of this being released until AA I don't think I'll have the money for a new video card (I bought Winter Assault for nuts, doesn't work ). So AA can go fishing, I'll never be able to touch it Share this post Link to post Share on other sites
Connors 0 Posted March 15, 2006 thats a resitance officer. Share this post Link to post Share on other sites
Connors 0 Posted March 15, 2006 he must have stepped into a time machine my accsident, happens to me all the time. Share this post Link to post Share on other sites
eestikas88 0 Posted March 15, 2006 looks like he is going to steal that machine Share this post Link to post Share on other sites
wolfbite 8 Posted March 15, 2006 That Valkyrie gives me a hard on...... yes i am iceman Share this post Link to post Share on other sites
snowballrules 0 Posted March 16, 2006 love the pic guys alot of work has been put into this just one thing what animations will the tanks and aircraft have (doors ramps etc) and will they open with out sqripts e.g when a thunderhawk is a certain hight to ground level say 1m the ramps open automatly thoght this would make it more dynamic and would look cool for the ai i love this mod to bits and i have been following it since page one of this forum hope the release is soon Share this post Link to post Share on other sites
spad 64 Posted March 16, 2006 no because if we begin to put some script to all the vehicle ,the mod will be release in 2010 Share this post Link to post Share on other sites
Timblesink 0 Posted March 17, 2006 What about if you release a beta soonish and then, by 2010, have a full re-vamped OFP that includes different animations for each soldier type, transports that lower ramps, say, 1m off the ground and a flashy new menu! Everybody's happy ! And it really annoys me when so-called "mods" just add an group of units to each side (hint hint)! But, I only expect that in the 2010 version EDIT: Oooh, and what'd be really cool is if when they got out from the back seat of stuff, like a Space Marine gunship transport thingymajiggy or a rhino transport, they appeared still inside the vehicle and then poured out the back! But, again, only expected in a very much later release Share this post Link to post Share on other sites
spad 64 Posted March 18, 2006 actually we are working on the imperial guard unit (all addon are done and are in ccp test we are waiting our map maker for the campaign and the map we have to make the screen for the intro of the mod and the mod will be release for the pack1 maybe in april if all going well Share this post Link to post Share on other sites
Dragonia 0 Posted March 18, 2006 I was just wondering if you are in need of a mission maker. I have a long experience in mission making and mission scripting. PM if interested. Share this post Link to post Share on other sites
SPQR 0 Posted March 18, 2006 I was just wondering if you are in need of a mission maker. I have a long experience in mission making and mission scripting. PM if interested. What missions have you created ? Share this post Link to post Share on other sites
Dragonia 0 Posted March 18, 2006 I've made missions mostly for FDFmod and BAS addons. Both multiplayer and single player. Share this post Link to post Share on other sites
SPQR 0 Posted March 20, 2006 Cadian Armoured fist Squad looking for ambushes.. Family picture of a Stormtrooper Squad, in front of their heavy modified Chimera (pintle-mounted heavy stubber, one-shot Hunter-Killer missile, track guards, uparmoured skirts) Various Cadian Infantrymen (Guardsmen, White Shields, Sniper, Stormtroopers) under the protection of two Sentinels (Autocannon and Laser cannon variants) Share this post Link to post Share on other sites