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schmerzbringer

Game2 -> OFP2 maybe?

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What we know is, that Armed Assault is a knew product which raised in the development of Game2.

And we read some Infos from Codemasters, that they want to develop their "own" version of OFP2 with an other Developer than BIS.

But why is Placebo still active in Codemasters-OFP2 Forum, when BIS doesn´t develop this product.

I think that Codemasters will not let develop their own vision of "OFP2" by anyone else and it looks like Game2 will be named OFP2.

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I also think that Codies will publish ArmA - sadly... especially after they did the OFP: Elite :/

Hopefully they will do a better job with Elite than with OFP smile_o.gif

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hmmmm....

I think the Elite-Deal was fixed long time in the past, so it´s clear that there was nothing changed.

And I think that the Idea of a Game between OFP & OFP2 wasn´t the strategy that Codemasters would(?) work with.

So they didn´t agree with Armed-Assault.

But it makes no sense that a BIS-Employee works in the OFP2-Forum, if BIS has nothing to do with this.

someway.

needed a Edit, cause of my poor english smile_o.gif

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From what I read awhile back on Codemasters OFP forums that OFP2 was going to be developed by them or someone other then BIS, maybe BIS didn't like the whole Vietnam idea, I know I dont as theres allready so many games based on Vietnam and to be honest I think fighting in such dense forests all the time would get annoying after awhile, I prefer to have larger scale battles in more open area's. Anyway, this was discussed on these forums awhile back now.

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btw, i hope that the ofp2 from BIS will not be published by Codemasters, my principal reason is that codemasters is actually using starforce proteccion, and dont missunderstand me, i dont want to pirate ofp2, im going to buy it, but not with starforce, i hope that BIS implement some kind of online protection like Battlefield2, checking cdkey everytime u want to play it....

Just hope, and praying, that BIS dont use starforce, just praying....

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btw, i hope that the ofp2 from BIS will not be published by Codemasters, my principal reason is that codemasters is actually using starforce proteccion, and dont missunderstand me, i dont want to pirate ofp2, im going to buy it, but not with starforce, i hope that BIS implement some kind of online protection like Battlefield2, checking cdkey everytime u want to play it....

Just hope, and praying, that BIS dont use starforce, just praying....

why not starforce?.. as long u got the org CD it shouldent be a prob for you anyway wink_o.gif

i kinda hope they will use it... force more pps to pay for it.. look on splinter cell 3.. has it been cracked yet? dont think so.. at least it took a LOONG time.. smile_o.gif

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why not starforce?...

Because Starforce has an increasingly nasty habit of "integrating" its self with your entire operating system.

I've heard reports of starforce disabling LEGAL copies of Nero (and other cd/dvd burning apps) because it/they could potentially be used to create pirate copies...

Quote[/b] ]The way StarForce and a couple of its cousins does this is one of the more disturbing developments in the videogame war on piracy. StarForce installs a hidden driver onto your machine along with the game itself, without any explicit warnings. This driver is required to play the game and is not uninstalled with the game. It also has a rather disturbing tendency to re-install itself after either manual removal or cleanup using a provided tool that has to be hunted for across the Internet.
Quote[/b] ]These new protection systems do not simply protect software from direct attempts to pirate it - they also proactively search out potential piracy threats on one's system and then prevent them from working. Programs such as Nero and Alcohol 120% are obvious targets here, though I have seen far more erratic and often times seemingly random tantrums taken by these systems. These range from disabling the recording device in Windows Media Player, to preventing access to the CD drive both on the software and hardware side.

Oh, and most importantly:

Quote[/b] ]Moreover, the Starforce drivers, installed on your system, grant ring 0 (system level) privileges to any code under the ring 3 (user level) privileges. Thus, any virus or trojan can potentially get OS privileges and totally control your system. Since Windows 2000, the Windows line security and stability got enhanced by separating those privileges, but with the Starforce drivers, the old system holes and instabilities are back and any program (or virus) can reach the core of your system by using the Starforce drivers as a backdoor.

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And also games with starforce has been pirated, but games with online key check cannot be pirated....err.....well, games with online key check WELL IMPLEMENTED cannot be pirated...not like battlefield 2.... btw, i've got original copy, dont be suspicious wink_o.gif

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i have to admin tha the protection on SCCT is quite good, and i am sure that i want something like that for game 2

@AUS_Twisted

there isnt much vietnam theme game(under a "correct" path of recreating that unsung war) around the market, and there is a reason, which have been stated on a BIS interview, that it is nearly impossible to make a game that is realistic while fun to play under that storyline(or put it simple, that the "realistic" there is just too dark for enjoyment)

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why not starforce?.. as long u got the org CD it shouldent be a prob for you anyway wink_o.gif

If OFP2 or Armed Assault will have Starforce at least I wont be buying either of them. Not only is it simply wrong to run such things in kernel space just so it is harder to disassemble, Starforce is also known to cause a variety problems and will cause even more problems in the future. And the "Anyone having problems has a warez version" attitude of SF people isn't exactly very supportive...

I hope ArmA & Game2 wont have it, but if they do then at least I'll save the money :P

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For me it is very simple too :

Starforce drivers in a game = no money from me for that game.

Reasons are already stated in previous posts.

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In Windows NT3.51, only the kernel and related core drivers ran in the executive space, and was protectively abstracted by the HAL.

When NT4 rolled around, the alternate platforms that the HAL supported (Alpha, Mips, IBM-PowerPC) had largely been marginalized by Microsoft schemes with Intel, though Alpha support did linger on due to it's painfully obvious vast superiority in scalability.

Marketing schemes eliminated the necessity for the technically useful HAL, starting the chain of not just poor, but downright idiotic design decisions.

MS devs were unable to port the Win95 UI and components to the early builds, since they were clobber-hacks with no concern for security, as the entire world would come to regret shortly thereafter with the beginning of the zombie bot floods.

Since the code was hopelessly broken, they deliberately chose to move major portions of user-space Windows functionality down into the executive layer, and deconstruct many of the development policies and architechure controls that have been long proven as sound practice, in order to ship cobble-code. That decision, in an effort to expedite production and reduce redevelopment costs, set in motion a chain of events and bad design decisions that cascaded into the bloated complexities of modern IT systems, billions of dollars annually of needlessly wasted revenue blown in compensating for that arrogantly blind incompetency, and perhaps in part the cause of the decline of actractiveness and innovation of the CS/IS/IT field as a whole.

My father's generation designed financial systems that last until today, computers to reach into space, and to create the internet. My generation cleans viruses, blocks porn popups, and fights dll hell. This disaster lies at your feet Mr. Bill.

To the point, if you want to implement tough security, that's great. Just don't exacerbate the prior idiocy by doing as Starforce does.

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Me and Starforce on Silent Hunter 3, the unholy liaison:

When the SH3 DVD is in my drive and the drive is shut and I boot the comp my keyboard and trackball which are both connected to the comp via USB HUB don´t work anymore. Additionally I randomly loose sound and modem drivers. That´s a direct result of starforce. How do I know ? If I boot without the DVD in the drive all goes great. If I insert it and boot the above happens.

Starforce is crap, at least on my comp. I can understand people who don´t want to have Starforce on their comp or search for a way to get rid of it. If a copy protection manipulates a comp like Starforce does with mine, I don´t want to have that program on my comp anymore.

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I won't accept anything that messes up my system. Those who try to restrict my freedom on my system won't get any money from me -> I'll rather program my own OFP 2  biggrin_o.gif

But BIS is nice enough to its community, so I think that they won't do anything that annoys the hardcore fans.

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well the point is

CM / the publisher of ArmA / NGPCG most properbly doesnt read this forum or even this thread.

so either you target your thoughts about this to the publisher once he is announced or you can just pray that BIS thinks the same and is strong enough to put this through in the negotiations. huh.gif

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Quote[/b] ]so either you target your thoughts about this to the publisher once he is announced or you can just pray that BIS thinks the same and is strong enough to put this through in the negotiations.

It´s still BIS who decides which publisher they aim for. In the past BIS has shown that they are closer to the users than to the publishers and I dare to say that we won´t see any of the foul copyprotections with BIS products. They delivered a complete package (including copy-protection) with OFP and Res and I don´t think they will now switch to 3rd party "solutions". You know, BIS makes quite a secret about the OFP core and I doubt they will have some other developers mangle within the core.

Seeing it that way, you gotta love BIS inlove.gif

On the other hand this superstrict policy keeps us from new info also sad_o.gif

Anyway, go BIS !

(No more holidays this year ! Um, well ok, maybe some minutes to deliver some parcels of anabolica to the programmers dungeon biggrin_o.gif )

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In the past BIS has shown that they are closer to the users than to the publishers and I dare to say that we won´t see any of the foul copyprotections with BIS products. They delivered a complete package (including copy-protection) with OFP and Res and I don´t think they will now switch to 3rd party "solutions".

A certain game we all know used SafeDisc by Macrovision, which was added by Codemasters I believe.

Edit: Edited a bit so it wont break the forum rules whistle.gif

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Yes Keg, but that was the hardcoded CD protection, better say copy-protection related to the hardware CD. The software protection FADE was done by BIS.

Starforce works a bit different than SafeDisc as far as I know.

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Starforce works a bit different than SafeDisc as far as I know.

The methods they use to verify the disc are obviously different (SafeDisc "uses" weak sectors in the disc, while Starforce measures the time difference it takes to read sectors) but in end-functionality they are pretty much the same, trying to detect a burned disc or a mounted image, and they wrap themselves "around" the original executable.

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starforce is actually not to good, yes, it plays with things. It's not even that good. It checks your IDE,disabling your CD-roms(like plugging the power out or the IDEcable(you can also do this with software)) and you can just do everything, as starforce hasn't got another option then to believe the virtual CD-rom drive is the drive as you have no other CD-roms wink_o.gif

So it's just stupid to use it. Also nothing more annoying then to have to put the CD in the drive all the time, waiting for it to get accesed... then to start the game, the 1.96 patch came as heaven

I'm I breaking forum rules here? in that case sorry, and  I'll edit this mssg

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There are many ways to get around starforce... Atm. Im using Hid***u (added *'s so it wont break forum rules). You simply mount the CD, then run the .exe file and click "hide mounted CD's". You will have to do this every time you want to play though.

It depends where you live though (weather its legal or not). Here in denmark its legal, as long as your intentions isnt to copy the game. You may even alter the game files to avoid CD-protection. All this is legal, as long as your intentions is to avoid breaking your CD/DVD.

I never play games with CD's or DVD's, simply because I usually scratch the CD's which is just a waste of money. So for me, I don't have a problem with anti-piracy software (There's allways a work-around). Although.... It is a pain if the anti-software manipulates your hardware settings... in a case like that, ill just wait a couple days and download a cracked version of the game (Ill buy it as well, of course, to support the devs).

Even though I would buy it, I assume alot of other people won't.... so applying an anti-piracy software which can in worst case ruin your HW settings, will just have the opposit effect. People will just download it instead and the devs loose money.

I know that in most cases, its not the devs who put on anti-piracy but the publishers... I don't know how much influence the devs have to this.

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But why is Placebo still active in Codemasters-OFP2 Forum, when BIS doesn´t develop this product.

I've not been in the Armed Assault forum for quite some time and I missed this. Let my say that by my observations Placebo is a helpful fellow who is passionate about OFP. His posting in the Codies forum of late has been to help original OFP owners with their problems and he has not posted in the OFP2 forum for quite some time. What he reads is another matter and is simply his business and no one else's.

Oops! I just released I mentioned the wrong forum. I get lost easily... I'm surprised I just then made it home from the supermarket. biggrin_o.gif

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