GD Mast 0 Posted January 8, 2006 Any chance of having the desert units with their sleeves down? I like that much better than their sleeves rolled up. GD Mast Share this post Link to post Share on other sites
Gedis 0 Posted January 8, 2006 as to correct myself that i don't want too much, i'll try to help SFP a bit... here we go... swedish armor vehicles, facts/interriors/exterriors armored vikings! swedish armor! i think this page is about whole swedish army, sweden should understand what's writen there... again awesome page in swe language just cool pictures models and reality tank camo schemes very interesting photos (scan every LOGGBOK page! ) amazing life of swe soldier (photos) unofficial swedish army homepage i think you are familiar with these url's, but if not, scan every page, there's cool info... Share this post Link to post Share on other sites
tankieboy 0 Posted January 8, 2006 maybe you UKF boys could borrow the model and do something with it..... Like a BARV? Share this post Link to post Share on other sites
crassus 0 Posted January 10, 2006 Thanks for the updates, Swedish Forces. And I like the new layout for your site. Share this post Link to post Share on other sites
Guest Posted January 10, 2006 Well just to say I LOOOOOOVE this mod!!! Thank you very much Share this post Link to post Share on other sites
Lifter 0 Posted January 22, 2006 Why did you make the AT4 (pskott) so weak? And why does the sfp_scripts.pbo stop working once I unpack-change-repack it? I get some errormessage about some initHE and what not.. Share this post Link to post Share on other sites
KTottE 0 Posted January 22, 2006 Quote[/b] ]Why did you make the AT4 (pskott) so weak? The Pansarskott M/86 is not weak in SFP 4, it's too strong in other addons. Realistically speaking it takes two to three hits from an AT4 to destroy an armoured vehicle such as an MT-LB or a BMP. We have balanced our weapons against the standard BIS units (BMP, T72, T80 etc.) since that is one common denominator between everyone who plays OFP. It takes two direct hits from our AT4 to destroy a BMP-class vehicle in OFP. If OFP had modeled penetration properly we could have reconfigured it to work differently. But as it stands now, the damage values will not change since we in SFP crew feel they are realistic and give good playability. Quote[/b] ]And why does the sfp_scripts.pbo stop working once I unpack-change-repack it? I get some errormessage about some initHE and what not.. There is no sfp_scripts.pbo file, so that may be the reason it stops working. Share this post Link to post Share on other sites
Lifter 0 Posted January 22, 2006 Ah, I meant the sfp_config.pbo ofcourse. Silly me. So how do I change it now again, without it failing on me? Share this post Link to post Share on other sites
Ares1978 0 Posted January 23, 2006 We have balanced our weapons against the standard BIS units (BMP, T72, T80 etc.) since that is one common denominator between everyone who plays OFP. Wouldn't it have made more sense to balance it in relation to the standard BIS antitank weapons? Share this post Link to post Share on other sites
KTottE 0 Posted January 23, 2006 We have balanced our weapons against the standard BIS units (BMP, T72, T80 etc.) since that is one common denominator between everyone who plays OFP. Wouldn't it have made more sense to balance it in relation to the standard BIS antitank weapons? No, then our weapons would have the same messed up values as they do. I understand and support BIS when they gave their AT-weapons the values they did, so this is not meant as a negative criticism towards them. Anyway, all OFP players have the standard BIS BMP, T-72, T-80 etc. available in their games, and in fact many missions use them for the opposing forces. This means that by balancing our weapons against them (Weapon X should have Y effect on vehicle Z) we know that against those vehicles the weapons will be correct. Share this post Link to post Share on other sites
Lifter 0 Posted January 24, 2006 So, why is it the sfp_config.pbo does not work when repacked? Share this post Link to post Share on other sites
KTottE 0 Posted January 25, 2006 Stop breaking our code and I'm sure it will work better. Share this post Link to post Share on other sites
engen 0 Posted January 25, 2006 So, why is it the sfp_config.pbo does not work when repacked? What tool are you using to depbo the files? Pbotool for example messes up the config, try Unpbo instead. Had the exact same problem earlier. Share this post Link to post Share on other sites
Lifter 0 Posted January 25, 2006 I use UnPbo to extract and StuffPBO to repack, when repacked the file is smaller than the original one. Strange. Share this post Link to post Share on other sites
KTottE 0 Posted January 25, 2006 Ding ding ding! We've got a winner. Share this post Link to post Share on other sites
sanctuary 19 Posted January 25, 2006 Quote[/b] ]I use UnPbo to extract and StuffPBO to repack, when repacked the file is smaller than the original one. Quick notice about StuffPBO 1st point : it never compresses pbo so if you end with a smaller file size, it is because of the 2nd point 2nd point : it can miss some files when making a PBO if there are some very short subfolders names inside the folder you want to pbo So to avoid the 2nd point, use MakePBO instead of StuffPBO, it never misses files StuffPBO works perfectly as long as you don't have too many subfolders inside the folder you want to pbo Share this post Link to post Share on other sites
Lifter 0 Posted January 26, 2006 Still get the same errormsg saying it can't find scripts\events\initEH.sqs. Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted February 13, 2006 Howdy, I'm trying to learn how you implemented your scripts so I may attempt the same effects in my addons....Any chance I can see a config....The one I decompressed was either garbled or hard to read. Of course all credit will be given. Lamar Share this post Link to post Share on other sites
KTottE 0 Posted February 13, 2006 Decompress it with another program. It's not garbled here. Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted February 14, 2006 Ok I did...same story...It was the patched edition SFP_Config I decompressed to look at...I figured better to look at the bug fixed one.....The original SFP4 config could be read no worries...I have every program out there to decompress it and all come out with randome squares and the text all out of wack....Any ideas on what I can do. THis mod is beautiful in every way...especially the script implimentation....WOW! edit: The H files:cfgweapons, cfgsounds, actions,cfgvehicles and configvehicles infantry and the master Config cpp are the ones that appear out of config format....There are all these little boxes all over the place and the lines are jammed together in a mess....The rest of the H files are as the should be....Thank you for any help here..you guys are awesome....To decompress I used WinPBO, Mike's tool and Unpbo all with same results. best Regards Lamar Share this post Link to post Share on other sites
KTottE 0 Posted February 14, 2006 That sounds weird, I compress and decompress the config pbo with WinPBO all the time without any problems. I'll make sure the new version (should be up friday) decompresses fine before I upload it. If you still have problems with that I can send you the unPBOed stuff. Share this post Link to post Share on other sites
nominesine 0 Posted February 14, 2006 I know I'm late with the congratulations, but I haven't had time to play any real missions with the SFP-mod until now. My hat goes off to everyone who has worked with this excellent mod. Outstanding. Is there any swedish voices availiable for SFP 4.0? I remember it existed in SFP 3.0. Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted February 14, 2006 KTotte, I can't thank you enough bro..very generous of you. I look forward to more amazing stuff from you guys. Thanks again! Lamar Share this post Link to post Share on other sites
reaptor 0 Posted February 14, 2006 Is there any swedish voices availiable for SFP 4.0? I remember it existed in SFP 3.0. There is a swedish voice pack, but it hasen't got anything to do with SFP. I will get you a link to it. Edit: From the SFP 3.0 Readme: Quote[/b] ]Next step is to download darkstars sound pack (around 50 MB). (you find it here http://isaksson.mine.nu:4380/~darkstar/files/Ljud/Voice.zip ). Put it in the dta folder. The problem is, that this link is dead. I will see if I can get you another one. Share this post Link to post Share on other sites
j w 0 Posted February 14, 2006 Is there any swedish voices availiable for SFP 4.0? I remember it existed in SFP 3.0. There is a swedish voice pack, but it hasen't got anything to do with SFP. I will get you a link to it. Uhm... Quote[/b] ]Optional:Swedish Forces Pack 4.1.0 Swedish Language Units [712 KB] from FTP#1 or FTP#2 Link Share this post Link to post Share on other sites