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Arne

Invisable obstacle in model

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I'm working on a new bridge. When testing it ingame I recognized that at one end (the last 5m approx.) the player 'runs on the spot' like if there is no roadway LOD. Then I tried shooting at that end (see pic) and the bullet hits something that isn't modeled in OË›. wow_o.gif

bridge01.jpg

Some data:

Min/Max X is -20m/20m (same for all LODs - ResLODs or any other LOD).

GeoLOD has no non-convexities, neither do FireGEO or ViewGEO have.

GeoLOD has mass of 250,000 kg. No FireGeo/ViewGeo/GeoLOD component gets through another one.

Binarized the model, binarize does not throw an error message.

I've redone the RoadwayLOD: no improvement.

Strange thing is: at first I had it 64m in size (X-axis) and the above mentioned problem arose. I thought that I have to shrink it to 60m because of some limits. Still had the problem. Shrinked it further to 50m, now 40m. Still have that problem.

The 'problematic area' starts approx 1m after the red archs on both sides go through the concrete.

Any idea?

thanx, Arne

Edit: Problem solved

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