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CJE

The Unsung Mod

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Sounds great, specially the "careful creation of low poly lods in distance views,.." part thumbs-up.gif

I love square trees. hehe

Just joking, hence why i said "careful creation"

rofl.gif

wink_o.gifsmile_o.gif

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Well, we will release ghostland in the demo, but that is A Shau. It is CJ525's A Shau, modified by me. You see PICE1, this is a village i "created" on A Shau. biggrin_o.gif

I know there were HUGE lag issues with the old a shau, BUT, its all gone now. I could only play with about 5 a10's against 5 su25's in a dogfight in the old version, but now, 50 a10's and 50 su25's. This is due to careful creation of low poly lods in distance views, etc. smile_o.gif

Sounds absolutely fantastic. smile_o.gif Glad to hear about the low lag and no invisible walls. It's really not "that hard" to make the objects block AI's vision. Though as we all know, it can't be made 100% realistic but the vision can surely be blocked. It will take some trial and error to make it, but it's doable. smile_o.gif

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Yeah, its just a question of me finding time crazy_o.gif

Or CJ525 of course. tounge2.gif

I will post the "non-edited" pics soon as well. If I am allowed tounge2.gif

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Quote[/b] ]Yeah, its just a question of me finding time crazy_o.gif

Or CJ525 of course. tounge2.gif

I will post the "non-edited" pics soon as well. If I am allowed tounge2.gif

Lazy bum CJE tounge2.gif I've been working all morning on things wink_o.gif

Thanks for the kind words people smile_o.gif

sim

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Ill post some better pics soon. wink_o.gif In colour. tounge2.gif

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Ill post some better pics soon. wink_o.gif In colour. tounge2.gif

3 colors ?

5 colors ?

previous also were in colour

biggrin_o.gifwink_o.gif

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Ill post some better pics soon.  wink_o.gif  In colour.  tounge2.gif

3 colors ?

5 colors ?

previous also were in colour

biggrin_o.gifwink_o.gif

1 color: blood red, entire pic full probably lol

the horror.....

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I shall also post some pics soon from the demo campaign smile_o.gif

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Ill post some better pics soon. wink_o.gif In colour. tounge2.gif

3 colors ?

5 colors ?

previous also were in colour

biggrin_o.gifwink_o.gif

Those had "old" effect, what I am trying to say is:

"Normal unedited ofp photos"

rofl.gifbiggrin_o.gifwink_o.gif

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Nice pics! I love the m60 carying anim! And that temple...man i am sure i saw something like that before...apocalypse now i believe. You sure you guys don't have a Kurtz caracter in your mod lol. And that NVA dude sure looks mean standing there in a ambush position with his mg  crazy_o.gif

Can't wait to fool around with these units. Man am i gonna have a blast with them...or charlie's gonna have a blast with me  confused_o.gif

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LoL biggrin_o.gif

anothe spec from 3 colour pics biggrin_o.gif

CJE, you need to save the day, show us something in full RGB pallette wink_o.gif

i would like to take a look at your woman vc fighter, can you arrange a dayte or something ? ;-)

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Indeed, looks very good. Though, maybe some with "full light" in OFP, around noon perhaps? smile_o.gif Either way, looks damn good. Loving that temple.

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Yep looks good, love that temple and the vietcong models biggrin_o.gif . I do hope you've managed to design a dense looking jungle, several earlier released jungle types lacked the feeling of density because they were missing a good looking undergrowth for the jungle, meaning not just only big trees, but also smaller plants, and those rope-like plants hanging from the trees etc. in the jungles. It's those who build up a real feel of density. BAS did it quite well in their Tonai jungle, hope you guys are going to do a good job in building up a dense Jungle as well!

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And before anyone points it out, yes, we know about our problems with the hands of ourunits. crazy_o.gifbiggrin_o.gif

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To late CJ, someone already pointed it out banghead.gif

tounge2.gif

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Mmmm... This M16 looks sweet! =*
Quote[/b] ]Sorry about the crappy quality of the pics next time I'll spend more time editing them.
You don't understand - we don't want to admire Your Photoshop\another graphic editor skill - we want to admire quality of units, terrain, and objects even on plain screen from OFP [eventually, changed brightness]. Don't need to colour these screens.

\Edit: Damn, quoted the wrong screen biggrin_o.gif Fixed yay.gif

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True, I kept that in mind when I did my pics (the latest ones).

BTW, does anyone like the female VC?

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if you want me to be honest... i dont

but im not one of those who just bitch and thats all

if you want i can try make some one hour improvements on her.

just pm me if you want.

but i cant promise that something i will like others also will biggrin_o.gif

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BTW, does anyone like the female VC?

I'm in love baby  tounge2.gif  She good looking.  rofl.gif

I can see the model has still some work to be done on, but it's looking good so far.

Also on the other stuff very beautifull guys. The jungle looks very good. Nice undergrowth and a good thickness. One of the pics looks even better then that Dak Seang island and that one had good growth all around. Ace guys.

Oh btw @ sim:

hmm a rto with a horn for the radio... hmmm   nener.gif

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Quote[/b] ]Oh btw @ sim:

hmm a rto with a horn for the radio... hmmm   nener.gif

We've always been on the same wavelength X  tounge2.gif

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