MetalG 0 Posted August 24, 2005 Great addon! Next to the bugs already mentioned I also noticed that when you are in a vehicle (cars mainly), part of the model's head is visible in first person view (this goes for the rebels with headwear and maybe for some civilians as well). Maybe this can be fixed in a next version? Share this post Link to post Share on other sites
Munk 0 Posted August 27, 2005 Ive fixed the glasses/wound texture bugs, it should have sorted that problem aswell. I found an unused model in the process aswell, once Ive found something to do with it I'll get the fixed version uploaded Share this post Link to post Share on other sites
FJ{05} 0 Posted August 27, 2005 might wanna leg it to some place in the antartic before munk gets his beasting stick out cobra. Share this post Link to post Share on other sites
Munk 0 Posted August 27, 2005 GMER 1.21 released, all known important bugs fixed. Download Requires JAM3 Enjoy! Share this post Link to post Share on other sites
honchoblack 2 Posted August 27, 2005 Thank you Munk, expect some missions soon Share this post Link to post Share on other sites
miles teg 1 Posted August 27, 2005 One question... are the new guys with the little Pashtun hats only to be found on the civilian side? I can't seem to find them under the East side. If so I would highly recommend that you put them under the East side also and equipped with weapons. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
Munk 0 Posted August 28, 2005 There are only units on Res & Civie sides and I think only civies have that head gear. Im hoping to leave this as it is now but if I do pick it up again I'll think about adding guys to the east side. Share this post Link to post Share on other sites
fingolfin 1972 Posted August 28, 2005 Have you ever thought about an 80's-version? Wouldn't be to hard to do. The civilans already go very good as afghan rebels, but they have only one weapon- and four magazine-slots. If you could change that and add them to the resistance we would have great mujahideen as enemies for the sowjets. Would be a nice addition for a great pack! Share this post Link to post Share on other sites
ruff 102 Posted August 28, 2005 There are only units on Res & Civie sides and I think only civies have that head gear. Im hoping to leave this as it is now but if I do  pick it up again I'll think about adding guys to the east side. its easy ive already done the config ill give it to ya if you want and release it just check it since i havent checked it yet but your previous relase a little tweak here and there i had a whole group for the east side Share this post Link to post Share on other sites
Munk 0 Posted August 28, 2005 Have you ever thought about an 80's-version? Wouldn't be to hard to do. The civilans already go very good as afghan rebels, but they have only one weapon- and four magazine-slots. If you could change that and add them to the resistance we would have great mujahideen as enemies for the sowjets. Would be a nice addition for a great pack! I have thought about it but I wont be doing them. A lot of the work in the lastest version was done by WheresMyRabbit, Ive just put it all together and I dont think he has the time right now. Quote[/b] ]its easyive already done the config ill give it to ya if you want and release it just check it since i havent checked it yet but your previous relase a little tweak here and there i had a whole group for the east side I'd like there to be noticable differences between each side though and I dont have the time right now to put together new units. Share this post Link to post Share on other sites
fingolfin 1972 Posted August 28, 2005 Sad... but understandable. Share this post Link to post Share on other sites
POPKA 0 Posted August 28, 2005 great addon, for all our afganistan mission needs Share this post Link to post Share on other sites
The-Architect 0 Posted September 1, 2005 Is this the pack where you hear all the men talking in Arabic? If it is it sounds shit. If it's the other pack then I approve. Not that my opinion matters when expressed that way. Just thought I'd vent my spleen. Share this post Link to post Share on other sites
Munk 0 Posted September 1, 2005 Is this the pack where you hear all the men talking in Arabic? Dont know where you got that idea Share this post Link to post Share on other sites
fat_al 0 Posted September 1, 2005 ******** Here is my RHS JAM config (updated to work w/ 1.21)... http://rapidshare.de/files/4615521/config.cpp.html You need the latest RHS Weapon Pack, as well as JAM3, of course. ******** Sorry, don't mean to hijack. Share this post Link to post Share on other sites
Daniel 0 Posted September 1, 2005 Good units, work fine for me so far; thanks for the update. Share this post Link to post Share on other sites
Acecombat 0 Posted September 1, 2005 Units are good my gripe is i cant play with them against BMI intl spec-ops because both addons are present on the RES side! Can you plz or anyone tweak the config to make them present on the east as well? Share this post Link to post Share on other sites
fat_al 0 Posted September 1, 2005 Quote[/b] ]Units are good my gripe is i cant play with them against BMI intl spec-ops because both addons are present on the RES side! Can you plz or anyone tweak the config to make them present on the east as well? Someone released a config that put BMI Black Ops on all sides for convenience. That should solve your problem... It also gives them SJB weapons. Share this post Link to post Share on other sites
bunkerslusken 1 Posted September 2, 2005 Quote[/b] ]Quote[/b] ]Units are good my gripe is i cant play with them against BMI intl spec-ops because both addons are present on the RES side! Can you plz or anyone tweak the config to make them present on the east as well? Someone released a config that put BMI Black Ops on all sides for convenience. That should solve your problem... It also gives them SJB weapons. Here you go, dude! http://rapidshare.de/files/4295294/config.cpp.html The more this config gets distributed, the better... (Just unpack the Black ops .pbo, and stuff this one in there) Share this post Link to post Share on other sites
Daniel 0 Posted September 2, 2005 Btw, I think it might be a good idea to put these Middle East units on the East side aswell on the next update. Share this post Link to post Share on other sites
bucket man 2 Posted September 2, 2005 Have you thought to give some of them beards? Like with BAS Tonal scouts... I already made a beard version for myself and it looks really good. Share this post Link to post Share on other sites
Munk 0 Posted September 2, 2005 Maybe you could send me the models and save me a job then If I can talke Rabbit into doing some new textures I may chuck a few blokes on the east side. Share this post Link to post Share on other sites
bucket man 2 Posted September 3, 2005 Well there is a broblem... The beards I used are directly ripped from the BAS Tonal scouts. If you would get the permission from some former BAS dude then it would be 5 minute job in oxygen to copy&paste the beard. Share this post Link to post Share on other sites
wheres my rabbit ? 10 Posted September 3, 2005 east side sounds good..need them to have rpg's an stuff really. beards not sure about ..originally wanted them to have beards but never got round to it. at some point i might have a go and sort them out if it dont look too crap.. Share this post Link to post Share on other sites
ExtracTioN 0 Posted September 3, 2005 Ebud gaved me permission and beard model if you look for my cia teaser pack you can find there a unit in mlod format and use that but dont forget to credit Ebud for the beard Share this post Link to post Share on other sites